38 lines
866 B
Plaintext
38 lines
866 B
Plaintext
ambient[] = {0.77779216,0.77796757,0.77800035,1};
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diffuse[] = {0.77779216,0.77796757,0.77800035,1};
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forcedDiffuse[] = {0,0,0,1};
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emmisive[] = {0,0,0,1};
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specular[] = {0,0,0,1};
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specularPower=0;
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PixelShaderID = "NormalMapDetailSpecularDIMap";
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VertexShaderID = "NormalMap";
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class Stage1 {
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texture = "z\pmcs\addons\phone\data\pmcs_mobile_nohq.paa";
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uvSource = "tex";
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class uvTransform {
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aside[] = {1,0,0};
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up[] = {0,1,0};
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dir[] = {0,0,1};
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pos[] = {0,0,0};
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};
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};
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class Stage2 {
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texture = "z\pmcs\addons\phone\data\pmcs_mobile_dt.paa";
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uvSource = "tex";
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class uvTransform {
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aside[] = {1,0,0};
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up[] = {0,1,0};
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dir[] = {0,0,1};
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pos[] = {0,0,0};
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};
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};
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class Stage3 {
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texture = "z\pmcs\addons\phone\data\pmcs_mobile_smdi.paa";
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uvSource = "tex";
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class uvTransform {
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aside[] = {1,0,0};
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up[] = {0,1,0};
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dir[] = {0,0,1};
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pos[] = {0,0,0};
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};
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}; |