78 lines
3.0 KiB
Plaintext
78 lines
3.0 KiB
Plaintext
#include "script_component.hpp"
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/*
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* Function: xpdb_load_fnc_unitData
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* Author: NikolaiF90, J.Schmidt
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* Edit: 07.27.2024
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* Copyright © 2024 NikolaiF90, J.Schmidt, All rights reserved
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*
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* Do not edit without permission!
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*
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* This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivative 4.0 International License.
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* To view a copy of this license, vist https://creativecommons.org/licenses/by-nc-nd/4.0/ or send a letter to Creative Commons,
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* PO Box 1866, Mountain View, CA 94042
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*
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* [Description]
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* Load player data from specified slot and setup player.
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*
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* Arguments:
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* 0: Unit object <OBJECT> (default: nil)
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* 1: Unit data <STRING|ARRAY> (default: [])
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* 2: Leader object <OBJECT> (default: nil)
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*
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* Return Value:
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* The return <OBJECT>
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*
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* Examples:
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* [_unit, _unitData, _leader] call xpdb_load_fnc_unitData
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*
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* Public: Yes
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*/
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params [["_unit", objNull, [objNull]], ["_unitData", createHashMap, [createHashMap]], ["_leader", objNull, [objNull]]];
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if (isNull _unit) exitWith { [EGVAR(db,debug), "xpdb_load_fnc_unitData", "No unit to load data for.", true] call EFUNC(utils,debug); };
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private _class = _unitData getOrDefault ["class", typeOf _unit];
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private _side = _unitData getOrDefault ["side", side _unit];
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_unit = [_unit, _class, _side] call EFUNC(helpers,createUnit);
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waitUntil { !isNull _unit };
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[EGVAR(db,debug), "xpdb_load_fnc_unitData", format ["Loading unit data for '%1'.", _unit], false] call EFUNC(utils,debug);
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{
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private _key = _x;
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private _value = _y;
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switch (_key) do {
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case "assignedTeam": { _unit assignTeam _value };
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case "damages": { [_unit, _value] call EFUNC(utils,applyDamage) };
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case "face": { _unit setFace _value };
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case "fatigue": { _unit setFatigue _value };
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case "formDir": { _unit setFormDir _value };
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case "generalDamage": { _unit setDamage _value };
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case "group": { [_unit, _value] call EFUNC(helpers,addGroupUnits) };
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case "groupOrders": { [_unit, _value] call EFUNC(helpers,setGroupOrders) };
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case "loadout": { _unit setUnitLoadout _value };
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case "name": { [_unit, _value] call EFUNC(helpers,restoreName) };
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case "orders": { [_unit, _value] call EFUNC(helpers,setOrders) };
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case "pitch": { _unit setPitch _value };
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case "posDir": { [_unit, _value] call EFUNC(utils,applyPosDir) };
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case "rating": { [_unit, _value] call EFUNC(helpers,setRating) };
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case "skills": { [_unit, _value] call EFUNC(helpers,setSkills) };
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case "speaker": { _unit setSpeaker _value };
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case "stamina": { _unit setStamina _value };
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case "variables": { [_unit, _value] call EFUNC(helpers,setVariables) };
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case "vehicle": { [_unit, _value] spawn EFUNC(utils,addUnitToVehicle) };
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};
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} forEach _unitData;
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_unit setVariable ["BIS_enableRandomization", false];
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[_unit] call EFUNC(helpers,removeGroupUnits);
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[_unit, _leader] call EFUNC(helpers,joinGroup);
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[EGVAR(db,debug), "xpdb_load_fnc_unitData", "Unit data loaded.", false] call EFUNC(utils,debug);
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_unit |