39 lines
1.2 KiB
Plaintext
39 lines
1.2 KiB
Plaintext
#include "script_component.hpp"
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/*
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* Function: xpdb_utils_fnc_applyPosDir
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* Author: NikolaiF90, J.Schmidt
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* Edit: 07.27.2024
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* Copyright © 2024 NikolaiF90, J.Schmidt, All rights reserved
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*
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* Do not edit without permission!
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*
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* This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivative 4.0 International License.
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* To view a copy of this license, vist https://creativecommons.org/licenses/by-nc-nd/4.0/ or send a letter to Creative Commons,
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* PO Box 1866, Mountain View, CA 94042
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*
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* [Description]
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* Set position and direction of an entity.
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*
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* Arguments:
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* 0: Entity object <OBJECT> (default: nil)
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* 1: Position ATL and direction <ARRAY> (default: [])
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*
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* Return Value:
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* N/A
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*
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* Examples:
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* [_unit, _hitpointsArray] call xpdb_utils_fnc_applyPosDir
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*
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* Public: Yes
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*/
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params [["_entity", nil, [objNull, 0, [], sideUnknown, grpNull, ""]], ["_array", [], [[]]]];
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if (isNil "_entity" || _array isEqualTo []) exitWith { [EGVAR(db,debug), "xpdb_utils_fnc_applyPosDir", "No entity to apply position and direction to.", true] call EFUNC(utils,debug); };
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private _posATL = _array # 0;
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private _dir = _array # 1;
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_entity setPosATL _posATL;
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_entity setDir _dir; |