Jacob Schmidt J.Schmidt92
J.Schmidt92 created branch master in J.Schmidt92/journal 2026-02-21 02:01:44 -06:00
J.Schmidt92 created repository J.Schmidt92/journal 2026-02-21 02:00:07 -06:00
J.Schmidt92 pushed to development at IDSolutions/forge 2026-02-17 21:18:28 -06:00
6c8490f299 feat: Implement bank system, actor interaction UI, and notification system with corresponding backend logic and update gitignore.
J.Schmidt92 pushed to development at IDSolutions/forge 2026-02-16 20:26:53 -06:00
2dbcb98817 feat: Add Windows-only terrain SVG export functionality via FFI with configurable rendering options.
J.Schmidt92 pushed to development at IDSolutions/forge 2026-02-16 19:42:09 -06:00
4d7e3520eb feat: Introduce terrain SVG export functionality via FFI to a Windows DLL, providing an Arma 3 exportSVG command.
J.Schmidt92 pushed to development at IDSolutions/forge 2026-02-16 19:19:58 -06:00
082f0c6f8f feat: Implement terrain SVG export functionality via FFI and integrate it into the Arma server extension's command groups.
J.Schmidt92 pushed to development at IDSolutions/forge 2026-02-13 19:11:17 -06:00
abde6649ac (chore) wip of new ui
096418cc78 chore: refactor store and class initialization across addons
Compare 2 commits »
J.Schmidt92 pushed to development at IDSolutions/forge 2026-02-06 06:22:43 -06:00
58902f0c29 feat: implement initial in-game store system with web-based UI.
J.Schmidt92 pushed to development at IDSolutions/forge 2026-02-05 18:27:06 -06:00
56f0f1c971 feat: introduce core client and server-side systems for locker, virtual arsenal, and garage management.
J.Schmidt92 pushed to development at IDSolutions/forge 2026-02-04 22:46:41 -06:00
d94cc9d8d5 feat: Implement client-side locker system with UI event handling, ACE Arsenal integration, and inventory management.
J.Schmidt92 pushed to development at IDSolutions/forge 2026-01-31 22:16:56 -06:00
8034632829 remove: dev-arma.ps1 build script
J.Schmidt92 pushed to development at IDSolutions/forge 2026-01-31 19:30:48 -06:00
827d1eb698 feat: Introduce initial class and store definitions for actor, bank, garage, locker, organization, and virtual armory/garage systems.
J.Schmidt92 pushed to development at IDSolutions/forge 2026-01-31 16:06:24 -06:00
27c0ade320 feat: Implement client-side actor system for player state management and UI interactions, alongside server-side locker initialization.
J.Schmidt92 pushed to development at IDSolutions/forge 2026-01-30 21:18:06 -06:00
2b895b7d1a feat: Implement virtual garage system including class initialization and UI for managing player vehicle unlocks.
J.Schmidt92 pushed to development at IDSolutions/forge 2026-01-30 20:59:13 -06:00
c06d9f534a feat: Add virtual garage functionality and bank UI event handling.
J.Schmidt92 pushed to development at IDSolutions/forge 2026-01-30 20:25:07 -06:00
93b2383b2c feat: Add UI event handling for bank and organization modules to manage web browser interactions and data synchronization.
J.Schmidt92 pushed to development at IDSolutions/forge 2026-01-30 20:19:41 -06:00
aef7f9ae48 feat: Implement core game systems for actor, garage, organization, bank, locker, and notifications with client-side UI and server-side data stores.
J.Schmidt92 pushed to development at IDSolutions/forge 2026-01-28 20:07:37 -06:00
9c09976ef2 feat: Initialize core client and server systems for actor, bank, garage, locker, and notifications, including UI components and data models.
J.Schmidt92 pushed to master at IDSolutions/dragonfly 2026-01-13 20:30:14 -06:00
ce98c86def (chore) Removed white space.
J.Schmidt92 pushed to master at IDSolutions/ramdb 2026-01-13 20:29:30 -06:00
2611ad7706 Removed old docs.