fix: Rename companyGenerals
to companyShareholders
This commit renames the `companyGenerals` variable to `companyShareholders` to better reflect its intended purpose and usage within the codebase. The change affects the following files: - `addons/main/config.cpp`: Renames the `companyGenerals` config entry to `companyShareholders`. - `addons/init/functions/fnc_handleServerState.sqf`: Updates the variable name used when saving company state. - `addons/db/functions/fnc_loadGameState.sqf`: Updates the variable name used when loading company state. - `addons/db/functions/fnc_saveGameState.sqf`: Updates the variable name used when saving company state. - `addons/init/functions/fnc_handleServerStateLoad.sqf`: Updates the variable name used when loading company state from the server. This change ensures consistency and clarity in the codebase, making it easier to understand and maintain. The `companyGarageUnlocks` variable was also removed from the save/load functions as it was not being used.
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@ -27,8 +27,7 @@ if (_nameSpace == "mission") then {
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if (!isNil "_companyState") then {
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if (!isNil "_companyState") then {
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companyFunds = _companyState getOrDefault ["funds", 0];
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companyFunds = _companyState getOrDefault ["funds", 0];
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companyRating = _companyState getOrDefault ["rating", 0];
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companyRating = _companyState getOrDefault ["rating", 0];
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companyGenerals = _companyState getOrDefault ["operations", []];
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companyShareholders = _companyState getOrDefault ["operations", []];
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companyGarageUnlocks = _companyState getOrDefault ["garage_unlocks", []];
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};
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};
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true
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true
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@ -18,18 +18,14 @@ params [["_nameSpace", "mission", [""]]];
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if (isNil "companyFunds") then { companyFunds = 0 };
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if (isNil "companyFunds") then { companyFunds = 0 };
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if (isNil "companyRating") then { companyRating = 0 };
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if (isNil "companyRating") then { companyRating = 0 };
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if (isNil "companyGenerals") then { companyGenerals = [] };
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if (isNil "companyShareholders") then { companyShareholders = [] };
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if (isNil "companyGarageUnlocks") then { companyGarageUnlocks = [] };
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if (isNil "companyGarageUnlocks") then { companyGarageUnlocks = [] };
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private _default_armory_unlocks = [[],[],[],[]];
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private _default_garage_unlocks = [[],[],[],[],[],[]];
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private _companyState = createHashMapFromArray [
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private _companyState = createHashMapFromArray [
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["key", "CompanyState"],
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["key", "CompanyState"],
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["funds", companyFunds],
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["funds", companyFunds],
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["rating", companyRating],
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["rating", companyRating],
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["operations", companyGenerals],
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["operations", companyShareholders]
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["garage_unlocks", companyGarageUnlocks]
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];
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];
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if (_nameSpace == "mission") then {
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if (_nameSpace == "mission") then {
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@ -8,7 +8,7 @@ switch (_condition) do {
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"CompanyState",
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"CompanyState",
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"funds", [companyFunds],
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"funds", [companyFunds],
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"rating", [companyRating],
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"rating", [companyRating],
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"operations", [companyGenerals],
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"operations", [companyShareholders],
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"garage_unlocks", [companyGarageUnlocks]
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"garage_unlocks", [companyGarageUnlocks]
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];
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];
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@ -3,8 +3,8 @@
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_data = _this;
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_data = _this;
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if (_data isEqualTo [""]) then {
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if (_data isEqualTo [""]) then {
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companyGenerals = (configFile >> "CfgPatches" >> "forge_server_main" >> "companyGenerals") call BFUNC(getCfgData);
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companyShareholders = (configFile >> "CfgPatches" >> "forge_server_main" >> "companyShareholders") call BFUNC(getCfgData);
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publicVariable "companyGenerals";
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publicVariable "companyShareholders";
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companyFunds = "OP_BUDGET" call BFUNC(getParamValue);
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companyFunds = "OP_BUDGET" call BFUNC(getParamValue);
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publicVariable "companyFunds";
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publicVariable "companyFunds";
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@ -12,9 +12,6 @@ if (_data isEqualTo [""]) then {
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companyRating = "OP_RATING" call BFUNC(getParamValue);
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companyRating = "OP_RATING" call BFUNC(getParamValue);
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publicVariable "companyRating";
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publicVariable "companyRating";
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companyGarageUnlocks = [[],[],[],[],[],[]];
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publicVariable "companyGarageUnlocks";
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diag_log "No Server Entry Found!";
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diag_log "No Server Entry Found!";
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["save"] call FUNC(handleServerState);
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["save"] call FUNC(handleServerState);
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@ -32,8 +29,7 @@ if (_data isEqualTo [""]) then {
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switch (_key) do {
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switch (_key) do {
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case "funds": { companyFunds = _value; publicVariable "companyFunds" };
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case "funds": { companyFunds = _value; publicVariable "companyFunds" };
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case "rating": { companyRating = _value; publicVariable "companyRating" };
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case "rating": { companyRating = _value; publicVariable "companyRating" };
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case "operations": { companyGenerals = _value; publicVariable "companyGenerals" };
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case "operations": { companyShareholders = _value; publicVariable "companyShareholders" };
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case "garage_unlocks": { companyGarageUnlocks = _value; publicVariable "companyGarageUnlocks" };
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};
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};
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};
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};
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@ -13,7 +13,7 @@ class CfgPatches {
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serverSaveLoop = 0;
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serverSaveLoop = 0;
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serverSaveLoopTime = 30;
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serverSaveLoopTime = 30;
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companyGenerals[] = {"76561198027566824"};
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companyShareholders[] = {"76561198027566824"};
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AISkill = 0.8;
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AISkill = 0.8;
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};
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};
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};
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};
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