#include "..\script_component.hpp" /* @file Title: ArmaDragonflyClient Framework by Creedcoder, J.Schmidt @file Version: 0.1 @file Name: fnc_savePlayer.sqf @file Author: Creedcoder, J.Schmidt @file edit: 03.25.2024 Copyright © 2024 Creedcoder, J.Schmidt, All rights reserved Do not edit without permission! This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/ or send a letter to Creative Commons, 444 Castro Street, Suite 900, Mountain View, California, 94041, USA. Save Player to DB: */ addMissionEventHandler ["HandleDisconnect", { // params ["_unit", "_id", "_uid", "_name"]; private _unit = _this select 0; private _uid = _this select 2; private _default_armory_unlocks = [[],[],[],[]]; private _default_garage_unlocks = [[],[],[],[],[],[]]; private _data = [ _uid, // "armory_unlocks", [_unit getVariable ["Armory_Unlocks", _default_armory_unlocks]], // "garage_unlocks", [_unit getVariable ["Garage_Unlocks", _default_garage_unlocks]], "armory_unlocks", [GETVAR(_unit,Armory_Unlocks,_default_armory_unlocks)], "garage_unlocks", [GETVAR(_unit,Garage_Unlocks,_default_garage_unlocks)], // "locker", [_unit getVariable ["FORGE_Locker", []]], // "garage", [_unit getVariable ["FORGE_Garage", []]], "locker", [GETVAR(_unit,FORGE_Locker,[])], "garage", [GETVAR(_unit,FORGE_Garage,[])], // "cash", [_unit getVariable ["FORGE_Cash", 0]], // "bank", [_unit getVariable ["FORGE_Bank", 0]], "cash", [GETVAR(_unit,FORGE_Cash,0)], "bank", [GETVAR(_unit,FORGE_Bank,0)], // "number", [_unit getVariable ["FORGE_Phone_Number", "unknown"]], // "email", [_unit getVariable ["FORGE_Email", "unknown@spearnet.mil"]], "number", [GETVAR(_unit,FORGE_Phone_Number,"unknown")], "email", [GETVAR(_unit,FORGE_Email,"unknown@spearnet.mil")], // "paygrade", [_unit getVariable ["Paygrade", "E1"]], "paygrade", [GETVAR(_unit,Paygrade,"E1")], "reputation", [rating _unit], "loadout", [getUnitLoadout _unit], // "holster", [_unit getVariable ["FORGE_Holster_Weapon", true]], "holster", [GETVAR(_unit,FORGE_Holster_Weapon,true)], "position", [getPosASLVisual _unit], "direction", [getDirVisual _unit] ]; // if (vehicle _unit == _unit) then { // _data pushBack "currentWeapon"; // _data pushBack [currentMuzzle _unit]; // _data pushBack "stance"; // _data pushBack [stance _unit]; // }; if (isNull objectParent _unit) then { _data pushBack "currentWeapon"; _data pushBack [currentMuzzle _unit]; _data pushBack "stance"; _data pushBack [stance _unit]; }; diag_log format ["Saving Player: %1", _data]; // ["hsetidbulk", "", "", -1, _data, "", false] call dragonfly_db_fnc_addTask; ["hsetidbulk", "", "", -1, _data, "", false] remoteExecCall ["dragonfly_db_fnc_addTask", 2, false]; deleteVehicle _unit; }];