[] call pmcs_client_armory_fnc_initArmory; [] spawn pmcs_client_init_fnc_initPlayer; [] spawn pmcs_client_medical_fnc_initMedical; [] spawn pmcs_client_phone_fnc_initPhone; [] spawn pmcs_client_service_fnc_initService; [] spawn pmcs_client_store_fnc_initStore; player addItem "PMCS_Phone"; // TODO replace with function [player] call compile preprocessFileLineNumbers "do_not_edit\briefing.sqf";