#include "script_component.hpp" class CfgPatches { class ADDON { name = COMPONENT_NAME; units[] = {}; weapons[] = {}; requiredVersion = REQUIRED_VERSION; requiredAddons[] = {"cba_main", "ace_main"}; authors[] = {"J. Schmidt", "Creedcoder"}; author = "IDSolutions"; VERSION_CONFIG; serverSaveLoop = 0; serverSaveLoopTime = 30; companyGenerals[] = {"76561198027566824"}; AISkill = 0.8; }; }; #include "CfgEditorCategories.hpp" #include "CfgEditorSubcategories.hpp" #include "CfgMods.hpp" #include "CfgMPGameTypes.hpp" #include "CfgNotifications.hpp"