ramdb/addons/db/functions/fnc_handler.sqf
Jacob Schmidt 06bbe231e4
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feat: Improve chunking, fix handler, and add save backup
This commit includes several improvements and fixes:

*   **Improved Chunking Logic:** Refactored the chunking logic in `Utils.cs` to use a more efficient approach, improving performance.  The previous implementation was complex and less performant.  This change simplifies the logic and improves efficiency.
*   **Fixed Handler Function:**  Modified `fnc_handler.sqf` to correctly handle remote execution with NetIds, ensuring that if the NetId resolves to a null object, the function falls back to local execution. This prevents errors when the target object is no longer valid.
*   **Added Save Backup Option:**  Added the ability to create a backup when saving data in `fnc_save.sqf`.  This allows for data recovery in case of corruption.
*   **Updated DLL/SO:** Updated the ArmaRAMDb_x64.dll and ArmaRAMDb_x64.so files.
2025-03-28 09:45:34 -05:00

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#include "..\script_component.hpp"
/*
* Function: ramdb_db_fnc_handler
* Author: Creedcoder, J.Schmidt
* Edit: 07.15.2024
* Copyright © 2024 Creedcoder, J.Schmidt, All rights reserved
*
* Do not edit without permission!
*
* This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
* To view a copy of this license, vist https://creativecommons.org/licenses/by-nc-sa/4.0/ or send a letter to Creative Commons,
* PO Box 1866, Mountain View, CA 94042
*
* [Description]
* Handle data from DB.
*
* Arguments:
* 0: UniqueID for data chunk <STRING> (default: "")
* 1: Name of function to return data <STRING> (default: "")
* 2: Unscheduled environment <BOOL> (default: false)
* 3: Data from key [<ARRAY|STRING|NUMBER|BOOL>] (default: [])
* 4: NetID of target to return data to from function <STRING> (default: nil)
*
* Return Value:
* [uniqueID, function, call, data, object] <ARRAY>
*
* Examples:
* ["0123456789", "ramdb_db_fnc_test", false, ["Hello World!"]] call ramdb_db_fnc_handler (Server or Singleplayer Only)
* ["0123456789", "ramdb_db_fnc_test", false, ["Hello World!"], netId player] remoteExecCall ["ramdb_db_fnc_handler", 2, false] (Multiplayer Only)
*
* Public: Yes
*/
params [["_uniqueID", "", [""]], ["_function", "", [""]], ["_call", false, [false]], ["_data", [], [[]]], ["_netId", nil, [""]]];
#ifdef __A3__DEBUG__
diag_log text format ["ArmaRAMDb: 'ramdb_db_fnc_handler' UniqueID: '%1', Function: '%2', Call: '%3', Data: '%4', NetId: '%5'", _uniqueID, _function, _call, _data, _netId];
#endif
if (_function == "" || count _data == 0) exitWith {
diag_log text format ["ArmaRAMDb: 'ramdb_db_fnc_handler' Invalid Input for Function '%1' or Data '%2'", _function, _data];
};
private _func = call compile format ["%1", _function];
if (_netId != "") then {
private _target = objectFromNetId _netId;
if (!isNull _target) then {
#ifdef __A3__DEBUG__
diag_log text format ["ArmaRAMDb: 'ramdb_db_fnc_handler' Using NetId: '%1'", _netId];
#endif
if (_call) then {
_data remoteExecCall [_function, _target, false];
} else {
_data remoteExec [_function, _target, false];
};
} else {
#ifdef __A3__DEBUG__
diag_log text format ["ArmaRAMDb: 'ramdb_db_fnc_handler' NetId '%1' resolved to null object, using local execution", _netId];
#endif
if (_call) then {
_data call _func;
} else {
_data spawn _func;
};
};
} else {
if (_call) then {
_data call _func;
} else {
_data spawn _func;
};
};