75 lines
2.8 KiB
Plaintext
75 lines
2.8 KiB
Plaintext
#include "..\script_component.hpp"
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/*
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@file Title: ArmaDragonflyClient Framework by Creedcoder, J.Schmidt
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@file Version: 0.1
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@file Name: fnc_savePlayer.sqf
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@file Author: Creedcoder, J.Schmidt
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@file edit: 03.25.2024
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Copyright © 2024 Creedcoder, J.Schmidt, All rights reserved
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Do not edit without permission!
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This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
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To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/ or send a letter to Creative Commons,
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444 Castro Street, Suite 900, Mountain View, California, 94041, USA.
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Save Player to DB:
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*/
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addMissionEventHandler ["HandleDisconnect", {
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// params ["_unit", "_id", "_uid", "_name"];
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private _unit = _this select 0;
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private _uid = _this select 2;
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private _default_armory_unlocks = [[],[],[],[]];
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private _default_garage_unlocks = [[],[],[],[],[],[]];
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private _data = [
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_uid,
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// "armory_unlocks", [_unit getVariable ["Armory_Unlocks", _default_armory_unlocks]],
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// "garage_unlocks", [_unit getVariable ["Garage_Unlocks", _default_garage_unlocks]],
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"armory_unlocks", [GETVAR(_unit,Armory_Unlocks,_default_armory_unlocks)],
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"garage_unlocks", [GETVAR(_unit,Garage_Unlocks,_default_garage_unlocks)],
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// "locker", [_unit getVariable ["FORGE_Locker", []]],
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// "garage", [_unit getVariable ["FORGE_Garage", []]],
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"locker", [GETVAR(_unit,FORGE_Locker,[])],
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"garage", [GETVAR(_unit,FORGE_Garage,[])],
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// "cash", [_unit getVariable ["FORGE_Cash", 0]],
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// "bank", [_unit getVariable ["FORGE_Bank", 0]],
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"cash", [GETVAR(_unit,FORGE_Cash,0)],
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"bank", [GETVAR(_unit,FORGE_Bank,0)],
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// "number", [_unit getVariable ["FORGE_Phone_Number", "unknown"]],
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// "email", [_unit getVariable ["FORGE_Email", "unknown@spearnet.mil"]],
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"number", [GETVAR(_unit,FORGE_Phone_Number,"unknown")],
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"email", [GETVAR(_unit,FORGE_Email,"unknown@spearnet.mil")],
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// "paygrade", [_unit getVariable ["Paygrade", "E1"]],
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"paygrade", [GETVAR(_unit,Paygrade,"E1")],
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"reputation", [rating _unit],
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"loadout", [getUnitLoadout _unit],
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// "holster", [_unit getVariable ["FORGE_Holster_Weapon", true]],
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"holster", [GETVAR(_unit,FORGE_Holster_Weapon,true)],
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"position", [getPosASLVisual _unit],
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"direction", [getDirVisual _unit]
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];
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// if (vehicle _unit == _unit) then {
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// _data pushBack "currentWeapon";
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// _data pushBack [currentMuzzle _unit];
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// _data pushBack "stance";
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// _data pushBack [stance _unit];
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// };
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if (isNull objectParent _unit) then {
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_data pushBack "currentWeapon";
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_data pushBack [currentMuzzle _unit];
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_data pushBack "stance";
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_data pushBack [stance _unit];
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};
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diag_log format ["Saving Player: %1", _data];
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// ["hsetidbulk", "", "", -1, _data, "", false] call dragonfly_db_fnc_addTask;
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["hsetidbulk", "", "", -1, _data, "", false] remoteExecCall ["dragonfly_db_fnc_addTask", 2, false];
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deleteVehicle _unit;
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}]; |