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@ -16,7 +16,7 @@ on:
jobs:
build:
name: Build
runs-on: ubuntu-latest
runs-on: ubuntu-22.04
steps:
- name: Checkout Source Code
uses: actions/checkout@v4

405
.gitignore vendored
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@ -1,410 +1,5 @@
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@ -1,3 +1 @@
PREP(initAdmin);
PREP(initAdminStore);
PREP(verifyAdminStore);
PREP(initAdmin);

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@ -1,56 +1,3 @@
#include "script_component.hpp"
call FUNC(initAdmin);
call FUNC(initAdminStore);
[QGVAR(handleEvents), {
params ["_event", "_data"];
diag_log format ["[FORGE::Server::Admin::XEH_preInit] Received event: %1 with data: %2", _event, _data];
switch (_event) do {
case "ADMIN::ADVANCE::ALL": {
private _adminStore = call FUNC(verifyAdminStore);
_data params [["_amount", 0, [0]]];
if (_amount isEqualTo 0) exitWith { diag_log "[FORGE::Server::Admin::XEH_preInit::advanceAll] Invalid amount!"; };
_adminStore call ["handleTransfer", ["advanceAll", _amount]];
};
case "ADMIN::PAYDAY": {
private _adminStore = call FUNC(verifyAdminStore);
_adminStore call ["handleTransfer", ["payday"]];
};
case "ADMIN::TRANSFER": {
private _adminStore = call FUNC(verifyAdminStore);
_data params [["_condition", "", [""]], ["_amount", 0, [0]], ["_uid", "", [""]]];
if (_condition isEqualTo "" || _amount isEqualTo 0 || _uid isEqualTo "") exitWith { diag_log "[FORGE::Server::Admin::XEH_preInit::handleTransfer] Invalid condition, amount, or UID!"; };
_adminStore call ["handleTransfer", [_condition, _amount, _uid]];
};
case "ADMIN::SEND::MESSAGE": {
private _adminStore = call FUNC(verifyAdminStore);
_data params [["_uid", "", [""]], ["_message", "", [""]]];
if (_message isEqualTo "") exitWith { diag_log "[FORGE::Server::Admin::XEH_preInit::sendMessage] Invalid message!"; };
if (_uid isEqualTo "") then {
_adminStore call ["broadcastMessage", [_message]];
} else {
_adminStore call ["sendMessage", [_uid, _message]];
};
};
case "ADMIN::UPDATE::PAYGRADE": {
private _adminStore = call FUNC(verifyAdminStore);
_data params [["_uid", "", [""]], ["_paygrade", "", [""]]];
if (_uid isEqualTo "" || _paygrade isEqualTo "") exitWith { diag_log "[FORGE::Server::Admin::XEH_preInit::updatePaygrade] Invalid UID or paygrade!"; };
_adminStore call ["updatePaygrade", [_uid, _paygrade]];
};
default {
diag_log format ["[FORGE::Server::Admin::XEH_preInit] Unknown event: %1 with data: %2", _event, _data];
};
};
}] call CFUNC(addEventHandler);
call FUNC(initAdmin);

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@ -13,6 +13,6 @@
_cpof allowDamage false;
_cpof setVariable ["isCPOF", true, true];
diag_log text format ["[FORGE::Server::Admin::initAdmin] ClassName: '%1' Pos: '%2' Dir: '%3'", _className, _pos, _dir];
diag_log text format ["[FORGE Admin] ClassName: '%1' Pos: '%2' Dir: '%3'", _className, _pos, _dir];
} forEach ("true" configClasses (missionConfigFile >> "CfgCpofs" >> "cpofs"));

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@ -1,119 +0,0 @@
#include "..\script_component.hpp"
/*
* Function: forge_server_admin_fnc_initAdminStore
* Author: IDSolutions
*
* Description:
* Initializes a server-side admin store interface for managing admin operations
* Provides CRUD operations for admin data, including database persistence through ArmaDragonflyClient
*
* Creates a hashMap object with methods for:
* - Sending messages to players
* - Managing player data
* - Performing administrative tasks
*
* Returns: <HASHMAP>
*
* Example:
* private _adminStore = call forge_server_admin_fnc_initAdminStore;
* _adminStore call ["sendMessage", [getPlayerUID player, "Hello, this is a test message"]];
*/
private _adminStore = createHashMapObject [[
["#type", "IAdminStore"],
["broadcastMessage", {
params ["_message"];
[format ["Incoming Message from Field Commander: <br/>%1", _message], "warning", 5] remoteExec ["forge_client_misc_fnc_notify", 0];
}],
["sendMessage", {
params ["_uid", "_message"];
private _target = objNull;
{
if (getPlayerUID _x == _uid) exitWith { _target = _x; };
} forEach allPlayers;
if (!isNull _target) then {
[format ["Incoming Message from Field Commander: <br/>%1", _message], "warning", 5] remoteExec ["forge_client_misc_fnc_notify", _target];
};
}],
["updatePaygrade", {
params ["_uid", "_paygrade"];
private _target = objNull;
{
if (getPlayerUID _x == _uid) exitWith { _target = _x; };
} forEach allPlayers;
if (!isNull _target) then { SETPVAR(_target,FORGE_PayGrade,_paygrade); };
}],
["handleTransfer", {
params ["_condition", "_amount", "_uid"];
switch (_condition) do {
case ("advance"): {
private _target = objNull;
{
if (getPlayerUID _x == _uid) exitWith { _target = _x; };
} forEach allPlayers;
if (isNull _target) exitWith {};
private _bank = GETVAR(_target,FORGE_Bank,0);
private _newBalance = _bank + _amount;
SETPVAR(_target,FORGE_Bank,_newBalance);
};
case ("advanceAll"): {
{
private _player = _x;
private _bank = GETVAR(_player,FORGE_Bank,0);
private _newBalance = _bank + _amount;
SETPVAR(_player,FORGE_Bank,_newBalance);
} forEach allPlayers;
};
case ("deduct"): {
private _target = objNull;
{
if (getPlayerUID _x == _uid) exitWith { _target = _x; };
} forEach allPlayers;
if (isNull _target) exitWith {};
private _bank = GETVAR(_target,FORGE_Bank,0);
private _newBalance = _bank - _amount;
if (_newBalance < 0) then { _newBalance = 0; };
SETPVAR(_target,FORGE_Bank,_newBalance);
};
case ("payday"): {
private _payGrades = (missionConfigFile >> "CfgPaygrades" >> "payGrades") call BIS_fnc_getCfgData;
{
private _player = _x;
private _payGrade = GETVAR(_player,FORGE_PayGrade,nil);
{
_x params ["_payGradeIndex", "_payGradeBonus"];
if (_payGradeIndex == _payGrade) then {
private _bank = GETVAR(_player,FORGE_Bank,0);
private _newBalance = _bank + _payGradeBonus;
SETPVAR(_player,FORGE_Bank,_newBalance);
};
} forEach _payGrades;
} forEach allPlayers;
};
};
}]
]];
SETMVAR(FORGE_ADMIN_STORE_REG,_adminStore);
GETMVAR(FORGE_ADMIN_STORE_REG,_adminStore);

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@ -1,32 +0,0 @@
#include "..\script_component.hpp"
/*
* Function: forge_server_admin_fnc_verifyAdminStore
* Author: IDSolutions
*
* [Description]
* Ensures the admin store is initialized and returns the store object.
* Acts as a singleton accessor for the admin store interface.
* If the store doesn't exist yet, it initializes it first.
*
* Arguments:
* None
*
* Return Value:
* Admin Store <OBJECT> - The admin store interface object
*
* Example:
* private _adminStore = call forge_server_admin_fnc_verifyAdminStore
*
* Public: No
*/
private _store = GETMVAR(FORGE_ADMIN_STORE_REG,nil);
if (isNil "_store") then {
_store = call FUNC(initAdminStore);
diag_log text "[FORGE::Server::Admin::verifyAdminStore] Admin store initialized";
};
_store

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@ -1,3 +1 @@
PREP(initBank);
PREP(initBankStore);
PREP(verifyBankStore);
PREP(initBank);

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@ -1,78 +1,3 @@
#include "script_component.hpp"
call FUNC(initBank);
call FUNC(initBankStore);
[QGVAR(handleEvents), {
params ["_event", "_data"];
diag_log text format ["[FORGE::Server::Bank::XEH_preInit] Received event: '%1' with data: '%2'", _event, _data];
switch (_event) do {
case "BANK::DEPOSIT": {
private _bankStore = call FUNC(verifyBankStore);
_data params [["_uid", "", [""]], ["_amount", 0, [0]]];
if (_uid isEqualTo "" || _amount isEqualTo 0) exitWith { diag_log "[FORGE::Server::Bank::XEH_preInit::handleDeposit] Invalid UID and amount, UID cannot be empty and amount must be greater than 0!"; };
_bankStore call ["deposit", [_uid, _amount]];
};
case "BANK::SUBMIT::TIMESHEET": {
private _bankStore = call FUNC(verifyBankStore);
_data params [["_uid", "", [""]], ["_rating", 0, [0]]];
if (_uid isEqualTo "" || _rating <= 0) exitWith { diag_log "[FORGE::Server::Bank::XEH_preInit::handleSubmitTimesheet] Invalid UID, UID cannot be empty!"; };
_bankStore call ["submitTimesheet", [_uid, _rating]];
};
case "BANK::TRANSFER": {
private _bankStore = call FUNC(verifyBankStore);
_data params [["_fromUid", "", [""]], ["_toUid", "", [""]], ["_amount", 0, [0]]];
if (_fromUid isEqualTo "" || _toUid isEqualTo "" || _amount isEqualTo 0) exitWith { diag_log "[FORGE::Server::Bank::XEH_preInit::handleTransfer] Invalid UIDs and amount, UID cannot be empty and amount must be greater than 0!"; };
_bankStore call ["transfer", [_fromUid, _toUid, _amount]];
};
case "BANK::WITHDRAW": {
private _bankStore = call FUNC(verifyBankStore);
_data params [["_uid", "", [""]], ["_amount", 0, [0]]];
if (_uid isEqualTo "" || _amount isEqualTo 0) exitWith { diag_log "[FORGE::Server::Bank::XEH_preInit::handleWithdraw] Invalid UID and amount!"; };
_bankStore call ["withdraw", [_uid, _amount]];
};
case "BANK::GET::BALANCE": {
private _bankStore = call FUNC(verifyBankStore);
_data params [["_uid", "", [""]]];
if (_uid isEqualTo "") exitWith { diag_log "[FORGE::Server::Bank::XEH_preInit::handleGetBalance] Invalid UID, UID cannot be empty!"; };
_bankStore call ["getBalance", [_uid]];
};
case "BANK::GET::CASH": {
private _bankStore = call FUNC(verifyBankStore);
_data params [["_uid", "", [""]]];
if (_uid isEqualTo "") exitWith { diag_log "[FORGE::Server::Bank::XEH_preInit::handleGetCash] Invalid UID, UID cannot be empty!"; };
_bankStore call ["getCash", [_uid]];
};
case "BANK::HANDLE::PLAYER::LOAD": {
private _bankStore = call FUNC(verifyBankStore);
_data params [["_uid", "", [""]], ["_bankValue", 0, [0]], ["_cashValue", 0, [0]], ["_ratingValue", 0, [0]]];
if (_uid isEqualTo "") exitWith { diag_log "[FORGE::Server::Bank::XEH_preInit::handlePlayerLoad] Invalid UID, UID cannot be empty!"; };
_bankStore call ["handlePlayerLoad", [_uid, _bankValue, _cashValue, _ratingValue]];
};
case "BANK::GET::TRANSACTION::HISTORY": {
private _bankStore = call FUNC(verifyBankStore);
_data params [["_uid", "", [""]], ["_limit", 10, [0]]];
_bankStore call ["getTransactionHistory", [_uid, _limit]];
};
default {
diag_log format ["[FORGE::Server::Bank::XEH_preInit] Unknown event: %1 with data: %2", _event, _data];
};
};
}] call CFUNC(addEventHandler);
call FUNC(initBank);

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@ -26,5 +26,5 @@
_bank setVariable ["BIS_enableRandomization", false];
};
diag_log text format ["[FORGE::Server::Bank::initBank] ClassName: '%1' Pos: '%2' Dir: '%3'", _className, _pos, _dir];
diag_log text format ["[FORGE Bank] ClassName: '%1' Pos: '%2' Dir: '%3'", _className, _pos, _dir];
} forEach ("true" configClasses (missionConfigFile >> "CfgBanks" >> "banks"));

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@ -1,227 +0,0 @@
#include "..\script_component.hpp"
/*
* Author: IDSolutions
* Initializes a server-side bank store interface for managing banking operations.
* Provides CRUD operations for bank data, including database persistence.
*
* Arguments:
* None
*
* Return Value:
* <HASHMAP> Bank store object
*
* Example:
* private _bankStore = call forge_server_bank_fnc_initBank;
* _bankStore call ["deposit", [getPlayerUID player, 1000]];
*
* Public: Yes
*/
private _bankStore = createHashMapObject [[
["#type", "IBankStore"],
["#create", {
_self set ["accounts", createHashMap];
_self set ["transactions", []];
_self set ["isLoaded", true];
true
}],
["handlePlayerLoad", {
params [["_uid", "", [""]], ["_bankValue", 0, [0]], ["_cashValue", 0, [0]], ["_ratingValue", 0, [0]]];
if (_uid isEqualTo "") exitWith { false };
_self call ["updateAccount", [_uid, _bankValue, _cashValue, _ratingValue]];
diag_log text format ["[FORGE::Server::Bank::Store::handlePlayerLoad] Loaded player data for '%1' - Bank: '%2', Cash: '%3', Rating: '%4'", _uid, _bankValue, _cashValue, _ratingValue];
true
}],
["updateAccount", {
params [["_uid", "", [""]], ["_bankValue", 0, [0]], ["_cashValue", 0, [0]], ["_ratingValue", 0, [0]], ["_isSave", false, [false]]];
if (_uid isEqualTo "") exitWith { false };
private _accounts = _self get "accounts";
private _account = _accounts getOrDefault [_uid, createHashMap];
private _player = [_uid] call EFUNC(misc,getPlayer);
_account set ["bank", _bankValue];
_account set ["cash", _cashValue];
_account set ["rating", _ratingValue];
_accounts set [_uid, _account];
_self set ["accounts", _accounts];
private _balance = _account getOrDefault ["bank", 0];
private _cash = _account getOrDefault ["cash", 0];
SETPVAR(_player,FORGE_Bank,_balance);
SETPVAR(_player,FORGE_Cash,_cash);
SETPVAR(_player,FORGE_Rating,_ratingValue);
if (_isSave) then {
["hsetid", _uid, "bank", -1, [_bankValue]] call dragonfly_db_fnc_addTask;
["hsetid", _uid, "cash", -1, [_cashValue]] call dragonfly_db_fnc_addTask;
["hsetid", _uid, "reputation", -1, [_ratingValue]] call dragonfly_db_fnc_addTask;
};
diag_log text format ["[FORGE::Server::Bank::Store::updateAccount] Updated player data for '%1' - Bank: '%2', Cash: '%3', Rating: '%4'", _uid, _bankValue, _cashValue, _ratingValue];
true
}],
["getBalance", {
params [["_uid", "", [""]]];
if (_uid isEqualTo "") exitWith { 0 };
private _accounts = _self get "accounts";
private _account = _accounts getOrDefault [_uid, createHashMap];
_account getOrDefault ["bank", 0]
}],
["getCash", {
params [["_uid", "", [""]]];
if (_uid isEqualTo "") exitWith { 0 };
private _accounts = _self get "accounts";
private _account = _accounts getOrDefault [_uid, createHashMap];
_account getOrDefault ["cash", 0]
}],
["getRating", {
params [["_uid", "", [""]]];
if (_uid isEqualTo "") exitWith { 0 };
private _accounts = _self get "accounts";
private _account = _accounts getOrDefault [_uid, createHashMap];
_account getOrDefault ["rating", 0]
}],
["deposit", {
params [["_uid", "", [""]], ["_amount", 0, [0]]];
if (_uid isEqualTo "" || _amount <= 0) exitWith { false };
private _accounts = _self get "accounts";
private _account = _accounts getOrDefault [_uid, createHashMap];
private _currentCash = _account getOrDefault ["cash", 0];
private _currentBalance = _account getOrDefault ["bank", 0];
private _currentRating = _account getOrDefault ["rating", 0];
if (_currentCash < _amount) exitWith { false };
private _newBalance = _currentBalance + _amount;
private _newCash = _currentCash - _amount;
_self call ["updateAccount", [_uid, _newBalance, _newCash, _currentRating, true]];
private _transactions = _self get "transactions";
_transactions pushBack [_uid, "deposit", _amount, time];
_self set ["transactions", _transactions];
true
}],
["submitTimesheet", {
params [["_uid", "", [""]], ["_rating", 0, [0]]];
if (_uid isEqualTo "" || _rating <= 0) exitWith { false };
private _accounts = _self get "accounts";
private _account = _accounts getOrDefault [_uid, createHashMap];
private _currentBalance = _account getOrDefault ["bank", 0];
private _currentCash = _account getOrDefault ["cash", 0];
private _payMultiplyer = "MULTIPLYR" call BFUNC(getParamValue);
private _multiplyer = _rating * _payMultiplyer;
private _newBalance = _currentBalance + _multiplyer;
_self call ["updateAccount", [_uid, _newBalance, _currentCash, 0, true]];
private _transactions = _self get "transactions";
_transactions pushBack [_uid, "timesheet", _multiplyer, time];
_self set ["transactions", _transactions];
true
}],
["transfer", {
params [["_fromUid", "", [""]], ["_toUid", "", [""]], ["_amount", 0, [0]]];
if (_fromUid isEqualTo "" || _toUid isEqualTo "" || _amount <= 0) exitWith { false };
private _accounts = _self get "accounts";
private _fromAccount = _accounts getOrDefault [_fromUid, createHashMap];
private _toAccount = _accounts getOrDefault [_toUid, createHashMap];
private _fromBalance = _fromAccount getOrDefault ["bank", 0];
private _toBalance = _toAccount getOrDefault ["bank", 0];
private _fromCash = _fromAccount getOrDefault ["cash", 0];
private _toCash = _toAccount getOrDefault ["cash", 0];
private _fromRating = _fromAccount getOrDefault ["rating", 0];
private _toRating = _toAccount getOrDefault ["rating", 0];
if (_fromBalance < _amount) exitWith { false };
_self call ["updateAccount", [_fromUid, _fromBalance - _amount, _fromCash, _fromRating, true]];
_self call ["updateAccount", [_toUid, _toBalance + _amount, _toCash, _toRating, true]];
private _transactions = _self get "transactions";
_transactions pushBack [_fromUid, "transfer_out", _amount, time, _toUid];
_transactions pushBack [_toUid, "transfer_in", _amount, time, _fromUid];
_self set ["transactions", _transactions];
true
}],
["withdraw", {
params [["_uid", "", [""]], ["_amount", 0, [0]]];
if (_uid isEqualTo "" || _amount <= 0) exitWith { false };
private _accounts = _self get "accounts";
private _account = _accounts getOrDefault [_uid, createHashMap];
private _currentBalance = _account getOrDefault ["bank", 0];
private _currentCash = _account getOrDefault ["cash", 0];
private _currentRating = _account getOrDefault ["rating", 0];
if (_currentBalance < _amount) exitWith { false };
private _newBalance = _currentBalance - _amount;
private _newCash = _currentCash + _amount;
_self call ["updateAccount", [_uid, _newBalance, _newCash, _currentRating, true]];
private _transactions = _self get "transactions";
_transactions pushBack [_uid, "withdraw", _amount, time];
_self set ["transactions", _transactions];
true
}],
["getTransactionHistory", {
params [["_uid", "", [""]], ["_limit", 10, [0]]];
private _transactions = _self get "transactions";
private _filteredTransactions = [];
if (_uid isEqualTo "") then {
_filteredTransactions = _transactions;
} else {
{
if ((_x select 0) == _uid) then { _filteredTransactions pushBack _x; };
} forEach _transactions;
};
_filteredTransactions sort false;
_filteredTransactions resize (_limit min (count _filteredTransactions));
_filteredTransactions
}]
]];
SETMVAR(FORGE_BANK_STORE_REG,_bankStore);
GETMVAR(FORGE_BANK_STORE_REG,_bankStore);

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@ -1,32 +0,0 @@
#include "..\script_component.hpp"
/*
* Function: forge_server_bank_fnc_verifyBankStore
* Author: IDSolutions
*
* [Description]
* Ensures the bank store is initialized and returns the store object.
* Acts as a singleton accessor for the bank store interface.
* If the store doesn't exist yet, it initializes it first.
*
* Arguments:
* None
*
* Return Value:
* Bank Store <OBJECT> - The bank store interface object
*
* Example:
* private _bankStore = call forge_server_bank_fnc_verifyBankStore
*
* Public: No
*/
private _store = GETMVAR(FORGE_BANK_STORE_REG,nil);
if (isNil "_store") then {
_store = call FUNC(initBankStore);
diag_log text "[FORGE::Server::Bank::verifyBankStore] Bank store initialized";
};
_store

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@ -1 +0,0 @@
z\forge_server\addons\db

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@ -1,19 +0,0 @@
class Extended_PreStart_EventHandlers {
class ADDON {
init = QUOTE(call COMPILE_FILE(XEH_preStart));
};
};
class Extended_PreInit_EventHandlers {
class ADDON {
init = QUOTE(call COMPILE_FILE(XEH_preInit));
serverInit = QUOTE(call COMPILE_FILE(XEH_preInit_server));
};
};
class Extended_PostInit_EventHandlers {
class ADDON {
init = QUOTE(call COMPILE_FILE(XEH_postInit));
clientInit = QUOTE(call COMPILE_FILE(XEH_postInit_client));
};
};

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@ -1,12 +0,0 @@
PREP(initDB);
PREP(loadFromMission);
PREP(loadFromProfile);
PREP(loadFromTemp);
PREP(loadGameState);
PREP(loadPlayerState);
PREP(processDBRequest);
PREP(saveGameState);
PREP(saveToMission);
PREP(saveToProfile);
PREP(saveToTemp);
PREP(verifyDB);

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@ -1,3 +0,0 @@
#include "script_component.hpp"
call FUNC(initDB);

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@ -1 +0,0 @@
#include "script_component.hpp"

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@ -1,19 +0,0 @@
#include "script_component.hpp"
ADDON = false;
PREP_RECOMPILE_START;
#include "XEH_PREP.hpp"
PREP_RECOMPILE_END;
SETMVAR(FORGE_STORE_REG,createHashMap);
// Process database requests
["forge_db_request", {
params ["_playerUID", "_type", "_name", "_key", "_keyField", "_data", "_requestID"];
private _result = [_type, _name, _key, _keyField, _data] call FUNC(processDBRequest);
["forge_db_response", [_playerUID, _type, _result, _requestID]] call CBA_fnc_globalEvent;
}] call CBA_fnc_addEventHandler;
ADDON = true;

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@ -1 +0,0 @@
#include "script_component.hpp"

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@ -1,2 +0,0 @@
#include "script_component.hpp"
#include "XEH_PREP.hpp"

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@ -1,16 +0,0 @@
#include "script_component.hpp"
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"forge_server_main"};
authors[] = {"J. Schmidt", "Creedcoder"};
author = "J. Schmidt";
VERSION_CONFIG;
};
};
#include "CfgEventHandlers.hpp"

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@ -1,226 +0,0 @@
#include "..\script_component.hpp"
/*
* Function: forge_server_db_fnc_initDB
* Author: J. Schmidt
*
* Description:
* Initializes the database system, creating the interface for other modules
*
* Arguments:
* None
*
* Return Value:
* Database interface object
*/
private _storeInterface = createHashMapObject [[
["#type", "IStore"],
["#create", {
private _storeRegistry = GETVAR(profileNamespace,FORGE_STORE_REG,createHashMap);
_self set ["stores", _storeRegistry];
true
}],
["_create", {
params [["_name", "", [""]]];
if (_name isEqualTo "") exitWith { ERROR_MSG("Store name cannot be empty"); nil };
private _stores = _self get "stores";
private _store = createHashMap;
_stores set [_name, _store];
_store
}],
["_read", {
params [["_name", "", [""]], ["_key", "", [""]]];
if (_name isEqualTo "") exitWith { ERROR_MSG("Store name cannot be empty"); nil };
private _stores = _self get "stores";
private _store = _stores get _name;
if (isNil "_store") exitWith { ERROR_MSG_1("Store %1 not found",_name); nil };
if (_key isEqualTo "") then { _store } else { _store get _key };
}],
["_write", {
params [["_name", "", [""]], ["_data", nil, ["", [], 0, true, createHashMap]]];
if (_name isEqualTo "" || isNil "_data") exitWith { ERROR_MSG("Store name and, or data cannot be empty"); nil };
private _stores = _self get "stores";
private _store = _self call ["_read", [_name]];
if (isNil "_store") exitWith { ERROR_MSG_1("Store %1 not found",_name); nil };
_stores set [_name, _data];
SETVAR(profileNamespace,FORGE_STORE_REG,_stores);
saveMissionProfileNamespace;
_store
}],
["_update", {
params [["_name", "", [""]], ["_key", "", [""]], ["_keyField", "", [""]], ["_data", nil, ["", [], 0, true, createHashMap]]];
if (_name isEqualTo "" || _key isEqualTo "" || _keyField isEqualTo "" || isNil "_data") exitWith { ERROR_MSG("Store name, key, key field and, or data cannot be empty"); nil };
private _stores = _self get "stores";
private _store = _self call ["_read", [_name]];
if (isNil "_store") exitWith { ERROR_MSG_1("Store %1 not found",_name); nil };
private _keyData = _store get _key;
if (isNil "_keyData") exitWith { ERROR_MSG_2("Key %1 not found in store %2",_key,_name); nil };
_keyData set [_keyField, _data];
_store set [_key, _keyData];
_stores set [_name, _store];
_store
}],
["_delete", {
params [["_name", "", [""]]];
if (_name isEqualTo "") exitWith { ERROR_MSG("Store name cannot be empty"); false };
private _stores = _self get "stores";
private _store = _self call ["get", [_name]];
if (isNil "_store") exitWith { ERROR_MSG_1("Store %1 not found",_name); false };
_stores deleteAt _name;
true
}],
["set", {
params [["_key", "", [""]], ["_value", nil, [[]]]];
if (_key isEqualTo "" || isNil "_value") exitWith { ERROR_MSG("Key and, or value cannot be empty") };
["set", _key, "", -1, _value] call dragonfly_db_fnc_addTask;
}],
["get", {
params [["_key", "", [""]], ["_function", "", [""]], ["_call", false, [false]], ["_netId", "", [""]]];
if (_key isEqualTo "" || _function isEqualTo "") exitWith { ERROR_MSG("Key and, or function cannot be empty") };
["get", _key, "", -1, [], _function, _call, _netId] call dragonfly_db_fnc_addTask;
}],
["delete", {
params [["_key", "", [""]]];
if (_key isEqualTo "") exitWith { ERROR_MSG("Key cannot be empty") };
["del", _key] call dragonfly_db_fnc_addTask;
}],
["hashGet", {
params [["_keyField", "", [""]], ["_function", "", [""]], ["_call", false, [false]], ["_netId", "", [""]]];
if (_keyField isEqualTo "" || _function isEqualTo "") exitWith { ERROR_MSG("Key field and, or function cannot be empty") };
["hget", "", _keyField, -1, [], _function, _call, _netId] call dragonfly_db_fnc_addTask;
}],
["hashGetId", {
params [["_key", "", [""]], ["_keyField", "", [""]], ["_function", "", [""]], ["_call", false, [false]], ["_netId", "", [""]]];
if (_key isEqualTo "" || _keyField isEqualTo "" || _function isEqualTo "") exitWith { ERROR_MSG("Key, key field and, or function cannot be empty") };
["hgetid", _key, _keyField, -1, [], _function, _call, _netId] call dragonfly_db_fnc_addTask;
}],
["hashGetAll", {
params [["_function", "", [""]], ["_call", false, [false]], ["_netId", "", [""]]];
if (_function isEqualTo "") exitWith { ERROR_MSG("Function cannot be empty") };
["hgetall", "", "", -1, [], _function, _call, _netId] call dragonfly_db_fnc_addTask;
}],
["hashGetAllId", {
params [["_key", "", [""]], ["_function", "", [""]], ["_call", false, [false]], ["_netId", "", [""]]];
if (_key isEqualTo "" || _function isEqualTo "") exitWith { ERROR_MSG("Key and, or function cannot be empty") };
["hgetallid", _key, "", -1, [], _function, _call, _netId] call dragonfly_db_fnc_addTask;
}],
["hashSet", {
params [["_keyField", "", [""]], ["_value", nil, [[]]]];
if (_keyField isEqualTo "" || isNil "_value") exitWith { ERROR_MSG("Key field and, or value cannot be empty") };
["hset", "", _keyField, -1, _value] call dragonfly_db_fnc_addTask;
}],
["hashSetId", {
params [["_key", "", [""]], ["_keyField", "", [""]], ["_value", nil, [[]]]];
if (_key isEqualTo "" || _keyField isEqualTo "" || isNil "_value") exitWith { ERROR_MSG("Key, keyField and, or value cannot be empty") };
["hsetid", _key, _keyField, -1, _value] call dragonfly_db_fnc_addTask;
}],
["hashSetBulk", {
params [["_value", nil, [[]]]];
if (isNil "_value") exitWith { ERROR_MSG("Value cannot be empty") };
["hsetbulk", "", "", -1, _value] call dragonfly_db_fnc_addTask;
}],
["hashSetIdBulk", {
params [["_value", nil, [[]]]];
if (isNil "_value") exitWith { ERROR_MSG("Value cannot be empty") };
["hsetidbulk", "", "", -1, _value] call dragonfly_db_fnc_addTask;
}],
["hashDelete", {
params [["_keyField", "", [""]]];
if (_keyField isEqualTo "") exitWith { ERROR_MSG("Key field cannot be empty") };
["hdel", "", _keyField] call dragonfly_db_fnc_addTask;
}],
["hashDeleteId", {
params [["_key", "", [""]], ["_keyField", "", [""]]];
if (_key isEqualTo "" || _keyField isEqualTo "") exitWith { ERROR_MSG("Key and, or key field cannot be empty") };
["hdelid", _key, _keyField] call dragonfly_db_fnc_addTask;
}],
["listAdd", {
params [["_key", "", [""]], ["_value", nil, [[]]]];
if (_key isEqualTo "" || isNil "_value") exitWith { ERROR_MSG("Key and, or value cannot be empty") };
["listadd", _key, "", -1, _value] call dragonfly_db_fnc_addTask;
}],
["listGet", {
params [["_key", "", [""]], ["_index", -1, [0]], ["_function", "", [""]], ["_call", false, [false]], ["_netId", "", [""]]];
if (_key isEqualTo "" || _index isEqualTo -1 || _function isEqualTo "") exitWith { ERROR_MSG("Key, index and, or function cannot be empty or -1") };
["listidx", _key, "", _index, [], _function, _call, _netId] call dragonfly_db_fnc_addTask;
}],
["listLoad", {
params [["_key", "", [""]], ["_function", "", [""]], ["_call", false, [false]], ["_netId", "", [""]]];
if (_key isEqualTo "" || _function isEqualTo "") exitWith { ERROR_MSG("Key and, or function cannot be empty") };
["listrng", _key, "", -1, [], _function, _call, _netId] call dragonfly_db_fnc_addTask;
}],
["listRemove", {
params [["_key", "", [""]], ["_index", -1, [0]]];
if (_key isEqualTo "" || _index isEqualTo -1) exitWith { ERROR_MSG("Key and, or index cannot be empty or -1") };
["listrem", _key, "", _index] call dragonfly_db_fnc_addTask;
}],
["listSet", {
params [["_key", "", [""]], ["_index", -1, [0]], ["_value", nil, [[]]]];
if (_key isEqualTo "" || _index isEqualTo -1 || isNil "_value") exitWith { ERROR_MSG("Key, index and, or value cannot be empty or -1") };
["listset", _key, "", _index, _value] call dragonfly_db_fnc_addTask;
}]
]];
SETMVAR(FORGE_STORE_REG,_storeInterface);
SETPVAR(missionNamespace,FORGE_STORE_REG,_storeInterface);
GETMVAR(FORGE_STORE_REG,_storeInterface)

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@ -1,33 +0,0 @@
#include "..\script_component.hpp"
/*
* Function: forge_server_db_fnc_loadFromMission
* Author: J. Schmidt
*
* Description:
* Loads data from mission profile namespace
*
* Arguments:
* 0: _name - Store name <STRING>
* 1: _key - Key to retrieve <STRING>
* 2: _keyField - Field of the key to retrieve <STRING>
*
* Return Value:
* Retrieved data
*/
params [["_name", "", [""]], ["_key", "", [""]], ["_keyField", "", [""]]];
if (_name isEqualTo "") exitWith { ERROR_MSG("Store name cannot be empty"); nil };
private _store = missionProfileNamespace getVariable _name;
if (isNil "_store") exitWith { ERROR_MSG_1("Store %1 not found",_name); nil };
if (_key isEqualTo "") then { _store } else { _store get _key };
if (_keyField isNotEqualTo "") then {
private _keyData = _store get _key;
if (isNil "_keyData") exitWith { ERROR_MSG_3("KeyField %1 not found in key %2 of store %3",_keyField,_key,_name); nil };
_keyData get _keyField
};

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@ -1,33 +0,0 @@
#include "..\script_component.hpp"
/*
* Function: forge_server_db_fnc_loadFromProfile
* Author: J. Schmidt
*
* Description:
* Loads data from profile namespace
*
* Arguments:
* 0: _name - Store name <STRING>
* 1: _key - Key to retrieve <STRING>
* 2: _keyField - Field of the key to retrieve <STRING>
*
* Return Value:
* Retrieved data
*/
params [["_name", "", [""]], ["_key", "", [""]], ["_keyField", "", [""]]];
if (_name isEqualTo "") exitWith { ERROR_MSG("Store name cannot be empty"); nil };
private _store = profileNamespace getVariable _name;
if (isNil "_store") exitWith { ERROR_MSG_1("Store %1 not found",_name); nil };
if (_key isEqualTo "") then { _store } else { _store get _key };
if (_keyField isNotEqualTo "") then {
private _keyData = _store get _key;
if (isNil "_keyData") exitWith { ERROR_MSG_3("KeyField %1 not found in key %2 of store %3",_keyField,_key,_name); nil };
_keyData get _keyField
};

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@ -1,33 +0,0 @@
#include "..\script_component.hpp"
/*
* Function: forge_server_db_fnc_loadFromTemp
* Author: J. Schmidt
*
* Description:
* Loads data from temporary mission store (not persisted between sessions)
*
* Arguments:
* 0: _name - Store name <STRING>
* 1: _key - Key to load from <STRING>
* 2: _keyField - Field of the key to load from <STRING>
*
* Return Value:
* Data <STRING, ARRAY, NUMBER, BOOLEAN, HASHMAP>
*/
params [["_name", "", [""]], ["_key", "", [""]], ["_keyField", "", [""]]];
if (_name isEqualTo "") exitWith { ERROR_MSG("Store name cannot be empty"); nil };
private _store = missionNamespace getVariable _name;
if (isNil "_store") exitWith { ERROR_MSG_1("Store %1 not found",_name); nil };
if (_key isEqualTo "") then { _store } else { _store get _key };
if (_keyField isNotEqualTo "") then {
private _keyData = _store get _key;
if (isNil "_keyData") exitWith { ERROR_MSG_3("KeyField %1 not found in key %2 of store %3",_keyField,_key,_name); nil };
_keyData get _keyField
};

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@ -1,33 +0,0 @@
#include "..\script_component.hpp"
/*
* Function: forge_server_db_fnc_loadGameState
* Author: J. Schmidt
*
* Description:
* Loads game state from mission or profile namespace and sets appropriate variables
*
* Arguments:
* 0: _nameSpace - Namespace to load from (mission, profile) <STRING> (default: mission)
*
* Return Value:
* Success <BOOL>
*/
params [["_nameSpace", "mission", [""]]];
private _companyState = createHashMap;
if (_nameSpace == "mission") then {
_companyState = ["companyStore", "CompanyState"] call FUNC(loadFromMission);
} else {
_companyState = ["companyStore", "CompanyState"] call FUNC(loadFromProfile);
};
if (!isNil "_companyState") then {
companyFunds = _companyState getOrDefault ["funds", 0];
companyRating = _companyState getOrDefault ["rating", 0];
companyShareholders = _companyState getOrDefault ["operations", []];
};
true

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@ -1,85 +0,0 @@
#include "..\script_component.hpp"
/*
* Function: forge_server_db_fnc_loadPlayerState
* Author: J. Schmidt
*
* Description:
* Loads player state from mission or profile namespace and sets appropriate variables
*
* Arguments:
* 0: _player - Player object <OBJECT>
* 1: _nameSpace - Namespace to load from (mission, profile) <STRING> (default: mission)
*
* Return Value:
* Success <BOOL>
*/
params [["_player", objNull, [objNull]], ["_nameSpace", "mission", [""]]];
if (isNull _player) exitWith { ERROR_MSG("Player object cannot be null"); false };
private _playerUID = getPlayerUID _player;
private _playerState = createHashMap;
if (_nameSpace == "mission") then {
_playerState = ["playerStore", _playerUID] call FUNC(loadFromMission);
} else {
_playerState = ["playerStore", _playerUID] call FUNC(loadFromProfile);
};
if (isNil "_playerState") exitWith { ERROR_MSG_1("Player state for %1 not found",_playerUID); false };
private _reputation = _playerState getOrDefault ["reputation", 0];
private _loadout = _playerState getOrDefault ["loadout", []];
private _direction = _playerState getOrDefault ["direction", 0];
private _cash = _playerState getOrDefault ["cash", 0];
private _bank = _playerState getOrDefault ["bank", 0];
private _armory_unlocks = _playerState getOrDefault ["armory_unlocks", [[],[],[],[]]];
private _garage_unlocks = _playerState getOrDefault ["garage_unlocks", [[],[],[],[],[],[]]];
private _locker = _playerState getOrDefault ["locker", []];
private _garage = _playerState getOrDefault ["garage", []];
private _email = _playerState getOrDefault ["email", "unknown@spearnet.mil"];
private _number = _playerState getOrDefault ["number", "unknown"];
private _paygrade = _playerState getOrDefault ["paygrade", "E1"];
private _stance = _playerState getOrDefault ["stance", ""];
private _holster = _playerState getOrDefault ["holster", true];
private _position = _playerState getOrDefault ["position", getPosASL _player];
SETPVAR(_player,Reputation,_reputation);
SETPVAR(_player,Loadout,_loadout);
SETPVAR(_player,Direction,_direction);
SETPVAR(_player,FORGE_Cash,_cash);
SETPVAR(_player,FORGE_Bank,_bank);
SETPVAR(_player,FORGE_Armory_Unlocks,_armory_unlocks);
SETPVAR(_player,FORGE_Garage_Unlocks,_garage_unlocks);
SETPVAR(_player,FORGE_Locker,_locker);
SETPVAR(_player,FORGE_Garage,_garage);
SETPVAR(_player,FORGE_Email,_email);
SETPVAR(_player,FORGE_Phone_Number,_number);
SETPVAR(_player,FORGE_Paygrade,_paygrade);
SETPVAR(_player,Stance,_stance);
SETPVAR(_player,FORGE_Holster_Weapon,_holster);
SETPVAR(_player,Position,_position);
_player playAction _stance;
if (_holster) then {
[player] call AFUNC(weaponselect,putWeaponAway);
};
_player setPosASL _position;
private _pAlt = ((getPosATLVisual _player) select 2);
private _pVelZ = ((velocity _player) select 2);
if (_pAlt > 5 && _pVelZ < 0) then {
_player setVelocity [0, 0, 0];
_player setPosATL [((getPosATLVisual _player) select 0), ((getPosATLVisual _player) select 1), 1];
hint "You logged off mid air. You were moved to a safe position on the ground.";
};
if (needReload _player == 1) then { reload _player };
SETPVAR(_player,value_loadDone,true);
true

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@ -1,79 +0,0 @@
#include "..\script_component.hpp"
/*
* Function: forge_server_db_fnc_processDBRequest
* Author: J. Schmidt
*
* Description:
* Processes database requests
*
* Arguments:
* 0: _type - Type of database operation <STRING>
* 1: _name - Name of the store <STRING>
* 2: _key - Key of the store <STRING>
* 3: _keyField - Field of the key to update <STRING>
* 4: _data - Data for the operation <STRING, ARRAY, NUMBER, BOOLEAN, HASHMAP>
*
* Return Value:
* None
*/
params [["_type", "", [""]], ["_name", "", [""]], ["_key", "", [""]], ["_keyField", "", [""]], ["_data", "", ["", [], 0, true, createHashMap]]];
private _store = call FUNC(verifyDB);
switch (_type) do {
case "createStore": {
params ["_name"];
_store call ["_create", [_name]];
};
case "getStore": {
params ["_name"];
_store call ["_read", [_name]];
};
case "saveToMission": {
params ["_name", "_key", "_data"];
[_name, _key, _data] call FUNC(saveToMission);
};
case "saveToProfile": {
params ["_name", "_key", "_data"];
[_name, _key, _data] call FUNC(saveToProfile);
};
case "saveToStore": {
params ["_name", "_data"];
_store call ["_write", [_name, _data]];
};
case "saveToTemp": {
params ["_name", "_key", "_data"];
[_name, _key, _data] call FUNC(saveToTemp);
};
case "getFromMission": {
params ["_name", "_key", "_keyField"];
[_name, _key, _keyField] call FUNC(loadFromMission);
};
case "getFromProfile": {
params ["_name", "_key", "_keyField"];
[_name, _key, _keyField] call FUNC(loadFromProfile);
};
case "getFromStore": {
params ["_name", "_key"];
_store call ["_read", [_name, _key]];
};
case "getFromTemp": {
params ["_name", "_key", "_keyField"];
[_name, _key, _keyField] call FUNC(loadFromTemp);
};
case "updateStore": {
params ["_name", "_key", "_keyField", "_data"];
_store call ["_update", [_name, _key, _keyField, _data]];
};
case "loadGameState": {
[] call FUNC(loadGameState);
};
case "saveGameState": {
[] call FUNC(saveGameState);
};
default {
WARNING_1("Unknown database request type: %1",_type)
};
};

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@ -1,70 +0,0 @@
#include "..\script_component.hpp"
/*
* Function: forge_server_db_fnc_saveGameState
* Author: J. Schmidt
*
* Description:
* Collects and saves the current game state to mission or profile namespace
*
* Arguments:
* 0: _nameSpace - Namespace to save to (mission, profile) <STRING> (default: mission)
*
* Return Value:
* Success <BOOL>
*/
params [["_nameSpace", "mission", [""]]];
if (isNil "companyFunds") then { companyFunds = 0 };
if (isNil "companyRating") then { companyRating = 0 };
if (isNil "companyShareholders") then { companyShareholders = [] };
if (isNil "companyGarageUnlocks") then { companyGarageUnlocks = [] };
private _companyState = createHashMapFromArray [
["key", "CompanyState"],
["funds", companyFunds],
["rating", companyRating],
["operations", companyShareholders]
];
if (_nameSpace == "mission") then {
["companyStore", "CompanyState", _companyState] call FUNC(saveToMission);
} else {
["companyStore", "CompanyState", _companyState] call FUNC(saveToProfile);
};
{
if (alive _x) then {
private _playerState = createHashMapFromArray [
["key", getPlayerUID _x],
["armory_unlocks", GETVAR(_x,FORGE_Armory_Unlocks,_default_armory_unlocks)],
["garage_unlocks", GETVAR(_x,FORGE_Garage_Unlocks,_default_garage_unlocks)],
["locker", GETVAR(_x,FORGE_Locker,[])],
["garage", GETVAR(_x,FORGE_Garage,[])],
["cash", GETVAR(_x,FORGE_Cash,0)],
["bank", GETVAR(_x,FORGE_Bank,0)],
["number", GETVAR(_x,FORGE_Phone_Number,"unknown")],
["email", GETVAR(_x,FORGE_Email,"unknown@spearnet.mil")],
["paygrade", GETVAR(_x,FORGE_Paygrade,"E1")],
["reputation", rating _x],
["loadout", getUnitLoadout _x],
["holster", GETVAR(_x,FORGE_Holster_Weapon,true)],
["position", getPosASLVisual _x],
["direction", getDirVisual _x]
];
if (isNull objectParent _x) then {
_playerState set ["currentWeapon", currentMuzzle _x];
_playerState set ["stance", stance _x];
};
if (_nameSpace == "mission") then {
["playerStore", getPlayerUID _x, _playerState] call FUNC(saveToMission);
} else {
["playerStore", getPlayerUID _x, _playerState] call FUNC(saveToProfile);
};
};
} forEach playableUnits;
true

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@ -1,41 +0,0 @@
#include "..\script_component.hpp"
/*
* Function: forge_server_db_fnc_saveToMission
* Author: J. Schmidt
*
* Description:
* Saves data to mission namespace through the database interface
*
* Arguments:
* 0: _name - Store name <STRING>
* 1: _key - Key to save under <STRING>
* 2: _keyField - Field of the key to update <STRING>
* 3: _data - Data to save <STRING, ARRAY, NUMBER, BOOLEAN, HASHMAP>
*
* Return Value:
* Success <BOOL>
*/
params [["_name", "", [""]], ["_key", "", [""]], ["_keyField", "", [""]], ["_data", nil, ["", [], 0, true, createHashMap]]];
if (_name isEqualTo "" || _key isEqualTo "" || isNil "_data") exitWith { ERROR_MSG("Store name, key and, or data cannot be empty"); false };
private _database = call FUNC(verifyDB);
private _store = _database call ["_read", [_name]];
if (isNil "_store") then { _store = _database call ["_create", [_name, createHashMap]]; };
if (_keyField isEqualTo "") then {
_store set [_key, _data];
} else {
private _keyData = _store get _key;
_keyData set [_keyField, _data];
_store set [_key, _keyData];
};
_database call ["_write", [_name, _store]];
missionNamespace setVariable [_name, _store];
saveMissionProfileNamespace;
true

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@ -1,41 +0,0 @@
#include "..\script_component.hpp"
/*
* Function: forge_server_db_fnc_saveToProfile
* Author: J. Schmidt
*
* Description:
* Saves data to profile namespace through the database interface
*
* Arguments:
* 0: _name - Store name <STRING>
* 1: _key - Key to save under <STRING>
* 2: _keyField - Field of the key to update <STRING>
* 3: _data - Data to save <STRING, ARRAY, NUMBER, BOOLEAN, HASHMAP>
*
* Return Value:
* Success <BOOL>
*/
params [["_name", "", [""]], ["_key", "", [""]], ["_keyField", "", [""]], ["_data", nil, ["", [], 0, true, createHashMap]]];
if (_name isEqualTo "" || _key isEqualTo "" || isNil "_data") exitWith { ERROR_MSG("Store name, key and, or data cannot be empty"); false };
private _database = call FUNC(verifyDB);
private _store = _database call ["_read", [_name]];
if (isNil "_store") then { _store = _database call ["_create", [_name, createHashMap]]; };
if (_keyField isEqualTo "") then {
_store set [_key, _data];
} else {
private _keyData = _store get _key;
_keyData set [_keyField, _data];
_store set [_key, _keyData];
};
_database call ["_write", [_name, _store]];
profileNamespace setVariable [_name, _store];
saveProfileNamespace;
true

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@ -1,37 +0,0 @@
#include "..\script_component.hpp"
/*
* Function: forge_server_db_fnc_saveToTemp
* Author: J. Schmidt
*
* Description:
* Saves data to temporary mission store (not persisted between sessions)
*
* Arguments:
* 0: _name - Store name <STRING>
* 1: _key - Key to save under <STRING>
* 2: _keyField - Field of the key to update <STRING>
* 3: _data - Data to save <STRING, ARRAY, NUMBER, BOOLEAN, HASHMAP>
*
* Return Value:
* Success <BOOL>
*/
params [["_name", "", [""]], ["_key", "", [""]], ["_keyField", "", [""]], ["_data", nil, ["", [], 0, true, createHashMap]]];
if (_name isEqualTo "" || _key isEqualTo "" || isNil "_data") exitWith { ERROR_MSG("Store name, key and, or data cannot be empty"); false };
private _store = missionNamespace getVariable [_name, createHashMap];
if (_keyField isEqualTo "") then {
_store set [_key, _data];
} else {
private _keyData = _store get _key;
_keyData set [_keyField, _data];
_store set [_key, _keyData];
};
missionNamespace setVariable [_name, _store];
true

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@ -1,20 +0,0 @@
#include "..\script_component.hpp"
/*
* Function: forge_server_db_fnc_verifyDB
* Author: J. Schmidt
*
* Description:
* Verifies the database is initialized and returns the database object
*
* Arguments:
* None
*
* Return Value:
* Database object <HASHMAP>
*/
private _store = GETMVAR(FORGE_STORE_REG,createHashMap);
if (isNil "_store") then { _store = [] call FUNC(initDB) };
_store

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@ -1,15 +0,0 @@
#define COMPONENT db
#define COMPONENT_BEAUTIFIED DB
#include "..\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
#ifdef DEBUG_ENABLED_DB
#define DEBUG_MODE_FULL
#endif
#ifdef DEBUG_SETTINGS_DB
#define DEBUG_SETTINGS DEBUG_SETTINGS_DB
#endif
#include "..\main\script_macros.hpp"

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@ -8,7 +8,7 @@ switch (_condition) do {
"CompanyState",
"funds", [companyFunds],
"rating", [companyRating],
"operations", [companyShareholders],
"operations", [companyGenerals],
"garage_unlocks", [companyGarageUnlocks]
];

View File

@ -3,8 +3,8 @@
_data = _this;
if (_data isEqualTo [""]) then {
companyShareholders = (configFile >> "CfgPatches" >> "forge_server_main" >> "companyShareholders") call BFUNC(getCfgData);
publicVariable "companyShareholders";
companyGenerals = (configFile >> "CfgPatches" >> "forge_server_main" >> "companyGenerals") call BFUNC(getCfgData);
publicVariable "companyGenerals";
companyFunds = "OP_BUDGET" call BFUNC(getParamValue);
publicVariable "companyFunds";
@ -12,6 +12,9 @@ if (_data isEqualTo [""]) then {
companyRating = "OP_RATING" call BFUNC(getParamValue);
publicVariable "companyRating";
companyGarageUnlocks = [[],[],[],[],[],[]];
publicVariable "companyGarageUnlocks";
diag_log "No Server Entry Found!";
["save"] call FUNC(handleServerState);
@ -29,7 +32,8 @@ if (_data isEqualTo [""]) then {
switch (_key) do {
case "funds": { companyFunds = _value; publicVariable "companyFunds" };
case "rating": { companyRating = _value; publicVariable "companyRating" };
case "operations": { companyShareholders = _value; publicVariable "companyShareholders" };
case "operations": { companyGenerals = _value; publicVariable "companyGenerals" };
case "garage_unlocks": { companyGarageUnlocks = _value; publicVariable "companyGarageUnlocks" };
};
};

View File

@ -3,7 +3,7 @@ class CfgMods {
dir = "@forge_server";
name = "FORGE Server";
author = "IDSolutions";
picture = "A3\Ui_f\data\Logos\arma3_expansion_alpha_ca.paa";
picture = "A3\Ui_f\data\Logos\arma3_expansion_alpha_ca";
hideName = "false";
hidePicture = "false";
action = "https://innovativedevsolutions.org";

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@ -13,7 +13,7 @@ class CfgPatches {
serverSaveLoop = 0;
serverSaveLoopTime = 30;
companyShareholders[] = {"76561198027566824"};
companyGenerals[] = {"76561198027566824"};
AISkill = 0.8;
};
};

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@ -1,4 +1,4 @@
#define MAJOR 1
#define MINOR 0
#define PATCH 0
#define BUILD 11
#define BUILD 3

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@ -1,7 +1,5 @@
PREP(cargoToPairs);
PREP(getPlayer);
PREP(playSound);
PREP(playerGroup2Server);
PREP(redirectClient2Server);
PREP(emailMessage);
PREP(textMessage);

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@ -1,27 +0,0 @@
#include "..\script_component.hpp"
/*
* Author: IDSolutions
* Gets a player object by UID.
*
* Arguments:
* 0: Player UID <STRING>
*
* Return Value:
* Player object or objNull if not found <OBJECT>
*
* Example:
* ["76561198012345678"] call forge_crate_common_fnc_getPlayer
*
* Public: Yes
*/
params ["_uid"];
private _player = objNull;
{
if ((getPlayerUID _x) isEqualTo _uid) exitWith { _player = _x; };
} forEach allPlayers;
_player

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@ -1,10 +0,0 @@
#include "..\script_component.hpp"
params [["_ip", "127.0.0.1", [""]], ["_port", "2312", [""]], ["_password", "abc", [""]]];
private _units = units group player select { isPlayer _x };
private _machineIDs = _units apply { owner _x };
{
[_ip, _port, _password] remoteExecCall ["forge_server_misc_fnc_redirectClient2Server", _x];
} forEach _machineIDs;

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@ -27,22 +27,38 @@ addMissionEventHandler ["HandleDisconnect", {
private _data = [
_uid,
// "armory_unlocks", [_unit getVariable ["Armory_Unlocks", _default_armory_unlocks]],
// "garage_unlocks", [_unit getVariable ["Garage_Unlocks", _default_garage_unlocks]],
"armory_unlocks", [GETVAR(_unit,Armory_Unlocks,_default_armory_unlocks)],
"garage_unlocks", [GETVAR(_unit,Garage_Unlocks,_default_garage_unlocks)],
// "locker", [_unit getVariable ["FORGE_Locker", []]],
// "garage", [_unit getVariable ["FORGE_Garage", []]],
"locker", [GETVAR(_unit,FORGE_Locker,[])],
"garage", [GETVAR(_unit,FORGE_Garage,[])],
// "cash", [_unit getVariable ["FORGE_Cash", 0]],
// "bank", [_unit getVariable ["FORGE_Bank", 0]],
"cash", [GETVAR(_unit,FORGE_Cash,0)],
"bank", [GETVAR(_unit,FORGE_Bank,0)],
"number", [GETVAR(_unit,FORGE_Phone_Number,QUOTE(unknown))],
"email", [GETVAR(_unit,FORGE_Email,QUOTE(unknown@spearnet.mil))],
"paygrade", [GETVAR(_unit,FORGE_PayGrade,QUOTE(E1))],
// "number", [_unit getVariable ["FORGE_Phone_Number", "unknown"]],
// "email", [_unit getVariable ["FORGE_Email", "unknown@spearnet.mil"]],
"number", [GETVAR(_unit,FORGE_Phone_Number,"unknown")],
"email", [GETVAR(_unit,FORGE_Email,"unknown@spearnet.mil")],
// "paygrade", [_unit getVariable ["Paygrade", "E1"]],
"paygrade", [GETVAR(_unit,Paygrade,"E1")],
"reputation", [rating _unit],
"loadout", [getUnitLoadout _unit],
// "holster", [_unit getVariable ["FORGE_Holster_Weapon", true]],
"holster", [GETVAR(_unit,FORGE_Holster_Weapon,true)],
"position", [getPosASLVisual _unit],
"direction", [getDirVisual _unit]
];
// if (vehicle _unit == _unit) then {
// _data pushBack "currentWeapon";
// _data pushBack [currentMuzzle _unit];
// _data pushBack "stance";
// _data pushBack [stance _unit];
// };
if (isNull objectParent _unit) then {
_data pushBack "currentWeapon";
_data pushBack [currentMuzzle _unit];

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@ -1,7 +1,6 @@
dir = "@forge_server";
name = "FORGE Server";
author = "IDSolutions";
picture = "title_ca.paa";
picture = "title_co.paa";
logoSmall = "icon_64_ca.paa";
logo = "icon_128_ca.paa";
logoOver = "icon_128_highlight_ca.paa";
@ -10,5 +9,4 @@ tooltipOwned = "IDS Owned";
overview = "FORGE Server - Official Modification";
description = "FORGE Server - Version 1.0.0";
action = "https://innovativedevsolutions.org";
actionName = "Website";
dlcColor[] = {0.45, 0.47, 0.41, 1};
actionName = "Website";

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BIN
title_co.paa Normal file

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187
tools/sqf_validator.py Normal file
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@ -0,0 +1,187 @@
#!/usr/bin/env python3
import fnmatch
import os
import re
import sys
def valid_keyword_after_code(content, index):
for word in ["for", "do", "count", "each", "forEach", "else", "and", "not", "isEqualTo", "isNotEqualTo", "in", "call", "spawn", "execVM", "catch", "param", "select", "apply", "findIf", "remoteExec"]:
if content.find(word, index, index + len(word)) != -1:
return True
return False
def check_sqf(filepath):
errors = []
with open(filepath, "r", encoding = "utf-8", errors = "ignore") as file:
content = file.read()
# Store all brackets we find in this file, so we can validate everything on the end
brackets = []
# Used in case we are in a line comment (//)
ignore_till_eol = False
# To check if we are in a comment block
in_comment_block = False
check_if_comment = False
# Used in case we are in a comment block (/* */)
# This is true if we detect a * inside a comment block
# If the next character is a /, it means we end our comment block
check_if_closing = False
# We ignore everything inside a string
in_string = False
# Used to store the starting type of a string, so we can match that to the end of a string
string_type = ""
# Used to check for semicolon after code blocks
last_is_curly_brace = False
check_for_semicolon = False
# Extra information so we know what line we find errors at
line_number = 1
char_index = 0
for c in content:
if last_is_curly_brace:
last_is_curly_brace = False
# Test generates false positives with binary commands that take CODE as 2nd arg (e.g. findIf)
check_for_semicolon = not re.search("findIf", content, re.IGNORECASE)
# Keep track of current line number
if c == "\n":
line_number += 1
# While we are in a string, we can ignore everything else, except the end of the string
if in_string:
if c == string_type:
in_string = False
# Look for the end of this comment block
elif in_comment_block:
if c == "*":
check_if_closing = True
elif check_if_closing:
if c == "/":
in_comment_block = False
elif c != "*":
check_if_closing = False
# If we are not in a comment block, we will check if we are at the start of one or count the () {} and []
else:
# This means we have encountered a /, so we are now checking if this is an inline comment or a comment block
if check_if_comment:
check_if_comment = False
# If the next character after / is a *, we are at the start of a comment block
if c == "*":
in_comment_block = True
# Otherwise, check if we are in an line comment, / followed by another / (//)
elif c == "/":
ignore_till_eol = True
if not in_comment_block:
if ignore_till_eol:
# We are in a line comment, just continue going through the characters until we find an end of line
if c == "\n":
ignore_till_eol = False
else:
if c == '"' or c == "'":
in_string = True
string_type = c
elif c == "/":
check_if_comment = True
elif c == "\t":
errors.append(" ERROR: Found a tab on line {}.".format(line_number))
elif c in ["(", "[", "{"]:
brackets.append(c)
elif c == ")":
if not brackets or brackets[-1] in ["[", "{"]:
errors.append(" ERROR: Missing parenthesis '(' on line {}.".format(line_number))
brackets.append(c)
elif c == "]":
if not brackets or brackets[-1] in ["(", "{"]:
errors.append(" ERROR: Missing square bracket '[' on line {}.".format(line_number))
brackets.append(c)
elif c == "}":
last_is_curly_brace = True
if not brackets or brackets[-1] in ["(", "["]:
errors.append(" ERROR: Missing curly brace '{{' on line {}.".format(line_number))
brackets.append(c)
if check_for_semicolon:
# Keep reading until no white space or comments
if c not in [" ", "\t", "\n", "/"]:
check_for_semicolon = False
if c not in ["]", ")", "}", ";", ",", "&", "!", "|", "="] and not valid_keyword_after_code(content, char_index):
errors.append(" ERROR: Possible missing semicolon ';' on line {}.".format(line_number))
char_index += 1
# Compare opening and closing bracket counts
if brackets.count("(") != brackets.count(")"):
errors.append(" ERROR: Unequal number of parentheses, '(' = {}, ')' = {}.".format(brackets.count("("), brackets.count(")")))
if brackets.count("[") != brackets.count("]"):
errors.append(" ERROR: Unequal number of square brackets, '[' = {}, ']' = {}.".format(brackets.count("["), brackets.count("]")))
if brackets.count("{") != brackets.count("}"):
errors.append(" ERROR: Unequal number of curly braces, '{{' = {}, '}}' = {}.".format(brackets.count("{"), brackets.count("}")))
# Ensure includes are before block comments
if re.compile('\s*(/\*[\s\S]+?\*/)\s*#include').match(content):
errors.append(" ERROR: Found an #include after a block comment.")
return errors
def main():
print("Validating SQF")
print("--------------")
# Allow running from root directory and tools directory
root_dir = ".."
if os.path.exists("addons"):
root_dir = "."
# Check all SQF files in the project directory
sqf_files = []
for root, _, files in os.walk(root_dir):
for file in fnmatch.filter(files, "*.sqf"):
sqf_files.append(os.path.join(root, file))
sqf_files.sort()
bad_count = 0
for filepath in sqf_files:
errors = check_sqf(filepath)
if errors:
print("\nFound {} error(s) in {}:".format(len(errors), os.path.relpath(filepath, root_dir)))
for error in errors:
print(error)
bad_count += 1
print("\nChecked {} files, found errors in {}.".format(len(sqf_files), bad_count))
if bad_count == 0:
print("SQF Validation PASSED")
else:
print("SQF Validation FAILED")
return bad_count
if __name__ == "__main__":
sys.exit(main())