class CfgStores { class stores { class store1 { className = "Land_CashDesk_F"; pos[] = {4815, 8075, 0}; dir = 0; type = "object"; name = "General Military Surplus Store"; paymentMethods[] = { {"Bank", "FORGE_Bank", "player"}, {"Cash", "FORGE_Cash", "player"}, {"Company", "FORGE_Company", "mission", {"76561198027566824"}} }; categories[] = { "Backpacks", "Headgear", "Items", "Magazines", "Medical", "Uniforms", "Vests", "Weapons", "Aircraft", "Armored", "Helicopter", "Marine", "Static", "UAV", "UGV", "Wheeled" }; products[] = { {"Binocular", 335, "Items", "item", "item"}, {"ItemCompass", 50, "Items", "item", "item"}, {"ItemGPS", 250, "Items", "item", "item"}, {"ItemMap", 20, "Items", "item", "item"}, {"ItemWatch", 50, "Items", "item", "item"}, {"Toolkit", 450, "Items", "item", "item"}, {"Chemlight_blue", 2, "Items", "magazine", "item"}, {"Chemlight_green", 2, "Items", "magazine", "item"}, {"Chemlight_red", 2, "Items", "magazine", "item"}, {"Chemlight_yellow", 2, "Items", "magazine", "item"}, {"ACE_EarPlugs", 1, "Items", "item", "item"}, {"ACE_MapTools", 225, "Items", "item", "item"}, {"ACE_CableTie", 5, "Items", "item", "item"}, {"ACE_wirecutter", 50, "Items", "item", "item"}, {"ACE_SpareBarrel", 250, "Items", "item", "item"}, {"ACE_fieldDressing", 10, "Medical", "item", "item"}, {"ACE_packingBandage", 10, "Medical", "item", "item"}, {"ACE_elasticBandage", 10, "Medical", "item", "item"}, {"ACE_quikclot", 10, "Medical", "item", "item"}, {"ACE_tourniquet", 10, "Medical", "item", "item"}, {"ACE_morphine", 10, "Medical", "item", "item"}, {"ACE_epinephrine", 10, "Medical", "item", "item"}, {"16Rnd_9x21_Mag", 10, "Magazines", "magazine", "magazine"}, {"30Rnd_65x39_caseless_mag", 10, "Magazines", "magazine", "magazine"}, {"100Rnd_65x39_caseless_mag", 10, "Magazines", "magazine", "magazine"}, {"U_BG_Guerrilla_6_1", 300, "Uniforms", "uniform", "uniform"}, {"V_Chestrig_rgr", 500, "Vests", "vest", "vest"}, {"V_PlateCarrier2_rgr", 1000, "Vests", "vest", "vest"}, {"H_Cap_blk_ION", 100, "Headgear", "headgear", "headgear"}, {"B_AssaultPack_rgr", 250, "Backpacks", "backpack", "backpack", {"B_AssaultPack_blk"}}, {"hgun_P07_F", 1000, "Weapons", "weapon", "weapon"}, {"arifle_MXC_F", 1500, "Weapons", "weapon", "weapon"}, {"arifle_MX_SW_F", 1500, "Weapons", "weapon", "weapon"}, {"arifle_MXM_F", 10000, "Weapons", "weapon", "weapon"}, {"B_APC_Wheeled_01_cannon_F", 10000, "Armored", "vehicle", "armor"}, {"B_MBT_01_TUSK_F", 10000, "Armored", "vehicle", "armor"}, {"B_T_VTOL_01_infantry_F", 10000, "Helicopter", "vehicle", "heli"}, {"B_T_VTOL_01_vehicle_F", 10000, "Helicopter", "vehicle", "heli"}, {"B_T_VTOL_01_armed_F", 10000, "Helicopter", "vehicle", "heli"}, {"B_Heli_Transport_03_F", 10000, "Helicopter", "vehicle", "heli"}, {"B_Heli_Attack_01_F", 10000, "Helicopter", "vehicle", "heli"}, {"B_Heli_Transport_01_F", 10000, "Helicopter", "vehicle", "heli"}, {"B_Heli_Light_01_F", 10000, "Helicopter", "vehicle", "heli"}, {"B_Heli_Light_01_armed_F", 10000, "Helicopter", "vehicle", "heli"}, {"B_Heli_Light_01_stripped_F", 10000, "Helicopter", "vehicle", "heli"}, {"B_MRAP_01_F", 10000, "Wheeled", "vehicle", "car"}, {"B_MRAP_01_gmg_F", 10000, "Wheeled", "vehicle", "car"}, {"B_MRAP_01_hmg_F", 10000, "Wheeled", "vehicle", "car"}, {"B_Quadbike_01_F", 10000, "Wheeled", "vehicle", "car"}, {"B_Truck_01_transport_F", 10000, "Wheeled", "vehicle", "car"}, {"B_Truck_01_covered_F", 10000, "Wheeled", "vehicle", "car"}, {"B_Truck_01_mover_F", 10000, "Wheeled", "vehicle", "car"}, {"B_Truck_01_box_F", 10000, "Wheeled", "vehicle", "car"}, {"B_Truck_01_Repair_F", 10000, "Wheeled", "vehicle", "car"}, {"B_Truck_01_ammo_F", 10000, "Wheeled", "vehicle", "car"}, {"B_Truck_01_fuel_F", 10000, "Wheeled", "vehicle", "car"}, {"B_Truck_01_medical_F", 10000, "Wheeled", "vehicle", "car"}, {"B_LSV_01_armed_F", 10000, "Wheeled", "vehicle", "car"}, {"B_LSV_01_AT_F", 10000, "Wheeled", "vehicle", "car"}, {"B_LSV_01_unarmed_F", 10000, "Wheeled", "vehicle", "car"} }; }; }; };