class CfgSounds {
	sounds[] = {};
	class FORGE_timerBeep {
		name = "FORGE_timerBeep";
		sound[] = {QUOTE(PATHTOF(sounds\timerClick.wav)), 1, 3};
		titles[] = {};
	};
	class FORGE_timerBeepShort {
		name = "FORGE_timerBeepShort";
		sound[] = {QUOTE(PATHTOF(sounds\timerClickShort.wav)), 1, 3};
		titles[] = {};
	};
	class FORGE_timerEnd {
		name = "FORGE_timerEnd";
		sound[] = {QUOTE(PATHTOF(sounds\timerEnd.wav)), 1, 3};
		titles[] = {};
	};
	class FORGE_defused {
		name = "FORGE_defused";
		sound[] = {QUOTE(PATHTOF(sounds\defused.wav)), 1, 3};
		titles[] = {};
	};
};
class CfgSFX {};