This commit introduces the ability for players to submit timesheets and receive payment based on their rating. It also includes updates to player data handling to incorporate the new rating system.
Key changes include:
- Added `getPlayer` PREP.
- Implemented `BANK::SUBMIT::TIMESHEET` case in `XEH_preInit_server.sqf` to handle timesheet submissions.
- Modified `fnc_initBankStore.sqf` to include rating in player data and update account information.
- Added `submitTimesheet` function to `fnc_initBankStore.sqf` to process timesheet submissions and pay players based on rating.
- Updated `handlePlayerLoad` and `updateAccount` functions in `fnc_initBankStore.sqf` to include rating.
- Added `getRating` function to `fnc_initBankStore.sqf` to retrieve player rating.
- Updated `BANK::HANDLE::PLAYER::LOAD` case in `XEH_preInit_server.sqf` to include rating value.
- Added database saving for reputation.
These changes introduce a new gameplay mechanic and provide a way for players to earn money based on their performance.
This commit refines the event handling for both admin and bank functionalities, ensuring better clarity and consistency in logging.
Key changes include:
- Updated event names in admin handling to follow a consistent naming convention.
- Improved parameter handling in admin event functions, ensuring validation checks are in place.
- Enhanced logging messages to provide clearer context regarding the source of events and actions taken.
- Introduced bank event handling for deposit, transfer, withdrawal, and balance inquiries, with appropriate validation and logging.
These changes aim to improve the maintainability and readability of the codebase while ensuring robust event management.