54 lines
1.8 KiB
Plaintext
54 lines
1.8 KiB
Plaintext
#include "script_component.hpp"
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/*
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* Function: xpdb_db_fnc_saveToSlot
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* Author: NikolaiF90, J.Schmidt
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* Edit: 07.27.2024
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* Copyright © 2024 NikolaiF90, J.Schmidt, All rights reserved
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*
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* Do not edit without permission!
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*
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* This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivative 4.0 International License.
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* To view a copy of this license, vist https://creativecommons.org/licenses/by-nc-nd/4.0/ or send a letter to Creative Commons,
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* PO Box 1866, Mountain View, CA 94042
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*
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* [Description]
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* Save or update data for specified slot.
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*
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* Arguments:
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* N/A
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*
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* Return Value:
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* N/A
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*
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* Examples:
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* [] call xpdb_db_fnc_saveToSlot
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*
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* Public: Yes
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*/
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EGVAR(db,selectedList) = [EGVAR(db,listBox)] call DFUNC(getSelectedList);
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[EGVAR(db,debug), "xpdb_db_fnc_saveToSlot", "Generating save...", false] call EFUNC(utils,debug);
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private _saveDate = [] call EFUNC(generate,dateData);
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private _saveName = format ["'%1' saved on, '%2'", Scenario_Name, _saveDate];
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private _saveSlot = 0;
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if (EGVAR(db,selectedList) == 0) then {
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[EGVAR(db,debug), "xpdb_db_fnc_saveToSlot", "Creating a new save slot...", false] call EFUNC(utils,debug);
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EGVAR(db,slots) pushBack _saveName;
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_saveSlot = (count EGVAR(db,slots)) -1;
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} else {
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[EGVAR(db,debug), "xpdb_db_fnc_saveToSlot", format ["Saving to slot '%1'", EGVAR(db,selectedList)], false] call EFUNC(utils,debug);
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EGVAR(db,slots) set [EGVAR(db,selectedList), _saveName];
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_saveSlot = EGVAR(db,selectedList);
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};
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[EGVAR(db,debug), "xpdb_db_fnc_saveToSlot", "Now saving...", false] call EFUNC(utils,debug);
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[_saveSlot] call EFUNC(save,game);
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profileNamespace setVariable [QEGVAR(db,pListKey), EGVAR(db,slots)];
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[EGVAR(db,debug), "xpdb_db_fnc_saveToSlot", "Progress saved.", false] call EFUNC(utils,debug);
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[EGVAR(db,listBox)] call DFUNC(updatePersistentList); |