class CfgSounds { sounds[] = {}; class FORGE_timerBeep { name = "FORGE_timerBeep"; sound[] = {QUOTE(PATHTOF(sounds\timerClick.wav)), 1, 3}; titles[] = {}; }; class FORGE_timerBeepShort { name = "FORGE_timerBeepShort"; sound[] = {QUOTE(PATHTOF(sounds\timerClickShort.wav)), 1, 3}; titles[] = {}; }; class FORGE_timerEnd { name = "FORGE_timerEnd"; sound[] = {QUOTE(PATHTOF(sounds\timerEnd.wav)), 1, 3}; titles[] = {}; }; class FORGE_defused { name = "FORGE_defused"; sound[] = {QUOTE(PATHTOF(sounds\defused.wav)), 1, 3}; titles[] = {}; }; };