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2
.github/workflows/build.yml
vendored
2
.github/workflows/build.yml
vendored
@ -16,7 +16,7 @@ on:
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jobs:
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jobs:
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build:
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build:
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name: Build
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name: Build
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runs-on: ubuntu-latest
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runs-on: ubuntu-22.04
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steps:
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steps:
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- name: Checkout Source Code
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- name: Checkout Source Code
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uses: actions/checkout@v4
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uses: actions/checkout@v4
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@ -5,16 +5,9 @@ mainprefix = "z"
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[files]
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[files]
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include = [
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include = [
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"forge_mod_version.json",
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"*.paa",
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"*.paa",
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"*.json",
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"userconfig/**/*"
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"userconfig/**/*",
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"mod.cpp",
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"README.md",
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"LICENSE",
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"icon_64_ca.paa",
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"icon_128_ca.paa",
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"icon_128_highlight_ca.paa",
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"title_co.paa"
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]
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]
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[version]
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[version]
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@ -1 +0,0 @@
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z\forge\addons\audio
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@ -1,19 +0,0 @@
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class Extended_PreStart_EventHandlers {
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class ADDON {
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init = QUOTE(call COMPILE_FILE(XEH_preStart));
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};
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};
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class Extended_PreInit_EventHandlers {
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class ADDON {
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init = QUOTE(call COMPILE_FILE(XEH_preInit));
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serverInit = QUOTE(call COMPILE_FILE(XEH_preInit_server));
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};
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};
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class Extended_PostInit_EventHandlers {
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class ADDON {
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init = QUOTE(call COMPILE_FILE(XEH_postInit));
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clientInit = QUOTE(call COMPILE_FILE(XEH_postInit_client));
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};
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};
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@ -1 +0,0 @@
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class CfgSentences {};
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@ -1,24 +0,0 @@
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class CfgSounds {
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sounds[] = {};
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class FORGE_timerBeep {
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name = "FORGE_timerBeep";
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sound[] = {QUOTE(PATHTOF(sounds\timerClick.wav)), 1, 3};
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titles[] = {};
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};
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class FORGE_timerBeepShort {
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name = "FORGE_timerBeepShort";
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sound[] = {QUOTE(PATHTOF(sounds\timerClickShort.wav)), 1, 3};
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titles[] = {};
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};
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class FORGE_timerEnd {
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name = "FORGE_timerEnd";
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sound[] = {QUOTE(PATHTOF(sounds\timerEnd.wav)), 1, 3};
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titles[] = {};
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};
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class FORGE_defused {
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name = "FORGE_defused";
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sound[] = {QUOTE(PATHTOF(sounds\defused.wav)), 1, 3};
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titles[] = {};
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};
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};
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class CfgSFX {};
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@ -1,16 +0,0 @@
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class CfgVehicles {
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class All;
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class Sound: All {
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author = "FORGE";
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mapSize = 1;
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_generalMacro = "Sound";
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scope = 0;
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side = -1;
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animated = 0;
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vehicleClass = "Sounds";
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icon = "iconSound";
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faction = "none";
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editorCategory = "forge";
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editorSubcategory = "forge_audio";
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};
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};
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@ -1 +0,0 @@
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#include "script_component.hpp"
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@ -1 +0,0 @@
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#include "script_component.hpp"
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@ -1,8 +0,0 @@
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#include "script_component.hpp"
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ADDON = false;
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PREP_RECOMPILE_START;
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#include "XEH_PREP.hpp"
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PREP_RECOMPILE_END;
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ADDON = true;
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@ -1 +0,0 @@
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#include "script_component.hpp"
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@ -1,2 +0,0 @@
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#include "script_component.hpp"
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#include "XEH_PREP.hpp"
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@ -1,19 +0,0 @@
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#include "script_component.hpp"
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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requiredAddons[] = {"forge_main"};
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authors[] = {"J. Schmidt", "Creedcoder"};
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author = "IDSolutions";
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VERSION_CONFIG;
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};
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};
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#include "CfgEventHandlers.hpp"
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#include "CfgSounds.hpp"
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#include "CfgSentences.hpp"
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#include "CfgVehicles.hpp"
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@ -1,16 +0,0 @@
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#define COMPONENT audio
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#define COMPONENT_BEAUTIFIED Audio
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#include "..\main\script_mod.hpp"
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// #define DEBUG_MODE_FULL
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// #define DISABLE_COMPILE_CACHE
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#ifdef DEBUG_ENABLED_AUDIO
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#define DEBUG_MODE_FULL
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#endif
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#ifdef DEBUG_SETTINGS_AUDIO
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#define DEBUG_SETTINGS DEBUG_SETTINGS_AUDIO
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#endif
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#include "..\main\script_macros.hpp"
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@ -1,5 +1,5 @@
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#define MAINPREFIX z
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#define MAINPREFIX z
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#define PREFIX forge
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#define PREFIX sof
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#include "script_version.hpp"
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#include "script_version.hpp"
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@ -9,7 +9,7 @@
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#define REQUIRED_VERSION 2.12
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#define REQUIRED_VERSION 2.12
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#ifdef COMPONENT_BEAUTIFIED
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#ifdef COMPONENT_BEAUTIFIED
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#define COMPONENT_NAME QUOTE(FORGE Mod - COMPONENT_BEAUTIFIED)
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#define COMPONENT_NAME QUOTE(SOF Mod - COMPONENT_BEAUTIFIED)
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#else
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#else
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#define COMPONENT_NAME QUOTE(FORGE Mod - COMPONENT)
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#define COMPONENT_NAME QUOTE(SOF Mod - COMPONENT)
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#endif
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#endif
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@ -1,4 +1,4 @@
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#define MAJOR 1
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#define MAJOR 1
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#define MINOR 0
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#define MINOR 0
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#define PATCH 0
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#define PATCH 0
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#define BUILD 2
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#define BUILD 3
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@ -1,4 +1,4 @@
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class CfgPhone {
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class FORGE_CfgPhones {
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class themes {
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class themes {
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class bg_dark01 {
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class bg_dark01 {
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themeName = "Dark"; // Name of theme
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themeName = "Dark"; // Name of theme
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@ -1,4 +1,4 @@
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class CfgPhone {
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class FORGE_CfgPhones {
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class themes {
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class themes {
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class bg_dark01 {
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class bg_dark01 {
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themeName = "Dark"; // Name of theme
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themeName = "Dark"; // Name of theme
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