Jacob Schmidt 06bbe231e4
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feat: Improve chunking, fix handler, and add save backup
This commit includes several improvements and fixes:

*   **Improved Chunking Logic:** Refactored the chunking logic in `Utils.cs` to use a more efficient approach, improving performance.  The previous implementation was complex and less performant.  This change simplifies the logic and improves efficiency.
*   **Fixed Handler Function:**  Modified `fnc_handler.sqf` to correctly handle remote execution with NetIds, ensuring that if the NetId resolves to a null object, the function falls back to local execution. This prevents errors when the target object is no longer valid.
*   **Added Save Backup Option:**  Added the ability to create a backup when saving data in `fnc_save.sqf`.  This allows for data recovery in case of corruption.
*   **Updated DLL/SO:** Updated the ArmaRAMDb_x64.dll and ArmaRAMDb_x64.so files.
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Welcome to ArmaRAMDb.

Experience next-level persistence in Arma 3 with our mod powered by C# .NET 8. This ultra-fast in-memory data store offers unparalleled performance and scalability for your Arma 3 gameplay data management needs.

If something is broken, contact J. Schmidt92 or open a new issue on Gitea.


For more information, read the Docs.

For Roadmap, visit the project page. (WIP)

Contributors

  • Creedcoder for his contributions, help, input and time
Description
ArmaRAMDb an in-memory persistent database using client's RAM
Readme 90 MiB
2025-05-03 19:34:51 -05:00
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