/* paq8l file compressor/archiver. Release by Matt Mahoney, Mar. 8, 2007. Updated Apr. 15, 2007 (no change to paq8l.exe). Copyright (C) 2006 Matt Mahoney, Serge Osnach, Alexander Ratushnyak, Bill Pettis, Przemyslaw Skibinski, Matthew Fite, wowtiger, Andrew Paterson, LICENSE This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details at Visit . To install and use in Windows: - To install, put paq8l.exe or a shortcut to it on your desktop. - To compress a file or folder, drop it on the paq8l icon. - To decompress, drop a .paq8l file on the icon. A .paq8l extension is added for compression, removed for decompression. The output will go in the same folder as the input. While paq8l is working, a command window will appear and report progress. When it is done you can close the window by pressing ENTER or clicking [X]. COMMAND LINE INTERFACE - To install, put paq8l.exe somewhere in your PATH. - To compress: paq8l [-N] file1 [file2...] - To decompress: paq8l [-d] file1.paq8l [dir2] - To view contents: more < file1.paq8l The compressed output file is named by adding ".paq8l" extension to the first named file (file1.paq8l). Each file that exists will be added to the archive and its name will be stored without a path. The option -N specifies a compression level ranging from -0 (fastest) to -9 (smallest). The default is -5. If there is no option and only one file, then the program will pause when finished until you press the ENTER key (to support drag and drop). If file1.paq8l exists then it is overwritten. If the first named file ends in ".paq8l" then it is assumed to be an archive and the files within are extracted to the same directory as the archive unless a different directory (dir2) is specified. The -d option forces extraction even if there is not a ".paq8l" extension. If any output file already exists, then it is compared with the archive content and the first byte that differs is reported. No files are overwritten or deleted. If there is only one argument (no -d or dir2) then the program will pause when finished until you press ENTER. For compression, if any named file is actually a directory, then all files and subdirectories are compressed, preserving the directory structure, except that empty directories are not stored, and file attributes (timestamps, permissions, etc.) are not preserved. During extraction, directories are created as needed. For example: paq8l -4 c:\tmp\foo bar compresses foo and bar (if they exist) to c:\tmp\foo.paq8l at level 4. paq8l -d c:\tmp\foo.paq8l . extracts foo and compares bar in the current directory. If foo and bar are directories then their contents are extracted/compared. There are no commands to update an existing archive or to extract part of an archive. Files and archives larger than 2GB are not supported (but might work on 64-bit machines, not tested). File names with nonprintable characters are not supported (spaces are OK). TO COMPILE There are 2 files: paq8l.cpp (C++) and paq7asm.asm (NASM/YASM). paq7asm.asm is the same as in paq7 and paq8x. paq8l.cpp recognizes the following compiler options: -DWINDOWS (to compile in Windows) -DUNIX (to compile in Unix, Linux, Solairs, MacOS/Darwin, etc) -DNOASM (to replace paq7asm.asm with equivalent C++) -DDEFAULT_OPTION=N (to change the default compression level from 5 to N). If you compile without -DWINDOWS or -DUNIX, you can still compress files, but you cannot compress directories or create them during extraction. You can extract directories if you manually create the empty directories first. Use -DEFAULT_OPTION=N to change the default compression level to support drag and drop on machines with less than 256 MB of memory. Use -DDEFAULT_OPTION=4 for 128 MB, 3 for 64 MB, 2 for 32 MB, etc. Use -DNOASM for non x86-32 machines, or older than a Pentium-MMX (about 1997), or if you don't have NASM or YASM to assemble paq7asm.asm. The program will still work but it will be slower. For NASM in Windows, use the options "--prefix _" and either "-f win32" or "-f obj" depending on your C++ compiler. In Linux, use "-f elf". Recommended compiler commands and optimizations: MINGW g++: nasm paq7asm.asm -f win32 --prefix _ g++ paq8l.cpp -DWINDOWS -O2 -Os -s -march=pentiumpro -fomit-frame-pointer -o paq8l.exe paq7asm.obj Borland: nasm paq7asm.asm -f obj --prefix _ bcc32 -DWINDOWS -O -w-8027 paq8l.cpp paq7asm.obj Mars: nasm paq7asm.asm -f obj --prefix _ dmc -DWINDOWS -Ae -O paq8l.cpp paq7asm.obj UNIX/Linux (PC): nasm -f elf paq7asm.asm g++ paq8l.cpp -DUNIX -O2 -Os -s -march=pentiumpro -fomit-frame-pointer -o paq8l paq7asm.o Non PC (e.g. PowerPC under MacOS X) g++ paq8l.cpp -O2 -DUNIX -DNOASM -s -o paq8l MinGW produces faster executables than Borland or Mars, but Intel 9 is about 4% faster than MinGW). ARCHIVE FILE FORMAT An archive has the following format. It is intended to be both human and machine readable. The header ends with CTRL-Z (Windows EOF) so that the binary compressed data is not displayed on the screen. paq8l -N CR LF size TAB filename CR LF size TAB filename CR LF ... CTRL-Z compressed binary data -N is the option (-0 to -9), even if a default was used. Plain file names are stored without a path. Files in compressed directories are stored with path relative to the compressed directory (using UNIX style forward slashes "/"). For example, given these files: 123 C:\dir1\file1.txt 456 C:\dir2\file2.txt Then paq8l archive \dir1\file1.txt \dir2 will create archive.paq8l with the header: paq8l -5 123 file1.txt 456 dir2/file2.txt The command: paq8l archive.paq8l C:\dir3 will create the files: C:\dir3\file1.txt C:\dir3\dir2\file2.txt Decompression will fail if the first 7 bytes are not "paq8l -". Sizes are stored as decimal numbers. CR, LF, TAB, CTRL-Z are ASCII codes 13, 10, 9, 26 respectively. ARITHMETIC CODING The binary data is arithmetic coded as the shortest base 256 fixed point number x = SUM_i x_i 256^-1-i such that p(= 16. The primaty output is t_i := stretch(sm(n0,n1,h)), where sm(.) is a stationary map with K = 1/256, initiaized to sm(n0,n1,h) = (n1+(1/64))/(n+2/64). Four additional inputs are also be computed to improve compression slightly: p1_i = sm(n0,n1,h) p0_i = 1 - p1_i t_i := stretch(p_1) t_i+1 := K1 (p1_i - p0_i) t_i+2 := K2 stretch(p1) if n0 = 0, -K2 stretch(p1) if n1 = 0, else 0 t_i+3 := K3 (-p0_i if n1 = 0, p1_i if n0 = 0, else 0) t_i+4 := K3 (-p0_i if n0 = 0, p1_i if n1 = 0, else 0) where K1..K4 are ad-hoc constants. h is updated as follows: If n < 4, append y_j to h. Else if n <= 16, set h := y_j. Else h = 0. The update rule is biased toward newer data in a way that allows n0 or n1, but not both, to grow large by discarding counts of the opposite bit. Large counts are incremented probabilistically. Specifically, when y_j = 0 then the update rule is: n0 := n0 + 1, n < 29 n0 + 1 with probability 2^(27-n0)/2 else n0, 29 <= n0 < 41 n0, n = 41. n1 := n1, n1 <= 5 round(8/3 lg n1), if n1 > 5 swapping (n0,n1) when y_j = 1. Furthermore, to allow an 8 bit representation for (n0,n1,h), states exceeding the following values of n0 or n1 are replaced with the state with the closest ratio n0:n1 obtained by decrementing the smaller count: (41,0,h), (40,1,h), (12,2,h), (5,3,h), (4,4,h), (3,5,h), (2,12,h), (1,40,h), (0,41,h). For example: (12,2,1) 0-> (7,1,0) because there is no state (13,2,0). - Match Model. The state is (c,b), initially (0,0), where c is 1 if the context was previously seen, else 0, and b is the next bit in this context. The prediction is: t_i := (2b - 1)Kc log(m + 1) where m is the length of the context. The update rule is c := 1, b := y_j. A match model can be implemented efficiently by storing input in a buffer and storing pointers into the buffer into a hash table indexed by context. Then c is indicated by a hash table entry and b can be retrieved from the buffer. CONTEXTS High compression is achieved by combining a large number of contexts. Most (not all) contexts start on a byte boundary and end on the bit immediately preceding the predicted bit. The contexts below are modeled with both a run map and a nonstationary map unless indicated. - Order n. The last n bytes, up to about 16. For general purpose data. Most of the compression occurs here for orders up to about 6. An order 0 context includes only the 0-7 bits of the partially coded byte and the number of these bits (255 possible values). - Sparse. Usually 1 or 2 of the last 8 bytes preceding the byte containing the predicted bit, e.g (2), (3),..., (8), (1,3), (1,4), (1,5), (1,6), (2,3), (2,4), (3,6), (4,8). The ordinary order 1 and 2 context, (1) or (1,2) are included above. Useful for binary data. - Text. Contexts consists of whole words (a-z, converted to lower case and skipping other values). Contexts may be sparse, e.g (0,2) meaning the current (partially coded) word and the second word preceding the current one. Useful contexts are (0), (0,1), (0,1,2), (0,2), (0,3), (0,4). The preceding byte may or may not be included as context in the current word. - Formatted text. The column number (determined by the position of the last linefeed) is combined with other contexts: the charater to the left and the character above it. - Fixed record length. The record length is determined by searching for byte sequences with a uniform stride length. Once this is found, then the record length is combined with the context of the bytes immediately preceding it and the corresponding byte locations in the previous one or two records (as with formatted text). - Context gap. The distance to the previous occurrence of the order 1 or order 2 context is combined with other low order (1-2) contexts. - FAX. For 2-level bitmapped images. Contexts are the surrounding pixels already seen. Image width is assumed to be 1728 bits (as in calgary/pic). - Image. For uncompressed 24-bit color BMP and TIFF images. Contexts are the high order bits of the surrounding pixels and linear combinations of those pixels, including other color planes. The image width is detected from the file header. When an image is detected, other models are turned off to improve speed. - JPEG. Files are further compressed by partially uncompressing back to the DCT coefficients to provide context for the next Huffman code. Only baseline DCT-Huffman coded files are modeled. (This ia about 90% of images, the others are usually progresssive coded). JPEG images embedded in other files (quite common) are detected by headers. The baseline JPEG coding process is: - Convert to grayscale and 2 chroma colorspace. - Sometimes downsample the chroma images 2:1 or 4:1 in X and/or Y. - Divide each of the 3 images into 8x8 blocks. - Convert using 2-D discrete cosine transform (DCT) to 64 12-bit signed coefficients. - Quantize the coefficients by integer division (lossy). - Split the image into horizontal slices coded independently, separated by restart codes. - Scan each block starting with the DC (0,0) coefficient in zigzag order to the (7,7) coefficient, interleaving the 3 color components in order to scan the whole image left to right starting at the top. - Subtract the previous DC component from the current in each color. - Code the coefficients using RS codes, where R is a run of R zeros (0-15) and S indicates 0-11 bits of a signed value to follow. (There is a special RS code (EOB) to indicate the rest of the 64 coefficients are 0). - Huffman code the RS symbol, followed by S literal bits. The most useful contexts are the current partially coded Huffman code (including S following bits) combined with the coefficient position (0-63), color (0-2), and last few RS codes. - Match. When a context match of 400 bytes or longer is detected, the next bit of the match is predicted and other models are turned off to improve speed. - Exe. When a x86 file (.exe, .obj, .dll) is detected, sparse contexts with gaps of 1-12 selecting only the prefix, opcode, and the bits of the modR/M byte that are relevant to parsing are selected. This model is turned off otherwise. - Indirect. The history of the last 1-3 bytes in the context of the last 1-2 bytes is combined with this 1-2 byte context. - DMC. A bitwise n-th order context is built from a state machine using DMC, described in http://plg.uwaterloo.ca/~ftp/dmc/dmc.c The effect is to extend a single context, one bit at a time and predict the next bit based on the history in this context. The model here differs in that two predictors are used. One is a pair of counts as in the original DMC. The second predictor is a bit history state mapped adaptively to a probability as as in a Nonstationary Map. ARCHITECTURE The context models are mixed by several of several hundred neural networks selected by a low-order context. The outputs of these networks are combined using a second neural network, then fed through several stages of adaptive probability maps (APM) before arithmetic coding. For images, only one neural network is used and its context is fixed. An APM is a stationary map combining a context and an input probability. The input probability is stretched and divided into 32 segments to combine with other contexts. The output is interpolated between two adjacent quantized values of stretch(p1). There are 2 APM stages in series: p1 := (p1 + 3 APM(order 0, p1)) / 4. p1 := (APM(order 1, p1) + 2 APM(order 2, p1) + APM(order 3, p1)) / 4. PREPROCESSING paq8l uses preprocessing transforms on certain data types to improve compression. To improve reliability, the decoding transform is tested during compression to ensure that the input file can be restored. If the decoder output is not identical to the input file due to a bug, then the transform is abandoned and the data is compressed without a transform so that it will still decompress correctly. The input is split into blocks with the format where is 1 byte (0 = no transform), is the size of the data after decoding, which may be different than the size of . Blocks do not span file boundaries, and have a maximum size of 4MB to 2GB depending on compression level. Large files are split into blocks of this size. The preprocessor has 3 parts: - Detector. Splits the input into smaller blocks depending on data type. - Coder. Input is a block to be compressed. Output is a temporary file. The coder determines whether a transform is to be applied based on file type, and if so, which one. A coder may use lots of resources (memory, time) and make multiple passes through the input file. The file type is stored (as one byte) during compression. - Decoder. Performs the inverse transform of the coder. It uses few resorces (fast, low memory) and runs in a single pass (stream oriented). It takes input either from a file or the arithmetic decoder. Each call to the decoder returns a single decoded byte. The following transforms are used: - EXE: CALL (0xE8) and JMP (0xE9) address operands are converted from relative to absolute address. The transform is to replace the sequence E8/E9 xx xx xx 00/FF by adding file offset modulo 2^25 (signed range, little-endian format). Data to transform is identified by trying the transform and applying a crude compression test: testing whether the byte following the E8/E8 (LSB of the address) occurred more recently in the transformed data than the original and within 4KB 4 times in a row. The block ends when this does not happen for 4KB. - JPEG: detected by SOI and SOF and ending with EOI or any nondecodable data. No transform is applied. The purpose is to separate images embedded in execuables to block the EXE transform, and for a future place to insert a transform. IMPLEMENTATION Hash tables are designed to minimize cache misses, which consume most of the CPU time. Most of the memory is used by the nonstationary context models. Contexts are represented by 32 bits, possibly a hash. These are mapped to a bit history, represented by 1 byte. The hash table is organized into 64-byte buckets on cache line boundaries. Each bucket contains 7 x 7 bit histories, 7 16-bit checksums, and a 2 element LRU queue packed into one byte. Each 7 byte element represents 7 histories for a context ending on a 3-bit boundary plus 0-2 more bits. One element (for bits 0-1, which have 4 unused bytes) also contains a run model consisting of the last byte seen and a count (as 1 byte each). Run models use 4 byte hash elements consisting of a 2 byte checksum, a repeat count (0-255) and the byte value. The count also serves as a priority. Stationary models are most appropriate for small contexts, so the context is used as a direct table lookup without hashing. The match model maintains a pointer to the last match until a mismatching bit is found. At the start of the next byte, the hash table is referenced to find another match. The hash table of pointers is updated after each whole byte. There is no checksum. Collisions are detected by comparing the current and matched context in a rotating buffer. The inner loops of the neural network prediction (1) and training (2) algorithms are implemented in MMX assembler, which computes 4 elements at a time. Using assembler is 8 times faster than C++ for this code and 1/3 faster overall. (However I found that SSE2 code on an AMD-64, which computes 8 elements at a time, is not any faster). DIFFERENCES FROM PAQ7 An .exe model and filter are added. Context maps are improved using 16-bit checksums to reduce collisions. The state table uses probabilistic updates for large counts, more states that remember the last bit, and decreased discounting of the opposite count. It is implemented as a fixed table. There are also many minor changes. DIFFERENCES FROM PAQ8A The user interface supports directory compression and drag and drop. The preprocessor segments the input into blocks and uses more robust EXE detection. An indirect context model was added. There is no dictionary preprocesor like PAQ8B/C/D/E. DIFFERENCES FROM PAQ8F Different models, usually from paq8hp*. Also changed rate from 8 to 7. A bug in Array was fixed that caused the program to silently crash upon exit. DIFFERENCES FROM PAQ8J 1) Slightly improved sparse model. 2) Added new family of sparse contexts. Each byte mapped to 3-bit value, where different values corresponds to different byte classes. For example, input byte 0x00 transformed into 0, all bytes that less then 16 -- into 5, all punctuation marks (ispunct(c)!=0) -- into 2 etc. Then this flags from 11 previous bytes combined into 32-bit pseudo-context. All this improvements gives only 62 byte on BOOK1, but on binaries archive size reduced on 1-2%. DIFFERENCES FROM PAQ8JA Introduced distance model. Distance model uses distance to last occurence of some anchor char ( 0x00, space, newline, 0xff ), combined with previous charactes as context. This slightly improves compression of files with variable-width record data. DIFFERENCES FROM PAQ8JB Restored recordModel(), broken in paq8hp*. Slightly tuned indirectModel(). DIFFERENCES FROM PAQ8JC Changed the APMs in the Predictor. Up to a 0.2% improvement for some files. DIFFERENCES FROM PAQ8JD Added DMCModel. Removed some redundant models from SparseModel and other minor tuneups. Changes introduced in PAQ8K were not carried over. PAQ8L v.2 Changed Mixer::p() to p() to fix a compiler error in Linux (patched by Indrek Kruusa, Apr. 15, 2007). */ #define PROGNAME "paq8l" // Please change this if you change the program. #include #include #include #include #include #include #define NDEBUG // remove for debugging (turns on Array bound checks) #include #ifdef UNIX #include #include #include #include #endif #ifdef WINDOWS #include #endif #ifndef DEFAULT_OPTION #define DEFAULT_OPTION 5 #endif // 8, 16, 32 bit unsigned types (adjust as appropriate) typedef unsigned char U8; typedef unsigned short U16; typedef unsigned int U32; // min, max functions #ifndef WINDOWS inline int min(int a, int b) {return a='A'&&c1<='Z') c1+='a'-'A'; int c2=*b; if (c2>='A'&&c2<='Z') c2+='a'-'A'; if (c1!=c2) return 0; ++a; ++b; } return *a==*b; } //////////////////////// Program Checker ///////////////////// // Track time and memory used class ProgramChecker { int memused; // bytes allocated by Array now int maxmem; // most bytes allocated ever clock_t start_time; // in ticks public: void alloc(int n) { // report memory allocated, may be negative memused+=n; if (memused>maxmem) maxmem=memused; } ProgramChecker(): memused(0), maxmem(0) { start_time=clock(); assert(sizeof(U8)==1); assert(sizeof(U16)==2); assert(sizeof(U32)==4); assert(sizeof(short)==2); assert(sizeof(int)==4); } void print() const { // print time and memory used printf("Time %1.2f sec, used %d bytes of memory\n", double(clock()-start_time)/CLOCKS_PER_SEC, maxmem); } } programChecker; //////////////////////////// Array //////////////////////////// // Array a(n); creates n elements of T initialized to 0 bits. // Constructors for T are not called. // Indexing is bounds checked if assertions are on. // a.size() returns n. // a.resize(n) changes size to n, padding with 0 bits or truncating. // a.push_back(x) appends x and increases size by 1, reserving up to size*2. // a.pop_back() decreases size by 1, does not free memory. // Copy and assignment are not supported. // Memory is aligned on a ALIGN byte boundary (power of 2), default is none. template class Array { private: int n; // user size int reserved; // actual size char *ptr; // allocated memory, zeroed T* data; // start of n elements of aligned data void create(int i); // create with size i public: explicit Array(int i=0) {create(i);} ~Array(); T& operator[](int i) { #ifndef NDEBUG if (i<0 || i>=n) fprintf(stderr, "%d out of bounds %d\n", i, n), quit(); #endif return data[i]; } const T& operator[](int i) const { #ifndef NDEBUG if (i<0 || i>=n) fprintf(stderr, "%d out of bounds %d\n", i, n), quit(); #endif return data[i]; } int size() const {return n;} void resize(int i); // change size to i void pop_back() {if (n>0) --n;} // decrement size void push_back(const T& x); // increment size, append x private: Array(const Array&); // no copy or assignment Array& operator=(const Array&); }; template void Array::resize(int i) { if (i<=reserved) { n=i; return; } char *saveptr=ptr; T *savedata=data; int saven=n; create(i); if (saveptr) { if (savedata) { memcpy(data, savedata, sizeof(T)*min(i, saven)); programChecker.alloc(-ALIGN-n*sizeof(T)); } free(saveptr); } } template void Array::create(int i) { n=reserved=i; if (i<=0) { data=0; ptr=0; return; } const int sz=ALIGN+n*sizeof(T); programChecker.alloc(sz); ptr = (char*)calloc(sz, 1); if (!ptr) quit("Out of memory"); data = (ALIGN ? (T*)(ptr+ALIGN-(((long)ptr)&(ALIGN-1))) : (T*)ptr); assert((char*)data>=ptr && (char*)data<=ptr+ALIGN); } template Array::~Array() { programChecker.alloc(-ALIGN-n*sizeof(T)); free(ptr); } template void Array::push_back(const T& x) { if (n==reserved) { int saven=n; resize(max(1, n*2)); n=saven; } data[n++]=x; } /////////////////////////// String ///////////////////////////// // A tiny subset of std::string // size() includes NUL terminator. class String: public Array { public: const char* c_str() const {return &(*this)[0];} void operator=(const char* s) { resize(strlen(s)+1); strcpy(&(*this)[0], s); } void operator+=(const char* s) { assert(s); pop_back(); while (*s) push_back(*s++); push_back(0); } String(const char* s=""): Array(1) { (*this)+=s; } }; //////////////////////////// rnd /////////////////////////////// // 32-bit pseudo random number generator class Random{ Array table; int i; public: Random(): table(64) { table[0]=123456789; table[1]=987654321; for(int j=0; j<62; j++) table[j+2]=table[j+1]*11+table[j]*23/16; i=0; } U32 operator()() { return ++i, table[i&63]=table[i-24&63]^table[i-55&63]; } } rnd; ////////////////////////////// Buf ///////////////////////////// // Buf(n) buf; creates an array of n bytes (must be a power of 2). // buf[i] returns a reference to the i'th byte with wrap (no out of bounds). // buf(i) returns i'th byte back from pos (i > 0) // buf.size() returns n. int pos; // Number of input bytes in buf (not wrapped) class Buf { Array b; public: Buf(int i=0): b(i) {} void setsize(int i) { if (!i) return; assert(i>0 && (i&(i-1))==0); b.resize(i); } U8& operator[](int i) { return b[i&b.size()-1]; } int operator()(int i) const { assert(i>0); return b[pos-i&b.size()-1]; } int size() const { return b.size(); } }; /////////////////////// Global context ///////////////////////// int level=DEFAULT_OPTION; // Compression level 0 to 9 #define MEM (0x10000< t; public: int operator()(U16 x) const {return t[x];} Ilog(); } ilog; // Compute lookup table by numerical integration of 1/x Ilog::Ilog(): t(65536) { U32 x=14155776; for (int i=2; i<65536; ++i) { x+=774541002/(i*2-1); // numerator is 2^29/ln 2 t[i]=x>>24; } } // llog(x) accepts 32 bits inline int llog(U32 x) { if (x>=0x1000000) return 256+ilog(x>>16); else if (x>=0x10000) return 128+ilog(x>>8); else return ilog(x); } ///////////////////////// state table //////////////////////// // State table: // nex(state, 0) = next state if bit y is 0, 0 <= state < 256 // nex(state, 1) = next state if bit y is 1 // nex(state, 2) = number of zeros in bit history represented by state // nex(state, 3) = number of ones represented // // States represent a bit history within some context. // State 0 is the starting state (no bits seen). // States 1-30 represent all possible sequences of 1-4 bits. // States 31-252 represent a pair of counts, (n0,n1), the number // of 0 and 1 bits respectively. If n0+n1 < 16 then there are // two states for each pair, depending on if a 0 or 1 was the last // bit seen. // If n0 and n1 are too large, then there is no state to represent this // pair, so another state with about the same ratio of n0/n1 is substituted. // Also, when a bit is observed and the count of the opposite bit is large, // then part of this count is discarded to favor newer data over old. #if 1 // change to #if 0 to generate this table at run time (4% slower) static const U8 State_table[256][4]={ { 1, 2, 0, 0},{ 3, 5, 1, 0},{ 4, 6, 0, 1},{ 7, 10, 2, 0}, // 0-3 { 8, 12, 1, 1},{ 9, 13, 1, 1},{ 11, 14, 0, 2},{ 15, 19, 3, 0}, // 4-7 { 16, 23, 2, 1},{ 17, 24, 2, 1},{ 18, 25, 2, 1},{ 20, 27, 1, 2}, // 8-11 { 21, 28, 1, 2},{ 22, 29, 1, 2},{ 26, 30, 0, 3},{ 31, 33, 4, 0}, // 12-15 { 32, 35, 3, 1},{ 32, 35, 3, 1},{ 32, 35, 3, 1},{ 32, 35, 3, 1}, // 16-19 { 34, 37, 2, 2},{ 34, 37, 2, 2},{ 34, 37, 2, 2},{ 34, 37, 2, 2}, // 20-23 { 34, 37, 2, 2},{ 34, 37, 2, 2},{ 36, 39, 1, 3},{ 36, 39, 1, 3}, // 24-27 { 36, 39, 1, 3},{ 36, 39, 1, 3},{ 38, 40, 0, 4},{ 41, 43, 5, 0}, // 28-31 { 42, 45, 4, 1},{ 42, 45, 4, 1},{ 44, 47, 3, 2},{ 44, 47, 3, 2}, // 32-35 { 46, 49, 2, 3},{ 46, 49, 2, 3},{ 48, 51, 1, 4},{ 48, 51, 1, 4}, // 36-39 { 50, 52, 0, 5},{ 53, 43, 6, 0},{ 54, 57, 5, 1},{ 54, 57, 5, 1}, // 40-43 { 56, 59, 4, 2},{ 56, 59, 4, 2},{ 58, 61, 3, 3},{ 58, 61, 3, 3}, // 44-47 { 60, 63, 2, 4},{ 60, 63, 2, 4},{ 62, 65, 1, 5},{ 62, 65, 1, 5}, // 48-51 { 50, 66, 0, 6},{ 67, 55, 7, 0},{ 68, 57, 6, 1},{ 68, 57, 6, 1}, // 52-55 { 70, 73, 5, 2},{ 70, 73, 5, 2},{ 72, 75, 4, 3},{ 72, 75, 4, 3}, // 56-59 { 74, 77, 3, 4},{ 74, 77, 3, 4},{ 76, 79, 2, 5},{ 76, 79, 2, 5}, // 60-63 { 62, 81, 1, 6},{ 62, 81, 1, 6},{ 64, 82, 0, 7},{ 83, 69, 8, 0}, // 64-67 { 84, 71, 7, 1},{ 84, 71, 7, 1},{ 86, 73, 6, 2},{ 86, 73, 6, 2}, // 68-71 { 44, 59, 5, 3},{ 44, 59, 5, 3},{ 58, 61, 4, 4},{ 58, 61, 4, 4}, // 72-75 { 60, 49, 3, 5},{ 60, 49, 3, 5},{ 76, 89, 2, 6},{ 76, 89, 2, 6}, // 76-79 { 78, 91, 1, 7},{ 78, 91, 1, 7},{ 80, 92, 0, 8},{ 93, 69, 9, 0}, // 80-83 { 94, 87, 8, 1},{ 94, 87, 8, 1},{ 96, 45, 7, 2},{ 96, 45, 7, 2}, // 84-87 { 48, 99, 2, 7},{ 48, 99, 2, 7},{ 88,101, 1, 8},{ 88,101, 1, 8}, // 88-91 { 80,102, 0, 9},{103, 69,10, 0},{104, 87, 9, 1},{104, 87, 9, 1}, // 92-95 {106, 57, 8, 2},{106, 57, 8, 2},{ 62,109, 2, 8},{ 62,109, 2, 8}, // 96-99 { 88,111, 1, 9},{ 88,111, 1, 9},{ 80,112, 0,10},{113, 85,11, 0}, // 100-103 {114, 87,10, 1},{114, 87,10, 1},{116, 57, 9, 2},{116, 57, 9, 2}, // 104-107 { 62,119, 2, 9},{ 62,119, 2, 9},{ 88,121, 1,10},{ 88,121, 1,10}, // 108-111 { 90,122, 0,11},{123, 85,12, 0},{124, 97,11, 1},{124, 97,11, 1}, // 112-115 {126, 57,10, 2},{126, 57,10, 2},{ 62,129, 2,10},{ 62,129, 2,10}, // 116-119 { 98,131, 1,11},{ 98,131, 1,11},{ 90,132, 0,12},{133, 85,13, 0}, // 120-123 {134, 97,12, 1},{134, 97,12, 1},{136, 57,11, 2},{136, 57,11, 2}, // 124-127 { 62,139, 2,11},{ 62,139, 2,11},{ 98,141, 1,12},{ 98,141, 1,12}, // 128-131 { 90,142, 0,13},{143, 95,14, 0},{144, 97,13, 1},{144, 97,13, 1}, // 132-135 { 68, 57,12, 2},{ 68, 57,12, 2},{ 62, 81, 2,12},{ 62, 81, 2,12}, // 136-139 { 98,147, 1,13},{ 98,147, 1,13},{100,148, 0,14},{149, 95,15, 0}, // 140-143 {150,107,14, 1},{150,107,14, 1},{108,151, 1,14},{108,151, 1,14}, // 144-147 {100,152, 0,15},{153, 95,16, 0},{154,107,15, 1},{108,155, 1,15}, // 148-151 {100,156, 0,16},{157, 95,17, 0},{158,107,16, 1},{108,159, 1,16}, // 152-155 {100,160, 0,17},{161,105,18, 0},{162,107,17, 1},{108,163, 1,17}, // 156-159 {110,164, 0,18},{165,105,19, 0},{166,117,18, 1},{118,167, 1,18}, // 160-163 {110,168, 0,19},{169,105,20, 0},{170,117,19, 1},{118,171, 1,19}, // 164-167 {110,172, 0,20},{173,105,21, 0},{174,117,20, 1},{118,175, 1,20}, // 168-171 {110,176, 0,21},{177,105,22, 0},{178,117,21, 1},{118,179, 1,21}, // 172-175 {110,180, 0,22},{181,115,23, 0},{182,117,22, 1},{118,183, 1,22}, // 176-179 {120,184, 0,23},{185,115,24, 0},{186,127,23, 1},{128,187, 1,23}, // 180-183 {120,188, 0,24},{189,115,25, 0},{190,127,24, 1},{128,191, 1,24}, // 184-187 {120,192, 0,25},{193,115,26, 0},{194,127,25, 1},{128,195, 1,25}, // 188-191 {120,196, 0,26},{197,115,27, 0},{198,127,26, 1},{128,199, 1,26}, // 192-195 {120,200, 0,27},{201,115,28, 0},{202,127,27, 1},{128,203, 1,27}, // 196-199 {120,204, 0,28},{205,115,29, 0},{206,127,28, 1},{128,207, 1,28}, // 200-203 {120,208, 0,29},{209,125,30, 0},{210,127,29, 1},{128,211, 1,29}, // 204-207 {130,212, 0,30},{213,125,31, 0},{214,137,30, 1},{138,215, 1,30}, // 208-211 {130,216, 0,31},{217,125,32, 0},{218,137,31, 1},{138,219, 1,31}, // 212-215 {130,220, 0,32},{221,125,33, 0},{222,137,32, 1},{138,223, 1,32}, // 216-219 {130,224, 0,33},{225,125,34, 0},{226,137,33, 1},{138,227, 1,33}, // 220-223 {130,228, 0,34},{229,125,35, 0},{230,137,34, 1},{138,231, 1,34}, // 224-227 {130,232, 0,35},{233,125,36, 0},{234,137,35, 1},{138,235, 1,35}, // 228-231 {130,236, 0,36},{237,125,37, 0},{238,137,36, 1},{138,239, 1,36}, // 232-235 {130,240, 0,37},{241,125,38, 0},{242,137,37, 1},{138,243, 1,37}, // 236-239 {130,244, 0,38},{245,135,39, 0},{246,137,38, 1},{138,247, 1,38}, // 240-243 {140,248, 0,39},{249,135,40, 0},{250, 69,39, 1},{ 80,251, 1,39}, // 244-247 {140,252, 0,40},{249,135,41, 0},{250, 69,40, 1},{ 80,251, 1,40}, // 248-251 {140,252, 0,41}}; // 252, 253-255 are reserved #define nex(state,sel) State_table[state][sel] // The code used to generate the above table at run time (4% slower). // To print the table, uncomment the 4 lines of print statements below. // In this code x,y = n0,n1 is the number of 0,1 bits represented by a state. #else class StateTable { Array ns; // state*4 -> next state if 0, if 1, n0, n1 enum {B=5, N=64}; // sizes of b, t static const int b[B]; // x -> max y, y -> max x static U8 t[N][N][2]; // x,y -> state number, number of states int num_states(int x, int y); // compute t[x][y][1] void discount(int& x); // set new value of x after 1 or y after 0 void next_state(int& x, int& y, int b); // new (x,y) after bit b public: int operator()(int state, int sel) {return ns[state*4+sel];} StateTable(); } nex; const int StateTable::b[B]={42,41,13,6,5}; // x -> max y, y -> max x U8 StateTable::t[N][N][2]; int StateTable::num_states(int x, int y) { if (x=N || y>=N || y>=B || x>=b[y]) return 0; // States 0-30 are a history of the last 0-4 bits if (x+y<=4) { // x+y choose x = (x+y)!/x!y! int r=1; for (int i=x+1; i<=x+y; ++i) r*=i; for (int i=2; i<=y; ++i) r/=i; return r; } // States 31-255 represent a 0,1 count and possibly the last bit // if the state is reachable by either a 0 or 1. else return 1+(y>0 && x+y<16); } // New value of count x if the opposite bit is observed void StateTable::discount(int& x) { if (x>2) x=ilog(x)/6-1; } // compute next x,y (0 to N) given input b (0 or 1) void StateTable::next_state(int& x, int& y, int b) { if (x next if 0, next if 1, x, y StateTable::StateTable(): ns(1024) { // Assign states int state=0; for (int i=0; i<256; ++i) { for (int y=0; y<=i; ++y) { int x=i-y; int n=num_states(x, y); if (n) { t[x][y][0]=state; t[x][y][1]=n; state+=n; } } } // Print/generate next state table state=0; for (int i=0; i0) ns1+=t[x-1][y+1][1]; ns[state*4]=ns0; ns[state*4+1]=ns1; ns[state*4+2]=x; ns[state*4+3]=y; } else if (t[x][y][1]) { next_state(x0, y0, 0); next_state(x1, y1, 1); ns[state*4]=ns0=t[x0][y0][0]; ns[state*4+1]=ns1=t[x1][y1][0]+(t[x1][y1][1]>1); ns[state*4+2]=x; ns[state*4+3]=y; } // uncomment to print table above // printf("{%3d,%3d,%2d,%2d},", ns[state*4], ns[state*4+1], // ns[state*4+2], ns[state*4+3]); // if (state%4==3) printf(" // %d-%d\n ", state-3, state); assert(state>=0 && state<256); assert(t[x][y][1]>0); assert(t[x][y][0]<=state); assert(t[x][y][0]+t[x][y][1]>state); assert(t[x][y][1]<=6); assert(t[x0][y0][1]>0); assert(t[x1][y1][1]>0); assert(ns0-t[x0][y0][0]=0); assert(ns1-t[x1][y1][0]=0); ++state; } } } // printf("%d states\n", state); exit(0); // uncomment to print table above } #endif ///////////////////////////// Squash ////////////////////////////// // return p = 1/(1 + exp(-d)), d scaled by 8 bits, p scaled by 12 bits int squash(int d) { static const int t[33]={ 1,2,3,6,10,16,27,45,73,120,194,310,488,747,1101, 1546,2047,2549,2994,3348,3607,3785,3901,3975,4022, 4050,4068,4079,4085,4089,4092,4093,4094}; if (d>2047) return 4095; if (d<-2047) return 0; int w=d&127; d=(d>>7)+16; return (t[d]*(128-w)+t[(d+1)]*w+64) >> 7; } //////////////////////////// Stretch /////////////////////////////// // Inverse of squash. d = ln(p/(1-p)), d scaled by 8 bits, p by 12 bits. // d has range -2047 to 2047 representing -8 to 8. p has range 0 to 4095. class Stretch { Array t; public: Stretch(); int operator()(int p) const { assert(p>=0 && p<4096); return t[p]; } } stretch; Stretch::Stretch(): t(4096) { int pi=0; for (int x=-2047; x<=2047; ++x) { // invert squash() int i=squash(x); for (int j=pi; j<=i; ++j) t[j]=x; pi=i+1; } t[4095]=2047; } //////////////////////////// Mixer ///////////////////////////// // Mixer m(N, M, S=1, w=0) combines models using M neural networks with // N inputs each, of which up to S may be selected. If S > 1 then // the outputs of these neural networks are combined using another // neural network (with parameters S, 1, 1). If S = 1 then the // output is direct. The weights are initially w (+-32K). // It is used as follows: // m.update() trains the network where the expected output is the // last bit (in the global variable y). // m.add(stretch(p)) inputs prediction from one of N models. The // prediction should be positive to predict a 1 bit, negative for 0, // nominally +-256 to +-2K. The maximum allowed value is +-32K but // using such large values may cause overflow if N is large. // m.set(cxt, range) selects cxt as one of 'range' neural networks to // use. 0 <= cxt < range. Should be called up to S times such // that the total of the ranges is <= M. // m.p() returns the output prediction that the next bit is 1 as a // 12 bit number (0 to 4095). // dot_product returns dot product t*w of n elements. n is rounded // up to a multiple of 8. Result is scaled down by 8 bits. #ifdef NOASM // no assembly language int dot_product(short *t, short *w, int n) { int sum=0; n=(n+7)&-8; for (int i=0; i> 8; return sum; } #else // The NASM version uses MMX and is about 8 times faster. extern "C" int dot_product(short *t, short *w, int n); // in NASM #endif // Train neural network weights w[n] given inputs t[n] and err. // w[i] += t[i]*err, i=0..n-1. t, w, err are signed 16 bits (+- 32K). // err is scaled 16 bits (representing +- 1/2). w[i] is clamped to +- 32K // and rounded. n is rounded up to a multiple of 8. #ifdef NOASM void train(short *t, short *w, int n, int err) { n=(n+7)&-8; for (int i=0; i>16)+1>>1); if (wt<-32768) wt=-32768; if (wt>32767) wt=32767; w[i]=wt; } } #else extern "C" void train(short *t, short *w, int n, int err); // in NASM #endif class Mixer { const int N, M, S; // max inputs, max contexts, max context sets Array tx; // N inputs from add() Array wx; // N*M weights Array cxt; // S contexts int ncxt; // number of contexts (0 to S) int base; // offset of next context int nx; // Number of inputs in tx, 0 to N Array pr; // last result (scaled 12 bits) Mixer* mp; // points to a Mixer to combine results public: Mixer(int n, int m, int s=1, int w=0); // Adjust weights to minimize coding cost of last prediction void update() { for (int i=0; i=-32768 && err<32768); train(&tx[0], &wx[cxt[i]*N], nx, err); } nx=base=ncxt=0; } // Input x (call up to N times) void add(int x) { assert(nx=0); assert(ncxt=0); assert(base+cxupdate(); for (int i=0; i>5); mp->add(stretch(pr[i])); } mp->set(0, 1); return mp->p(); } else { // S=1 context return pr[0]=squash(dot_product(&tx[0], &wx[0], nx)>>8); } } ~Mixer(); }; Mixer::~Mixer() { delete mp; } Mixer::Mixer(int n, int m, int s, int w): N((n+7)&-8), M(m), S(s), tx(N), wx(N*M), cxt(S), ncxt(0), base(0), nx(0), pr(S), mp(0) { assert(n>0 && N>0 && (N&7)==0 && M>0); for (int i=0; i1) mp=new Mixer(S, 1, 1, 0x7fff); } //////////////////////////// APM ////////////////////////////// // APM maps a probability and a context into a new probability // that bit y will next be 1. After each guess it updates // its state to improve future guesses. Methods: // // APM a(N) creates with N contexts, uses 66*N bytes memory. // a.p(pr, cx, rate=7) returned adjusted probability in context cx (0 to // N-1). rate determines the learning rate (smaller = faster, default 7). // Probabilities are scaled 12 bits (0-4095). class APM { int index; // last p, context const int N; // number of contexts Array t; // [N][33]: p, context -> p public: APM(int n); int p(int pr=2048, int cxt=0, int rate=7) { assert(pr>=0 && pr<4096 && cxt>=0 && cxt0 && rate<32); pr=stretch(pr); int g=(y<<16)+(y<> rate; t[index+1] += g-t[index+1] >> rate; const int w=pr&127; // interpolation weight (33 points) index=(pr+2048>>7)+cxt*33; return t[index]*(128-w)+t[index+1]*w >> 11; } }; // maps p, cxt -> p initially APM::APM(int n): index(0), N(n), t(n*33) { for (int i=0; i probability * 4096 class StateMap { protected: int cxt; // context Array t; // 256 states -> probability * 64K public: StateMap(); int p(int cx) { assert(cx>=0 && cx> 8; return t[cxt=cx] >> 4; } }; StateMap::StateMap(): cxt(0), t(256) { for (int i=0; i<256; ++i) { int n0=nex(i,2); int n1=nex(i,3); if (n0==0) n1*=64; if (n1==0) n0*=64; t[i] = 65536*(n1+1)/(n0+n1+2); } } //////////////////////////// hash ////////////////////////////// // Hash 2-5 ints. inline U32 hash(U32 a, U32 b, U32 c=0xffffffff, U32 d=0xffffffff, U32 e=0xffffffff) { U32 h=a*200002979u+b*30005491u+c*50004239u+d*70004807u+e*110002499u; return h^h>>9^a>>2^b>>3^c>>4^d>>5^e>>6; } ///////////////////////////// BH //////////////////////////////// // A BH maps a 32 bit hash to an array of B bytes (checksum and B-2 values) // // BH bh(N); creates N element table with B bytes each. // N must be a power of 2. The first byte of each element is // reserved for a checksum to detect collisions. The remaining // B-1 bytes are values, prioritized by the first value. This // byte is 0 to mark an unused element. // // bh[i] returns a pointer to the i'th element, such that // bh[i][0] is a checksum of i, bh[i][1] is the priority, and // bh[i][2..B-1] are other values (0-255). // The low lg(n) bits as an index into the table. // If a collision is detected, up to M nearby locations in the same // cache line are tested and the first matching checksum or // empty element is returned. // If no match or empty element is found, then the lowest priority // element is replaced. // 2 byte checksum with LRU replacement (except last 2 by priority) template class BH { enum {M=8}; // search limit Array t; // elements U32 n; // size-1 public: BH(int i): t(i*B), n(i-1) { assert(B>=2 && i>0 && (i&(i-1))==0); // size a power of 2? } U8* operator[](U32 i); }; template inline U8* BH::operator[](U32 i) { int chk=(i>>16^i)&0xffff; i=i*M&n; U8 *p; U16 *cp; int j; for (j=0; j2 && t[(i+j)*B+2]>t[(i+j-1)*B+2]) --j; } else memcpy(tmp, cp, B); memmove(&t[(i+1)*B], &t[i*B], j*B); memcpy(&t[i*B], tmp, B); return &t[i*B+1]; } /////////////////////////// ContextMap ///////////////////////// // // A ContextMap maps contexts to a bit histories and makes predictions // to a Mixer. Methods common to all classes: // // ContextMap cm(M, C); creates using about M bytes of memory (a power // of 2) for C contexts. // cm.set(cx); sets the next context to cx, called up to C times // cx is an arbitrary 32 bit value that identifies the context. // It should be called before predicting the first bit of each byte. // cm.mix(m) updates Mixer m with the next prediction. Returns 1 // if context cx is found, else 0. Then it extends all the contexts with // global bit y. It should be called for every bit: // // if (bpos==0) // for (int i=0; i= 1. Context need not be hashed. // Predict to mixer m from bit history state s, using sm to map s to // a probability. inline int mix2(Mixer& m, int s, StateMap& sm) { int p1=sm.p(s); int n0=-!nex(s,2); int n1=-!nex(s,3); int st=stretch(p1)>>2; m.add(st); p1>>=4; int p0=255-p1; m.add(p1-p0); m.add(st*(n1-n0)); m.add((p1&n0)-(p0&n1)); m.add((p1&n1)-(p0&n0)); return s>0; } // A RunContextMap maps a context into the next byte and a repeat // count up to M. Size should be a power of 2. Memory usage is 3M/4. class RunContextMap { BH<4> t; U8* cp; public: RunContextMap(int m): t(m/4) {cp=t[0]+1;} void set(U32 cx) { // update count if (cp[0]==0 || cp[1]!=buf(1)) cp[0]=1, cp[1]=buf(1); else if (cp[0]<255) ++cp[0]; cp=t[cx]+1; } int p() { // predict next bit if (cp[1]+256>>8-bpos==c0) return ((cp[1]>>7-bpos&1)*2-1)*ilog(cp[0]+1)*8; else return 0; } int mix(Mixer& m) { // return run length m.add(p()); return cp[0]!=0; } }; // Context is looked up directly. m=size is power of 2 in bytes. // Context should be < m/512. High bits are discarded. class SmallStationaryContextMap { Array t; int cxt; U16 *cp; public: SmallStationaryContextMap(int m): t(m/2), cxt(0) { assert((m/2&m/2-1)==0); // power of 2? for (int i=0; i> rate; cp=&t[cxt+c0]; m.add(stretch(*cp>>4)); } }; // Context map for large contexts. Most modeling uses this type of context // map. It includes a built in RunContextMap to predict the last byte seen // in the same context, and also bit-level contexts that map to a bit // history state. // // Bit histories are stored in a hash table. The table is organized into // 64-byte buckets alinged on cache page boundaries. Each bucket contains // a hash chain of 7 elements, plus a 2 element queue (packed into 1 byte) // of the last 2 elements accessed for LRU replacement. Each element has // a 2 byte checksum for detecting collisions, and an array of 7 bit history // states indexed by the last 0 to 2 bits of context. The buckets are indexed // by a context ending after 0, 2, or 5 bits of the current byte. Thus, each // byte modeled results in 3 main memory accesses per context, with all other // accesses to cache. // // On bits 0, 2 and 5, the context is updated and a new bucket is selected. // The most recently accessed element is tried first, by comparing the // 16 bit checksum, then the 7 elements are searched linearly. If no match // is found, then the element with the lowest priority among the 5 elements // not in the LRU queue is replaced. After a replacement, the queue is // emptied (so that consecutive misses favor a LFU replacement policy). // In all cases, the found/replaced element is put in the front of the queue. // // The priority is the state number of the first element (the one with 0 // additional bits of context). The states are sorted by increasing n0+n1 // (number of bits seen), implementing a LFU replacement policy. // // When the context ends on a byte boundary (bit 0), only 3 of the 7 bit // history states are used. The remaining 4 bytes implement a run model // as follows: where is the last byte // seen, possibly repeated. is a 7 bit count and a 1 bit // flag (represented by count * 2 + d). If d=0 then = 1..127 is the // number of repeats of and no other bytes have been seen. If d is 1 then // other byte values have been seen in this context prior to the last // copies of . // // As an optimization, the last two hash elements of each byte (representing // contexts with 2-7 bits) are not updated until a context is seen for // a second time. This is indicated by = <1,0> (2). After update, // is updated to <2,0> or <1,1> (4 or 3). class ContextMap { const int C; // max number of contexts class E { // hash element, 64 bytes U16 chk[7]; // byte context checksums U8 last; // last 2 accesses (0-6) in low, high nibble public: U8 bh[7][7]; // byte context, 3-bit context -> bit history state // bh[][0] = 1st bit, bh[][1,2] = 2nd bit, bh[][3..6] = 3rd bit // bh[][0] is also a replacement priority, 0 = empty U8* get(U16 chk); // Find element (0-6) matching checksum. // If not found, insert or replace lowest priority (not last). }; Array t; // bit histories for bits 0-1, 2-4, 5-7 // For 0-1, also contains a run count in bh[][4] and value in bh[][5] // and pending update count in bh[7] Array cp; // C pointers to current bit history Array cp0; // First element of 7 element array containing cp[i] Array cxt; // C whole byte contexts (hashes) Array runp; // C [0..3] = count, value, unused, unused StateMap *sm; // C maps of state -> p int cn; // Next context to set by set() void update(U32 cx, int c); // train model that context cx predicts c int mix1(Mixer& m, int cc, int bp, int c1, int y1); // mix() with global context passed as arguments to improve speed. public: ContextMap(int m, int c=1); // m = memory in bytes, a power of 2, C = c ~ContextMap(); void set(U32 cx, int next=-1); // set next whole byte context to cx // if next is 0 then set order does not matter int mix(Mixer& m) {return mix1(m, c0, bpos, buf(1), y);} }; // Find or create hash element matching checksum ch inline U8* ContextMap::E::get(U16 ch) { if (chk[last&15]==ch) return &bh[last&15][0]; int b=0xffff, bi=0; for (int i=0; i<7; ++i) { if (chk[i]==ch) return last=last<<4|i, &bh[i][0]; int pri=bh[i][0]; if ((last&15)!=i && last>>4!=i && pri>6), cp(c), cp0(c), cxt(c), runp(c), cn(0) { assert(m>=64 && (m&m-1)==0); // power of 2? assert(sizeof(E)==64); sm=new StateMap[C]; for (int i=0; i=0 && i>16; cxt[i]=cx*123456791+i; } // Update the model with bit y1, and predict next bit to mixer m. // Context: cc=c0, bp=bpos, c1=buf(1), y1=y. int ContextMap::mix1(Mixer& m, int cc, int bp, int c1, int y1) { // Update model with y int result=0; for (int i=0; i=&t[0].bh[0][0] && cp[i]<=&t[t.size()-1].bh[6][6]); assert((long(cp[i])&63)>=15); int ns=nex(*cp[i], y1); if (ns>=204 && rnd() << (452-ns>>3)) ns-=4; // probabilistic increment *cp[i]=ns; } // Update context pointers if (bpos>1 && runp[i][0]==0) cp[i]=0; else if (bpos==1||bpos==3||bpos==6) cp[i]=cp0[i]+1+(cc&1); else if (bpos==4||bpos==7) cp[i]=cp0[i]+3+(cc&3); else { cp0[i]=cp[i]=t[cxt[i]+cc&t.size()-1].get(cxt[i]>>16); // Update pending bit histories for bits 2-7 if (bpos==0) { if (cp0[i][3]==2) { const int c=cp0[i][4]+256; U8 *p=t[cxt[i]+(c>>6)&t.size()-1].get(cxt[i]>>16); p[0]=1+((c>>5)&1); p[1+((c>>5)&1)]=1+((c>>4)&1); p[3+((c>>4)&3)]=1+((c>>3)&1); p=t[cxt[i]+(c>>3)&t.size()-1].get(cxt[i]>>16); p[0]=1+((c>>2)&1); p[1+((c>>2)&1)]=1+((c>>1)&1); p[3+((c>>1)&3)]=1+(c&1); cp0[i][6]=0; } // Update run count of previous context if (runp[i][0]==0) // new context runp[i][0]=2, runp[i][1]=c1; else if (runp[i][1]!=c1) // different byte in context runp[i][0]=1, runp[i][1]=c1; else if (runp[i][0]<254) // same byte in context runp[i][0]+=2; else if (runp[i][0]==255) runp[i][0]=128; runp[i]=cp0[i]+3; } } // predict from last byte in context int rc=runp[i][0]; // count*2, +1 if 2 different bytes seen if (runp[i][1]+256>>8-bp==cc) { int b=(runp[i][1]>>7-bp&1)*2-1; // predicted bit + for 1, - for 0 int c=ilog(rc+1)<<2+(~rc&1); m.add(b*c); } else m.add(0); // predict from bit context result+=mix2(m, cp[i] ? *cp[i] : 0, sm[i]); } if (bp==7) cn=0; return result; } //////////////////////////// Models ////////////////////////////// // All of the models below take a Mixer as a parameter and write // predictions to it. //////////////////////////// matchModel /////////////////////////// // matchModel() finds the longest matching context and returns its length int matchModel(Mixer& m) { const int MAXLEN=65534; // longest allowed match + 1 static Array t(MEM); // hash table of pointers to contexts static int h=0; // hash of last 7 bytes static int ptr=0; // points to next byte of match if any static int len=0; // length of match, or 0 if no match static int result=0; static SmallStationaryContextMap scm1(0x20000); if (!bpos) { h=h*997*8+buf(1)+1&t.size()-1; // update context hash if (len) ++len, ++ptr; else { // find match ptr=t[h]; if (ptr && pos-ptr0 && !(result&0xfff)) printf("pos=%d len=%d ptr=%d\n", pos, len, ptr); scm1.set(pos); } // predict if (len>MAXLEN) len=MAXLEN; int sgn; if (len && buf(1)==buf[ptr-1] && c0==buf[ptr]+256>>8-bpos) { if (buf[ptr]>>7-bpos&1) sgn=1; else sgn=-1; } else sgn=len=0; m.add(sgn*4*ilog(len)); m.add(sgn*64*min(len, 32)); scm1.mix(m); return result; } //////////////////////////// picModel ////////////////////////// // Model a 1728 by 2376 2-color CCITT bitmap image, left to right scan, // MSB first (216 bytes per row, 513216 bytes total). Insert predictions // into m. void picModel(Mixer& m) { static U32 r0, r1, r2, r3; // last 4 rows, bit 8 is over current pixel static Array t(0x10200); // model: cxt -> state const int N=3; // number of contexts static int cxt[N]; // contexts static StateMap sm[N]; // update the model for (int i=0; i>(7-bpos))&1); r2+=r2+((buf(431)>>(7-bpos))&1); r3+=r3+((buf(647)>>(7-bpos))&1); cxt[0]=r0&0x7|r1>>4&0x38|r2>>3&0xc0; cxt[1]=0x100+(r0&1|r1>>4&0x3e|r2>>2&0x40|r3>>1&0x80); cxt[2]=0x200+(r0&0x3f^r1&0x3ffe^r2<<2&0x7f00^r3<<5&0xf800); // predict for (int i=0; i='A' && c<='Z') c+='a'-'A'; if (c>='a' && c<='z' || c>=128) { word0=word0*263*32+c; text0=text0*997*16+c; } else if (word0) { word5=word4*23; word4=word3*19; word3=word2*17; word2=word1*13; word1=word0*11; word0=0; } if (c==10) nl1=nl, nl=pos-1; int col=min(255, pos-nl), above=buf[nl1+col]; // text column context U32 h=word0*271+buf(1); cm.set(h); cm.set(word0); cm.set(h+word1); cm.set(word0+word1*31); cm.set(h+word1+word2*29); cm.set(text0&0xffffff); cm.set(text0&0xfffff); cm.set(h+word2); cm.set(h+word3); cm.set(h+word4); cm.set(h+word5); cm.set(buf(1)|buf(3)<<8|buf(5)<<16); cm.set(buf(2)|buf(4)<<8|buf(6)<<16); cm.set(h+word1+word3); cm.set(h+word2+word3); // Text column models cm.set(col<<16|buf(1)<<8|above); cm.set(buf(1)<<8|above); cm.set(col<<8|buf(1)); cm.set(col); } cm.mix(m); } //////////////////////////// recordModel /////////////////////// // Model 2-D data with fixed record length. Also order 1-2 models // that include the distance to the last match. void recordModel(Mixer& m) { static int cpos1[256] , cpos2[256], cpos3[256], cpos4[256]; static int wpos1[0x10000]; // buf(1..2) -> last position static int rlen=2, rlen1=3, rlen2=4; // run length and 2 candidates static int rcount1=0, rcount2=0; // candidate counts static ContextMap cm(32768, 3), cn(32768/2, 3), co(32768*2, 3), cp(MEM, 3); // Find record length if (!bpos) { int w=c4&0xffff, c=w&255, d=w>>8; #if 1 int r=pos-cpos1[c]; if (r>1 && r==cpos1[c]-cpos2[c] && r==cpos2[c]-cpos3[c] && r==cpos3[c]-cpos4[c] && (r>15 || (c==buf(r*5+1)) && c==buf(r*6+1))) { if (r==rlen1) ++rcount1; else if (r==rlen2) ++rcount2; else if (rcount1>rcount2) rlen2=r, rcount2=1; else rlen1=r, rcount1=1; } if (rcount1>15 && rlen!=rlen1) rlen=rlen1, rcount1=rcount2=0; if (rcount2>15 && rlen!=rlen2) rlen=rlen2, rcount1=rcount2=0; // Set 2 dimensional contexts assert(rlen>0); #endif cm.set(c<<8| (min(255, pos-cpos1[c])/4) ); cm.set(w<<9| llog(pos-wpos1[w])>>2); cm.set(rlen|buf(rlen)<<10|buf(rlen*2)<<18); cn.set(w|rlen<<8); cn.set(d|rlen<<16); cn.set(c|rlen<<8); co.set(buf(1)<<8|min(255, pos-cpos1[buf(1)])); co.set(buf(1)<<17|buf(2)<<9|llog(pos-wpos1[w])>>2); int col=pos%rlen; co.set(buf(1)<<8|buf(rlen)); //cp.set(w*16); //cp.set(d*32); //cp.set(c*64); cp.set(rlen|buf(rlen)<<10|col<<18); cp.set(rlen|buf(1)<<10|col<<18); cp.set(col|rlen<<12); // update last context positions cpos4[c]=cpos3[c]; cpos3[c]=cpos2[c]; cpos2[c]=cpos1[c]; cpos1[c]=pos; wpos1[w]=pos; } cm.mix(m); cn.mix(m); co.mix(m); cp.mix(m); } //////////////////////////// sparseModel /////////////////////// // Model order 1-2 contexts with gaps. void sparseModel(Mixer& m, int seenbefore, int howmany) { static ContextMap cm(MEM*2, 48); static int mask = 0; if (bpos==0) { cm.set( c4&0x00f0f0f0); cm.set((c4&0xf0f0f0f0)+1); cm.set((c4&0x00f8f8f8)+2); cm.set((c4&0xf8f8f8f8)+3); cm.set((c4&0x00e0e0e0)+4); cm.set((c4&0xe0e0e0e0)+5); cm.set((c4&0x00f0f0ff)+6); cm.set(seenbefore); cm.set(howmany); cm.set(c4&0x00ff00ff); cm.set(c4&0xff0000ff); cm.set(buf(1)|buf(5)<<8); cm.set(buf(1)|buf(6)<<8); cm.set(buf(3)|buf(6)<<8); cm.set(buf(4)|buf(8)<<8); for (int i=1; i<8; ++i) { cm.set((buf(i+1)<<8)|buf(i+2)); cm.set((buf(i+1)<<8)|buf(i+3)); cm.set(seenbefore|buf(i)<<8); } int fl = 0; if( c4&0xff != 0 ){ if( isalpha( c4&0xff ) ) fl = 1; else if( ispunct( c4&0xff ) ) fl = 2; else if( isspace( c4&0xff ) ) fl = 3; else if( c4&0xff == 0xff ) fl = 4; else if( c4&0xff < 16 ) fl = 5; else if( c4&0xff < 64 ) fl = 6; else fl = 7; } mask = (mask<<3)|fl; cm.set(mask); cm.set(mask<<8|buf(1)); cm.set(mask<<17|buf(2)<<8|buf(3)); cm.set(mask&0x1ff|((c4&0xf0f0f0f0)<<9)); } cm.mix(m); } //////////////////////////// distanceModel /////////////////////// // Model for modelling distances between symbols void distanceModel(Mixer& m) { static ContextMap cr(MEM, 3); if( bpos == 0 ){ static int pos00=0,pos20=0,posnl=0; int c=c4&0xff; if(c==0x00)pos00=pos; if(c==0x20)pos20=pos; if(c==0xff||c=='\r'||c=='\n')posnl=pos; cr.set(min(pos-pos00,255)|(c<<8)); cr.set(min(pos-pos20,255)|(c<<8)); cr.set(min(pos-posnl,255)|(c<<8)+234567); } cr.mix(m); } //////////////////////////// bmpModel ///////////////////////////////// // Model a 24-bit color uncompressed .bmp or .tif file. Return // width in pixels if an image file is detected, else 0. // 32-bit little endian number at buf(i)..buf(i-3) inline U32 i4(int i) { assert(i>3); return buf(i)+256*buf(i-1)+65536*buf(i-2)+16777216*buf(i-3); } // 16-bit inline int i2(int i) { assert(i>1); return buf(i)+256*buf(i-1); } // Square buf(i) inline int sqrbuf(int i) { assert(i>0); return buf(i)*buf(i); } int bmpModel(Mixer& m) { static int w=0; // width of image in bytes (pixels * 3) static int eoi=0; // end of image static U32 tiff=0; // offset of tif header const int SC=0x20000; static SmallStationaryContextMap scm1(SC), scm2(SC), scm3(SC), scm4(SC), scm5(SC), scm6(SC*2); static ContextMap cm(MEM*4, 8); // Detect .bmp file header (24 bit color, not compressed) if (!bpos && buf(54)=='B' && buf(53)=='M' && i4(44)==54 && i4(40)==40 && i4(24)==0) { w=(i4(36)+3&-4)*3; // image width const int height=i4(32); eoi=pos; if (w<0x30000 && height<0x10000) { eoi=pos+w*height; // image size in bytes printf("BMP %dx%d ", w/3, height); } else eoi=pos; } // Detect .tif file header (24 bit color, not compressed). // Parsing is crude, won't work with weird formats. if (!bpos) { if (c4==0x49492a00) tiff=pos; // Intel format only if (pos-tiff==4 && c4!=0x08000000) tiff=0; // 8=normal offset to directory if (tiff && pos-tiff==200) { // most of directory should be read by now int dirsize=i2(pos-tiff-4); // number of 12-byte directory entries w=0; int bpp=0, compression=0, width=0, height=0; for (int i=tiff+6; i0; i+=12) { int tag=i2(pos-i); // 256=width, 257==height, 259: 1=no compression // 277=3 samples/pixel int tagfmt=i2(pos-i-2); // 3=short, 4=long int taglen=i4(pos-i-4); // number of elements in tagval int tagval=i4(pos-i-8); // 1 long, 1-2 short, or points to array if ((tagfmt==3||tagfmt==4) && taglen==1) { if (tag==256) width=tagval; if (tag==257) height=tagval; if (tag==259) compression=tagval; // 1 = no compression if (tag==277) bpp=tagval; // should be 3 } } if (width>0 && height>0 && width*height>50 && compression==1 && (bpp==1||bpp==3)) eoi=tiff+width*height*bpp, w=width*bpp; if (eoi>pos) printf("TIFF %dx%dx%d ", width, height, bpp); else tiff=w=0; } } if (pos>eoi) return w=0; // Select nearby pixels as context if (!bpos) { assert(w>3); int color=pos%3; int mean=buf(3)+buf(w-3)+buf(w)+buf(w+3); const int var=sqrbuf(3)+sqrbuf(w-3)+sqrbuf(w)+sqrbuf(w+3)-mean*mean/4>>2; mean>>=2; const int logvar=ilog(var); int i=0; cm.set(hash(++i, buf(3)>>2, buf(w)>>2, color)); cm.set(hash(++i, buf(3)>>2, buf(1)>>2, color)); cm.set(hash(++i, buf(3)>>2, buf(2)>>2, color)); cm.set(hash(++i, buf(w)>>2, buf(1)>>2, color)); cm.set(hash(++i, buf(w)>>2, buf(2)>>2, color)); cm.set(hash(++i, buf(3)+buf(w)>>1, color)); cm.set(hash(++i, buf(3)+buf(w)>>3, buf(1)>>5, buf(2)>>5, color)); cm.set(hash(++i, mean, logvar>>5, color)); scm1.set(buf(3)+buf(w)>>1); scm2.set(buf(3)+buf(w)-buf(w+3)>>1); scm3.set(buf(3)*2-buf(6)>>1); scm4.set(buf(w)*2-buf(w*2)>>1); scm5.set(buf(3)+buf(w)-buf(w-3)>>1); scm6.set(mean>>1|logvar<<1&0x180); } // Predict next bit scm1.mix(m); scm2.mix(m); scm3.mix(m); scm4.mix(m); scm5.mix(m); scm6.mix(m); cm.mix(m); return w; } //////////////////////////// jpegModel ///////////////////////// // Model JPEG. Return 1 if a JPEG file is detected or else 0. // Only the baseline and 8 bit extended Huffman coded DCT modes are // supported. The model partially decodes the JPEG image to provide // context for the Huffman coded symbols. // Print a JPEG segment at buf[p...] for debugging void dump(const char* msg, int p) { printf("%s:", msg); int len=buf[p+2]*256+buf[p+3]; for (int i=0; i ht(8); // pointers to Huffman table headers static int htsize=0; // number of pointers in ht // Huffman decode state static U32 huffcode=0; // Current Huffman code including extra bits static int huffbits=0; // Number of valid bits in huffcode static int huffsize=0; // Number of bits without extra bits static int rs=-1; // Decoded huffcode without extra bits. It represents // 2 packed 4-bit numbers, r=run of zeros, s=number of extra bits for // first nonzero code. huffcode is complete when rs >= 0. // rs is -1 prior to decoding incomplete huffcode. static int mcupos=0; // position in MCU (0-639). The low 6 bits mark // the coefficient in zigzag scan order (0=DC, 1-63=AC). The high // bits mark the block within the MCU, used to select Huffman tables. // Decoding tables static Array huf(128); // Tc*64+Th*16+m -> min, max, val static int mcusize=0; // number of coefficients in an MCU static int linesize=0; // width of image in MCU static int hufsel[2][10]; // DC/AC, mcupos/64 -> huf decode table static Array hbuf(2048); // Tc*1024+Th*256+hufcode -> RS // Image state static Array color(10); // block -> component (0-3) static Array pred(4); // component -> last DC value static int dc=0; // DC value of the current block static int width=0; // Image width in MCU static int row=0, column=0; // in MCU (column 0 to width-1) static Buf cbuf(0x20000); // Rotating buffer of coefficients, coded as: // DC: level shifted absolute value, low 4 bits discarded, i.e. // [-1023...1024] -> [0...255]. // AC: as an RS code: a run of R (0-15) zeros followed by an S (0-15) // bit number, or 00 for end of block (in zigzag order). // However if R=0, then the format is ssss11xx where ssss is S, // xx is the first 2 extra bits, and the last 2 bits are 1 (since // this never occurs in a valid RS code). static int cpos=0; // position in cbuf static U32 huff1=0, huff2=0, huff3=0, huff4=0; // hashes of last codes static int rs1, rs2, rs3, rs4; // last 4 RS codes static int ssum=0, ssum1=0, ssum2=0, ssum3=0, ssum4=0; // sum of S in RS codes in block and last 4 values // Be sure to quit on a byte boundary if (!bpos) next_jpeg=jpeg>1; if (bpos && !jpeg) return next_jpeg; if (!bpos && app>0) --app; if (app>0) return next_jpeg; if (!bpos) { // Parse. Baseline DCT-Huffman JPEG syntax is: // SOI APPx... misc... SOF0 DHT... SOS data EOI // SOI (= FF D8) start of image. // APPx (= FF Ex) len ... where len is always a 2 byte big-endian length // including the length itself but not the 2 byte preceding code. // Application data is ignored. There may be more than one APPx. // misc codes are DQT, DNL, DRI, COM (ignored). // SOF0 (= FF C0) len 08 height width Nf [C HV Tq]... // where len, height, width (in pixels) are 2 bytes, Nf is the repeat // count (1 byte) of [C HV Tq], where C is a component identifier // (color, 0-3), HV is the horizontal and vertical dimensions // of the MCU (high, low bits, packed), and Tq is the quantization // table ID (not used). An MCU (minimum compression unit) consists // of 64*H*V DCT coefficients for each color. // DHT (= FF C4) len [TcTh L1...L16 V1,1..V1,L1 ... V16,1..V16,L16]... // defines Huffman table Th (1-4) for Tc (0=DC (first coefficient) // 1=AC (next 63 coefficients)). L1..L16 are the number of codes // of length 1-16 (in ascending order) and Vx,y are the 8-bit values. // A V code of RS means a run of R (0-15) zeros followed by S (0-15) // additional bits to specify the next nonzero value, negative if // the first additional bit is 0 (e.g. code x63 followed by the // 3 bits 1,0,1 specify 7 coefficients: 0, 0, 0, 0, 0, 0, 5. // Code 00 means end of block (remainder of 63 AC coefficients is 0). // SOS (= FF DA) len Ns [Cs TdTa]... 0 3F 00 // Start of scan. TdTa specifies DC/AC Huffman tables (0-3, packed // into one byte) for component Cs matching C in SOF0, repeated // Ns (1-4) times. // EOI (= FF D9) is end of image. // Huffman coded data is between SOI and EOI. Codes may be embedded: // RST0-RST7 (= FF D0 to FF D7) mark the start of an independently // compressed region. // DNL (= FF DC) 04 00 height // might appear at the end of the scan (ignored). // FF 00 is interpreted as FF (to distinguish from RSTx, DNL, EOI). // Detect JPEG (SOI, APPx) if (!jpeg && buf(4)==FF && buf(3)==SOI && buf(2)==FF && buf(1)>>4==0xe) { jpeg=1; app=sos=sof=htsize=data=mcusize=linesize=0; huffcode=huffbits=huffsize=mcupos=cpos=0, rs=-1; memset(&huf[0], 0, huf.size()*sizeof(HUF)); memset(&pred[0], 0, pred.size()*sizeof(int)); } // Detect end of JPEG when data contains a marker other than RSTx // or byte stuff (00). if (jpeg && data && buf(2)==FF && buf(1) && (buf(1)&0xf8)!=RST0) { jassert(buf(1)==EOI); jpeg=0; } if (!jpeg) return next_jpeg; // Detect APPx or COM field if (!data && !app && buf(4)==FF && (buf(3)>>4==0xe || buf(3)==COM)) app=buf(2)*256+buf(1)+2; // Save pointers to sof, ht, sos, data, if (buf(5)==FF && buf(4)==SOS) { int len=buf(3)*256+buf(2); if (len==6+2*buf(1) && buf(1) && buf(1)<=4) // buf(1) is Ns sos=pos-5, data=sos+len+2, jpeg=2; } if (buf(4)==FF && buf(3)==DHT && htsize<8) ht[htsize++]=pos-4; if (buf(4)==FF && buf(3)==SOF0) sof=pos-4; // Restart if (buf(2)==FF && (buf(1)&0xf8)==RST0) { huffcode=huffbits=huffsize=mcupos=0, rs=-1; memset(&pred[0], 0, pred.size()*sizeof(int)); } } { // Build Huffman tables // huf[Tc][Th][m] = min, max+1 codes of length m, pointer to byte values if (pos==data && bpos==1) { jassert(htsize>0); for (int i=0; i>4, th=buf[p]&15; if (tc>=2 || th>=4) break; jassert(tc>=0 && tc<2 && th>=0 && th<4); HUF* h=&huf[tc*64+th*16]; // [tc][th][0]; int val=p+17; // pointer to values int hval=tc*1024+th*256; // pointer to RS values in hbuf for (int j=0; j<256; ++j) // copy RS codes hbuf[hval+j]=buf[val+j]; int code=0; for (int j=0; j<16; ++j) { h[j].min=code; h[j].max=code+=buf[p+j+1]; h[j].val=hval; val+=buf[p+j+1]; hval+=buf[p+j+1]; code*=2; } p=val; jassert(hval>=0 && hval<2048); } jassert(p==end); } huffcode=huffbits=huffsize=0, rs=-1; // Build Huffman table selection table (indexed by mcupos). // Get image width. if (!sof && sos) return next_jpeg; int ns=buf[sos+4]; int nf=buf[sof+9]; jassert(ns<=4 && nf<=4); mcusize=0; // blocks per MCU int hmax=0; // MCU horizontal dimension for (int i=0; i>4>hmax) hmax=hv>>4; hv=(hv&15)*(hv>>4); // number of blocks in component C jassert(hv>=1 && hv+mcusize<=10); while (hv) { jassert(mcusize<10); hufsel[0][mcusize]=buf[sos+2*i+6]>>4&15; hufsel[1][mcusize]=buf[sos+2*i+6]&15; jassert (hufsel[0][mcusize]<4 && hufsel[1][mcusize]<4); color[mcusize]=i; --hv; ++mcusize; } } } } jassert(hmax>=1 && hmax<=10); width=buf[sof+7]*256+buf[sof+8]; // in pixels int height=buf[sof+5]*256+buf[sof+6]; printf("JPEG %dx%d ", width, height); width=(width-1)/(hmax*8)+1; // in MCU jassert(width>0); mcusize*=64; // coefficients per MCU row=column=0; } } // Decode Huffman { if (mcusize && buf(1+(!bpos))!=FF) { // skip stuffed byte jassert(huffbits<=32); huffcode+=huffcode+y; ++huffbits; if (rs<0) { jassert(huffbits>=1 && huffbits<=16); const int ac=(mcupos&63)>0; jassert(mcupos>=0 && (mcupos>>6)<10); jassert(ac==0 || ac==1); const int sel=hufsel[ac][mcupos>>6]; jassert(sel>=0 && sel<4); const int i=huffbits-1; jassert(i>=0 && i<16); const HUF *h=&huf[ac*64+sel*16]; // [ac][sel]; jassert(h[i].min<=h[i].max && h[i].val<2048 && huffbits>0); if (huffcode=h[i].min); int k=h[i].val+huffcode-h[i].min; jassert(k>=0 && k<2048); rs=hbuf[k]; huffsize=huffbits; } } if (rs>=0) { if (huffsize+(rs&15)==huffbits) { // done decoding huff4=huff3; huff3=huff2; huff2=huff1; huff1=hash(huffcode, huffbits); rs4=rs3; rs3=rs2; rs2=rs1; rs1=rs; int x=0; // decoded extra bits if (mcupos&63) { // AC if (rs==0) { // EOB mcupos=mcupos+63&-64; jassert(mcupos>=0 && mcupos<=mcusize && mcupos<=640); while (cpos&63) cbuf[cpos++]=0; } else { // rs = r zeros + s extra bits for the next nonzero value // If first extra bit is 0 then value is negative. jassert((rs&15)<=10); const int r=rs>>4; const int s=rs&15; jassert(mcupos>>6==mcupos+r>>6); mcupos+=r+1; x=huffcode&(1<>s-1)) x-=(1<=1; --i) cbuf[cpos++]=i<<4|s; cbuf[cpos++]=s<<4|huffcode<<2>>s&3|12; ssum+=s; } } else { // DC: rs = 0S, s<12 jassert(rs<12); ++mcupos; x=huffcode&(1<>rs-1)) x-=(1<=0 && mcupos>>6<10); const int comp=color[mcupos>>6]; jassert(comp>=0 && comp<4); dc=pred[comp]+=x; jassert((cpos&63)==0); cbuf[cpos++]=dc+1023>>3; ssum4=ssum3; ssum3=ssum2; ssum2=ssum1; ssum1=ssum; ssum=rs; } jassert(mcupos>=0 && mcupos<=mcusize); if (mcupos>=mcusize) { mcupos=0; if (++column==width) column=0, ++row; } huffcode=huffsize=huffbits=0, rs=-1; } } } } // Estimate next bit probability if (!jpeg || !data) return next_jpeg; // Context model const int N=19; // size of t, number of contexts static BH<9> t(MEM); // context hash -> bit history // As a cache optimization, the context does not include the last 1-2 // bits of huffcode if the length (huffbits) is not a multiple of 3. // The 7 mapped values are for context+{"", 0, 00, 01, 1, 10, 11}. static Array cxt(N); // context hashes static Array cp(N); // context pointers static StateMap sm[N]; static Mixer m1(32, 800, 4); static APM a1(1024), a2(0x10000); const static U8 zzu[64]={ // zigzag coef -> u,v 0,1,0,0,1,2,3,2,1,0,0,1,2,3,4,5,4,3,2,1,0,0,1,2,3,4,5,6,7,6,5,4, 3,2,1,0,1,2,3,4,5,6,7,7,6,5,4,3,2,3,4,5,6,7,7,6,5,4,5,6,7,7,6,7}; const static U8 zzv[64]={ 0,0,1,2,1,0,0,1,2,3,4,3,2,1,0,0,1,2,3,4,5,6,5,4,3,2,1,0,0,1,2,3, 4,5,6,7,7,6,5,4,3,2,1,2,3,4,5,6,7,7,6,5,4,3,4,5,6,7,7,6,5,6,7,7}; // Update model if (cp[N-1]) { for (int i=0; i>6]; const int coef=(mcupos&63)|comp<<6; const int hc=huffcode|1<2 || huffbits==0) hbcount=0; jassert(coef>=0 && coef<256); const int zu=zzu[mcupos&63], zv=zzv[mcupos&63]; if (hbcount==0) { const int mpos=mcupos>>4|!(mcupos&-64)<<7; int n=0; cxt[0]=hash(++n, hc, mcupos>>2, min(3, mcupos&63)); cxt[1]=hash(++n, hc, mpos>>4, cbuf[cpos-mcusize]); cxt[2]=hash(++n, hc, mpos>>4, cbuf[cpos-width*mcusize]); cxt[3]=hash(++n, hc, ilog(ssum3), coef); cxt[4]=hash(++n, hc, coef, column>>3); cxt[5]=hash(++n, hc, coef, column>>1); cxt[6]=hash(++n, hc, rs1, mpos); cxt[7]=hash(++n, hc, rs1, rs2); cxt[8]=hash(++n, hc, rs1, rs2, rs3); cxt[9]=hash(++n, hc, ssum>>4, mcupos); cxt[10]=hash(++n, hc, mpos, cbuf[cpos-1]); cxt[11]=hash(++n, hc, dc); cxt[12]=hash(++n, hc, rs1, coef); cxt[13]=hash(++n, hc, rs1, rs2, coef); cxt[14]=hash(++n, hc, mcupos>>3, ssum3>>3); cxt[15]=hash(++n, hc, huff1); cxt[16]=hash(++n, hc, coef, huff1); cxt[17]=hash(++n, hc, zu, comp); cxt[18]=hash(++n, hc, zv, comp); } // Predict next bit m1.add(128); assert(hbcount<=2); for (int i=0; i4))); } cm.mix(m); } //////////////////////////// indirectModel ///////////////////// // The context is a byte string history that occurs within a // 1 or 2 byte context. void indirectModel(Mixer& m) { static ContextMap cm(MEM, 6); static U32 t1[256]; static U16 t2[0x10000]; if (!bpos) { U32 d=c4&0xffff, c=d&255; U32& r1=t1[d>>8]; r1=r1<<8|c; U16& r2=t2[c4>>8&0xffff]; r2=r2<<8|c; U32 t=c|t1[c]<<8; cm.set(t&0xffff); cm.set(t&0xffffff); cm.set(t); cm.set(t&0xff00); t=d|t2[d]<<16; cm.set(t&0xffffff); cm.set(t); } cm.mix(m); } //////////////////////////// dmcModel ////////////////////////// // Model using DMC. The bitwise context is represented by a state graph, // initilaized to a bytewise order 1 model as in // http://plg.uwaterloo.ca/~ftp/dmc/dmc.c but with the following difference: // - It uses integer arithmetic. // - The threshold for cloning a state increases as memory is used up. // - Each state maintains both a 0,1 count and a bit history (as in a // context model). The 0,1 count is best for stationary data, and the // bit history for nonstationary data. The bit history is mapped to // a probability adaptively using a StateMap. The two computed probabilities // are combined. // - When memory is used up the state graph is reinitialized to a bytewise // order 1 context as in the original DMC. However, the bit histories // are not cleared. struct DMCNode { // 12 bytes unsigned int nx[2]; // next pointers U8 state; // bit history unsigned int c0:12, c1:12; // counts * 256 }; void dmcModel(Mixer& m) { static int top=0, curr=0; // allocated, current node static Array t(MEM*2); // state graph static StateMap sm; static int threshold=256; // clone next state if (top>0 && top=threshold*2 && nn-n>=threshold*3) { int r=n*4096/nn; assert(r>=0 && r<=4096); t[next].c0 -= t[top].c0 = t[next].c0*r>>12; t[next].c1 -= t[top].c1 = t[next].c1*r>>12; t[top].nx[0]=t[next].nx[0]; t[top].nx[1]=t[next].nx[1]; t[top].state=t[next].state; t[curr].nx[y]=top; ++top; if (top==MEM*2) threshold=512; if (top==MEM*3) threshold=768; } } // Initialize to a bytewise order 1 model at startup or when flushing memory if (top==t.size() && bpos==1) top=0; if (top==0) { assert(t.size()>=65536); for (int i=0; i<256; ++i) { for (int j=0; j<256; ++j) { if (i<127) { t[j*256+i].nx[0]=j*256+i*2+1; t[j*256+i].nx[1]=j*256+i*2+2; } else { t[j*256+i].nx[0]=(i-127)*256; t[j*256+i].nx[1]=(i+1)*256; } t[j*256+i].c0=128; t[j*256+i].c1=128; } } top=65536; curr=0; threshold=256; } // update count, state if (y) { if (t[curr].c1<3800) t[curr].c1+=256; } else if (t[curr].c0<3800) t[curr].c0+=256; t[curr].state=nex(t[curr].state, y); curr=t[curr].nx[y]; // predict const int pr1=sm.p(t[curr].state); const int n1=t[curr].c1; const int n0=t[curr].c0; const int pr2=(n1+5)*4096/(n0+n1+10); m.add(stretch(pr1)); m.add(stretch(pr2)); } //////////////////////////// contextModel ////////////////////// typedef enum {DEFAULT, JPEG, EXE, TEXT} Filetype; // This combines all the context models with a Mixer. int contextModel2() { static ContextMap cm(MEM*32, 9); static RunContextMap rcm7(MEM), rcm9(MEM), rcm10(MEM); static Mixer m(800, 3088, 7, 128); static U32 cxt[16]; // order 0-11 contexts static Filetype filetype=DEFAULT; static int size=0; // bytes remaining in block // static const char* typenames[4]={"", "jpeg ", "exe ", "text "}; // Parse filetype and size if (bpos==0) { --size; if (size==-1) filetype=(Filetype)buf(1); if (size==-5) { size=buf(4)<<24|buf(3)<<16|buf(2)<<8|buf(1); // if (filetype<=3) printf("(%s%d)", typenames[filetype], size); if (filetype==EXE) size+=8; } } m.update(); m.add(256); // Test for special file types int isjpeg=jpegModel(m); // 1 if JPEG is detected, else 0 int ismatch=ilog(matchModel(m)); // Length of longest matching context int isbmp=bmpModel(m); // Image width (bytes) if BMP or TIFF detected, or 0 if (isjpeg) { m.set(1, 8); m.set(c0, 256); m.set(buf(1), 256); return m.p(); } else if (isbmp>0) { static int col=0; if (++col>=24) col=0; m.set(2, 8); m.set(col, 24); m.set(buf(isbmp)+buf(3)>>4, 32); m.set(c0, 256); return m.p(); } // Normal model if (bpos==0) { for (int i=15; i>0; --i) // update order 0-11 context hashes cxt[i]=cxt[i-1]*257+(c4&255)+1; for (int i=0; i<7; ++i) cm.set(cxt[i]); rcm7.set(cxt[7]); cm.set(cxt[8]); rcm9.set(cxt[10]); rcm10.set(cxt[12]); cm.set(cxt[14]); } int order=cm.mix(m); rcm7.mix(m); rcm9.mix(m); rcm10.mix(m); if (level>=4) { sparseModel(m,ismatch,order); distanceModel(m); picModel(m); recordModel(m); wordModel(m); indirectModel(m); dmcModel(m); if (filetype==EXE) exeModel(m); } order = order-2; if(order<0) order=0; U32 c1=buf(1), c2=buf(2), c3=buf(3), c; m.set(c1+8, 264); m.set(c0, 256); m.set(order+8*(c4>>5&7)+64*(c1==c2)+128*(filetype==EXE), 256); m.set(c2, 256); m.set(c3, 256); m.set(ismatch, 256); if(bpos) { c=c0<<(8-bpos); if(bpos==1)c+=c3/2; c=(min(bpos,5))*256+c1/32+8*(c2/32)+(c&192); } else c=c3/128+(c4>>31)*2+4*(c2/64)+(c1&240); m.set(c, 1536); int pr=m.p(); return pr; } //////////////////////////// Predictor ///////////////////////// // A Predictor estimates the probability that the next bit of // uncompressed data is 1. Methods: // p() returns P(1) as a 12 bit number (0-4095). // update(y) trains the predictor with the actual bit (0 or 1). class Predictor { int pr; // next prediction public: Predictor(); int p() const {assert(pr>=0 && pr<4096); return pr;} void update(); }; Predictor::Predictor(): pr(2048) {} void Predictor::update() { static APM a(256), a1(0x10000), a2(0x10000), a3(0x10000), a4(0x10000), a5(0x10000), a6(0x10000); // Update global context: pos, bpos, c0, c4, buf c0+=c0+y; if (c0>=256) { buf[pos++]=c0; c4=(c4<<8)+c0-256; c0=1; } bpos=(bpos+1)&7; // Filter the context model with APMs int pr0=contextModel2(); pr=a.p(pr0, c0); int pr1=a1.p(pr0, c0+256*buf(1)); int pr2=a2.p(pr0, c0^hash(buf(1), buf(2))&0xffff); int pr3=a3.p(pr0, c0^hash(buf(1), buf(2), buf(3))&0xffff); pr0=pr0+pr1+pr2+pr3+2>>2; pr1=a4.p(pr, c0+256*buf(1)); pr2=a5.p(pr, c0^hash(buf(1), buf(2))&0xffff); pr3=a6.p(pr, c0^hash(buf(1), buf(2), buf(3))&0xffff); pr=pr+pr1+pr2+pr3+2>>2; pr=pr+pr0+1>>1; } //////////////////////////// Encoder //////////////////////////// // An Encoder does arithmetic encoding. Methods: // Encoder(COMPRESS, f) creates encoder for compression to archive f, which // must be open past any header for writing in binary mode. // Encoder(DECOMPRESS, f) creates encoder for decompression from archive f, // which must be open past any header for reading in binary mode. // code(i) in COMPRESS mode compresses bit i (0 or 1) to file f. // code() in DECOMPRESS mode returns the next decompressed bit from file f. // Global y is set to the last bit coded or decoded by code(). // compress(c) in COMPRESS mode compresses one byte. // decompress() in DECOMPRESS mode decompresses and returns one byte. // flush() should be called exactly once after compression is done and // before closing f. It does nothing in DECOMPRESS mode. // size() returns current length of archive // setFile(f) sets alternate source to FILE* f for decompress() in COMPRESS // mode (for testing transforms). // If level (global) is 0, then data is stored without arithmetic coding. typedef enum {COMPRESS, DECOMPRESS} Mode; class Encoder { private: Predictor predictor; const Mode mode; // Compress or decompress? FILE* archive; // Compressed data file U32 x1, x2; // Range, initially [0, 1), scaled by 2^32 U32 x; // Decompress mode: last 4 input bytes of archive FILE *alt; // decompress() source in COMPRESS mode // Compress bit y or return decompressed bit int code(int i=0) { int p=predictor.p(); assert(p>=0 && p<4096); p+=p<2048; U32 xmid=x1 + (x2-x1>>12)*p + ((x2-x1&0xfff)*p>>12); assert(xmid>=x1 && xmid>24, archive); x1<<=8; x2=(x2<<8)+255; if (mode==DECOMPRESS) x=(x<<8)+(getc(archive)&255); // EOF is OK } return y; } public: Encoder(Mode m, FILE* f); Mode getMode() const {return mode;} long size() const {return ftell(archive);} // length of archive so far void flush(); // call this when compression is finished void setFile(FILE* f) {alt=f;} // Compress one byte void compress(int c) { assert(mode==COMPRESS); if (level==0) putc(c, archive); else for (int i=7; i>=0; --i) code((c>>i)&1); } // Decompress and return one byte int decompress() { if (mode==COMPRESS) { assert(alt); return getc(alt); } else if (level==0) return getc(archive); else { int c=0; for (int i=0; i<8; ++i) c+=c+code(); return c; } } }; Encoder::Encoder(Mode m, FILE* f): mode(m), archive(f), x1(0), x2(0xffffffff), x(0), alt(0) { if (level>0 && mode==DECOMPRESS) { // x = first 4 bytes of archive for (int i=0; i<4; ++i) x=(x<<8)+(getc(archive)&255); } } void Encoder::flush() { if (mode==COMPRESS && level>0) putc(x1>>24, archive); // Flush first unequal byte of range } /////////////////////////// Filters ///////////////////////////////// // // Before compression, data is encoded in blocks with the following format: // // // // Type is 1 byte (type Filetype): DEFAULT=0, JPEG, EXE // Size is 4 bytes in big-endian format. // Encoded-data decodes to bytes. The encoded size might be // different. Encoded data is designed to be more compressible. // // void encode(FILE* in, FILE* out, int n); // // Reads n bytes of in (open in "rb" mode) and encodes one or // more blocks to temporary file out (open in "wb+" mode). // The file pointer of in is advanced n bytes. The file pointer of // out is positioned after the last byte written. // // en.setFile(FILE* out); // int decode(Encoder& en); // // Decodes and returns one byte. Input is from en.decompress(), which // reads from out if in COMPRESS mode. During compression, n calls // to decode() must exactly match n bytes of in, or else it is compressed // as type 0 without encoding. // // Filetype detect(FILE* in, int n, Filetype type); // // Reads n bytes of in, and detects when the type changes to // something else. If it does, then the file pointer is repositioned // to the start of the change and the new type is returned. If the type // does not change, then it repositions the file pointer n bytes ahead // and returns the old type. // // For each type X there are the following 2 functions: // // void encode_X(FILE* in, FILE* out, int n, ...); // // encodes n bytes from in to out. // // int decode_X(Encoder& en); // // decodes one byte from en and returns it. decode() and decode_X() // maintain state information using static variables. // Detect EXE or JPEG data Filetype detect(FILE* in, int n, Filetype type) { U32 buf1=0, buf0=0; // last 8 bytes long start=ftell(in); // For EXE detection Array abspos(256), // CALL/JMP abs. addr. low byte -> last offset relpos(256); // CALL/JMP relative addr. low byte -> last offset int e8e9count=0; // number of consecutive CALL/JMPs int e8e9pos=0; // offset of first CALL or JMP instruction int e8e9last=0; // offset of most recent CALL or JMP // For JPEG detection int soi=0, sof=0, sos=0; // position where found for (int i=0; i>24; buf0=buf0<<8|c; // Detect JPEG by code SOI APPx (FF D8 FF Ex) followed by // SOF0 (FF C0 xx xx 08) and SOS (FF DA) within a reasonable distance. // Detect end by any code other than RST0-RST7 (FF D9-D7) or // a byte stuff (FF 00). if (i>=3 && (buf0&0xfffffff0)==0xffd8ffe0) soi=i; if (soi && i-soi<0x10000 && (buf1&0xff)==0xff && (buf0&0xff0000ff)==0xc0000008) sof=i; if (soi && sof && sof>soi && i-soi<0x10000 && i-sof<0x1000 && (buf0&0xffff)==0xffda) { sos=i; if (type!=JPEG) return fseek(in, start+soi-3, SEEK_SET), JPEG; } if (type==JPEG && sos && i>sos && (buf0&0xff00)==0xff00 && (buf0&0xff)!=0 && (buf0&0xf8)!=0xd0) return DEFAULT; // Detect EXE if the low order byte (little-endian) XX is more // recently seen (and within 4K) if a relative to absolute address // conversion is done in the context CALL/JMP (E8/E9) XX xx xx 00/FF // 4 times in a row. Detect end of EXE at the last // place this happens when it does not happen for 64KB. if ((buf1&0xfe)==0xe8 && (buf0+1&0xfe)==0) { int r=buf0>>24; // relative address low 8 bits int a=(buf0>>24)+i&0xff; // absolute address low 8 bits int rdist=i-relpos[r]; int adist=i-abspos[a]; if (adist5) { e8e9last=i; ++e8e9count; if (e8e9pos==0 || e8e9pos>abspos[a]) e8e9pos=abspos[a]; } else e8e9count=0; if (type!=EXE && e8e9count>=4 && e8e9pos>5) return fseek(in, start+e8e9pos-5, SEEK_SET), EXE; abspos[a]=i; relpos[r]=i; } if (type==EXE && i-e8e9last>0x1000) return fseek(in, start+e8e9last, SEEK_SET), DEFAULT; } return type; } // Default encoding as self void encode_default(FILE* in, FILE* out, int len) { while (len--) putc(getc(in), out); } int decode_default(Encoder& en) { return en.decompress(); } // JPEG encode as self. The purpose is to shield jpegs from exe transform. void encode_jpeg(FILE* in, FILE* out, int len) { while (len--) putc(getc(in), out); } int decode_jpeg(Encoder& en) { return en.decompress(); } // EXE transform: ... // Encoded-size is 4 bytes, MSB first. // begin is the offset of the start of the input file, 4 bytes, MSB first. // Each block applies the e8e9 transform to strings falling entirely // within the block starting from the end and working backwards. // The 5 byte pattern is E8/E9 xx xx xx 00/FF (x86 CALL/JMP xxxxxxxx) // where xxxxxxxx is a relative address LSB first. The address is // converted to an absolute address by adding the offset mod 2^25 // (in range +-2^24). void encode_exe(FILE* in, FILE* out, int len, int begin) { const int BLOCK=0x10000; Array blk(BLOCK); fprintf(out, "%c%c%c%c", len>>24, len>>16, len>>8, len); // size, MSB first fprintf(out, "%c%c%c%c", begin>>24, begin>>16, begin>>8, begin); // Transform for (int offset=0; offset=4; --i) { if ((blk[i-4]==0xe8||blk[i-4]==0xe9) && (blk[i]==0||blk[i]==0xff)) { int a=(blk[i-3]|blk[i-2]<<8|blk[i-1]<<16|blk[i]<<24)+offset+begin+i+1; a<<=7; a>>=7; blk[i]=a>>24; blk[i-1]=a>>16; blk[i-2]=a>>8; blk[i-3]=a; } } fwrite(&blk[0], 1, bytesRead, out); } } int decode_exe(Encoder& en) { const int BLOCK=0x10000; // block size static int offset=0, q=0; // decode state: file offset, queue size static int size=0; // where to stop coding static int begin=0; // offset in file static U8 c[5]; // queue of last 5 bytes, c[0] at front // Read size from first 4 bytes, MSB first while (offset==size && q==0) { offset=0; size=en.decompress()<<24; size|=en.decompress()<<16; size|=en.decompress()<<8; size|=en.decompress(); begin=en.decompress()<<24; begin|=en.decompress()<<16; begin|=en.decompress()<<8; begin|=en.decompress(); } // Fill queue while (offset subtract location from x if (q==5 && (c[4]==0xe8||c[4]==0xe9) && (c[0]==0||c[0]==0xff) && ((offset-1^offset-5)&-BLOCK)==0) { // not crossing block boundary int a=(c[3]|c[2]<<8|c[1]<<16|c[0]<<24)-offset-begin; a<<=7; a>>=7; c[3]=a; c[2]=a>>8; c[1]=a>>16; c[0]=a>>24; } // return oldest byte in queue assert(q>0 && q<=5); return c[--q]; } // Split n bytes into blocks by type. For each block, output // and call encode_X to convert to type X. void encode(FILE* in, FILE* out, int n) { Filetype type=DEFAULT; long begin=ftell(in); while (n>0) { Filetype nextType=detect(in, n, type); long end=ftell(in); fseek(in, begin, SEEK_SET); int len=int(end-begin); if (len>0) { fprintf(out, "%c%c%c%c%c", type, len>>24, len>>16, len>>8, len); switch(type) { case JPEG: encode_jpeg(in, out, len); break; case EXE: encode_exe(in, out, len, begin); break; default: encode_default(in, out, len); break; } } n-=len; type=nextType; begin=end; } } // Decode ... int decode(Encoder& en) { static Filetype type=DEFAULT; static int len=0; while (len==0) { type=(Filetype)en.decompress(); len=en.decompress()<<24; len|=en.decompress()<<16; len|=en.decompress()<<8; len|=en.decompress(); if (len<0) len=1; } --len; switch (type) { case JPEG: return decode_jpeg(en); case EXE: return decode_exe(en); default: return decode_default(en); } } //////////////////// Compress, Decompress //////////////////////////// // Print progress: n is the number of bytes compressed or decompressed void printStatus(int n) { if (n>0 && !(n&0x0fff)) printf("%12d\b\b\b\b\b\b\b\b\b\b\b\b", n), fflush(stdout); } // Compress a file void compress(const char* filename, long filesize, Encoder& en) { assert(en.getMode()==COMPRESS); assert(filename && filename[0]); FILE *f=fopen(filename, "rb"); if (!f) perror(filename), quit(); long start=en.size(); printf("%s %ld -> ", filename, filesize); // Transform and test in blocks const int BLOCK=MEM*64; for (int i=0; filesize>0; i+=BLOCK) { int size=BLOCK; if (size>filesize) size=filesize; FILE* tmp=tmpfile(); if (!tmp) perror("tmpfile"), quit(); long savepos=ftell(f); encode(f, tmp, size); // Test transform rewind(tmp); en.setFile(tmp); fseek(f, savepos, SEEK_SET); long j; int c1=0, c2=0; for (j=0; j>24); en.compress(size>>16); en.compress(size>>8); en.compress(size); fseek(f, savepos, SEEK_SET); for (int j=0; j ", filename, filesize); bool found=false; // mismatch? for (int i=0; i ", filename, filesize); for (int i=0; i ", filename, filesize); for (int i=0; i=s.size()) s.resize(len*2+1); if (c!='\r') s[len++]=c; } if (len>=s.size()) s.resize(len+1); s[len]=0; if (c==EOF || c==26) return 0; else return s.c_str(); } // int expand(String& archive, String& s, const char* fname, int base) { // Given file name fname, print its length and base name (beginning // at fname+base) to archive in format "%ld\t%s\r\n" and append the // full name (including path) to String s in format "%s\n". If fname // is a directory then substitute all of its regular files and recursively // expand any subdirectories. Base initially points to the first // character after the last / in fname, but in subdirectories includes // the path from the topmost directory. Return the number of files // whose names are appended to s and archive. // Same as expand() except fname is an ordinary file int putsize(String& archive, String& s, const char* fname, int base) { int result=0; FILE *f=fopen(fname, "rb"); if (f) { fseek(f, 0, SEEK_END); long len=ftell(f); if (len>=0) { static char blk[24]; sprintf(blk, "%ld\t", len); archive+=blk; archive+=(fname+base); archive+="\r\n"; s+=fname; s+="\n"; ++result; } fclose(f); } return result; } #ifdef WINDOWS int expand(String& archive, String& s, const char* fname, int base) { int result=0; DWORD attr=GetFileAttributes(fname); if ((attr != 0xFFFFFFFF) && (attr & FILE_ATTRIBUTE_DIRECTORY)) { WIN32_FIND_DATA ffd; String fdir(fname); fdir+="/*"; HANDLE h=FindFirstFile(fdir.c_str(), &ffd); while (h!=INVALID_HANDLE_VALUE) { if (!equals(ffd.cFileName, ".") && !equals(ffd.cFileName, "..")) { String d(fname); d+="/"; d+=ffd.cFileName; result+=expand(archive, s, d.c_str(), base); } if (FindNextFile(h, &ffd)!=TRUE) break; } FindClose(h); } else // ordinary file result=putsize(archive, s, fname, base); return result; } #else #ifdef UNIX int expand(String& archive, String& s, const char* fname, int base) { int result=0; struct stat sb; if (stat(fname, &sb)<0) return 0; // If a regular file and readable, get file size if (sb.st_mode & S_IFREG && sb.st_mode & 0400) result+=putsize(archive, s, fname, base); // If a directory with read and execute permission, traverse it else if (sb.st_mode & S_IFDIR && sb.st_mode & 0400 && sb.st_mode & 0100) { DIR *dirp=opendir(fname); if (!dirp) { perror("opendir"); return result; } dirent *dp; while(errno=0, (dp=readdir(dirp))!=0) { if (!equals(dp->d_name, ".") && !equals(dp->d_name, "..")) { String d(fname); d+="/"; d+=dp->d_name; result+=expand(archive, s, d.c_str(), base); } } if (errno) perror("readdir"); closedir(dirp); } else printf("%s is not a readable file or directory\n", fname); return result; } #else // Not WINDOWS or UNIX, ignore directories int expand(String& archive, String& s, const char* fname, int base) { return putsize(archive, s, fname, base); } #endif #endif // To compress to file1.paq8l: paq8l [-n] file1 [file2...] // To decompress: paq8l file1.paq8l [output_dir] int main(int argc, char** argv) { bool pause=argc<=2; // Pause when done? try { // Get option bool doExtract=false; // -d option if (argc>1 && argv[1][0]=='-' && argv[1][1] && !argv[1][2]) { if (argv[1][1]>='0' && argv[1][1]<='9') level=argv[1][1]-'0'; else if (argv[1][1]=='d') doExtract=true; else quit("Valid options are -0 through -9 or -d\n"); --argc; ++argv; pause=false; } // Print help message if (argc<2) { printf(PROGNAME " archiver (C) 2006, Matt Mahoney et al.\n" "Free under GPL, http://www.gnu.org/licenses/gpl.txt\n\n" #ifdef WINDOWS "To compress or extract, drop a file or folder on the " PROGNAME " icon.\n" "The output will be put in the same folder as the input.\n" "\n" "Or from a command window: " #endif "To compress:\n" " " PROGNAME " -level file (compresses to file." PROGNAME ")\n" " " PROGNAME " -level archive files... (creates archive." PROGNAME ")\n" " " PROGNAME " file (level -%d, pause when done)\n" "level: -0 = store, -1 -2 -3 = faster (uses 35, 48, 59 MB)\n" "-4 -5 -6 -7 -8 = smaller (uses 133, 233, 435, 837, 1643 MB)\n" #if defined(WINDOWS) || defined (UNIX) "You may also compress directories.\n" #endif "\n" "To extract or compare:\n" " " PROGNAME " -d dir1/archive." PROGNAME " (extract to dir1)\n" " " PROGNAME " -d dir1/archive." PROGNAME " dir2 (extract to dir2)\n" " " PROGNAME " archive." PROGNAME " (extract, pause when done)\n" "\n" "To view contents: more < archive." PROGNAME "\n" "\n", DEFAULT_OPTION); quit(); } FILE* archive=0; // compressed file int files=0; // number of files to compress/decompress Array fname(1); // file names (resized to files) Array fsize(1); // file lengths (resized to files) // Compress or decompress? Get archive name Mode mode=COMPRESS; String archiveName(argv[1]); { const int prognamesize=strlen(PROGNAME); const int arg1size=strlen(argv[1]); if (arg1size>prognamesize+1 && argv[1][arg1size-prognamesize-1]=='.' && equals(PROGNAME, argv[1]+arg1size-prognamesize)) { mode=DECOMPRESS; } else if (doExtract) mode=DECOMPRESS; else { archiveName+="."; archiveName+=PROGNAME; } } // Compress: write archive header, get file names and sizes String filenames; if (mode==COMPRESS) { // Expand filenames to read later. Write their base names and sizes // to archive. String header_string; for (int i=1; i0 && name[len-1]=='/') // remove trailing / name[--len]=0; int base=len-1; while (base>=0 && name[base]!='/') --base; // find last / ++base; if (base==0 && len>=2 && name[1]==':') base=2; // chop "C:" int expanded=expand(header_string, filenames, name.c_str(), base); if (!expanded && (i>1||argc==2)) printf("%s: not found, skipping...\n", name.c_str()); files+=expanded; } // If archive doesn't exist and there is at least one file to compress // then create the archive header. if (files<1) quit("Nothing to compress\n"); // archive=fopen(archiveName.c_str(), "rb"); // if (archive) // printf("%s already exists\n", archiveName.c_str()), quit(); archive=fopen(archiveName.c_str(), "wb+"); if (!archive) perror(archiveName.c_str()), quit(); fprintf(archive, PROGNAME " -%d\r\n%s\x1A", level, header_string.c_str()); printf("Creating archive %s with %d file(s)...\n", archiveName.c_str(), files); // Fill fname[files], fsize[files] with input filenames and sizes fname.resize(files); fsize.resize(files); char *p=&filenames[0]; rewind(archive); getline(archive); for (int i=0; i=0); fname[i]=p; while (*p!='\n') ++p; assert(p-filenames.c_str()9) level=DEFAULT_OPTION; // Fill fname[files], fsize[files] with output file names and sizes while (getline(archive)) ++files; // count files printf("Extracting %d file(s) from %s -%d\n", files, archiveName.c_str(), level); long header_size=ftell(archive); filenames.resize(header_size+4); // copy of header rewind(archive); fread(&filenames[0], 1, header_size, archive); fname.resize(files); fsize.resize(files); char* p=&filenames[0]; while (*p && *p!='\r') ++p; // skip first line ++p; for (int i=0; i=0 && level<=9); buf.setsize(MEM*8); // Compress or decompress files assert(fname.size()==files); assert(fsize.size()==files); long total_size=0; // sum of file sizes for (int i=0; i %ld\n", total_size, en.size()); } // Decompress files to dir2: paq8l -d dir1/archive.paq8l dir2 // If there is no dir2, then extract to dir1 // If there is no dir1, then extract to . else { assert(argc>=2); String dir(argc>2?argv[2]:argv[1]); if (argc==2) { // chop "/archive.paq8l" int i; for (i=dir.size()-2; i>=0; --i) { if (dir[i]=='/' || dir[i]=='\\') { dir[i]=0; break; } if (i==1 && dir[i]==':') { // leave "C:" dir[i+1]=0; break; } } if (i==-1) dir="."; // "/" not found } dir=dir.c_str(); if (dir[0] && (dir.size()!=3 || dir[1]!=':')) dir+="/"; for (int i=0; i