# ***Falling Sand Simulation Concept in Python*** mostly a concept in python for falling sand simulation i guess the goal is to make a python version of the powder toy which is a falling sand sim the code is not finished yet, but i will update it as i go. ## Main Features - Particle Physics - Gravity and wind effects - Temperature dynamics - State transitions (melting, freezing, evaporation) - Particle Interactions - Collision detection - Chemical reactions (e.g., water + sand = mud) - Heat transfer between particles - Special Effects - Fire propagation sorta - Smoke generation - Liquid spreading - Optimization Features - Spatial partitioning grid - Dormant particle tracking - Batch processing - Static User Interface ### **Current Features** | **Working** | **Partial** | **Not Working/Implemented** | | ----------------- | ----------------------------- | --------------------------- | | Gravity | Gas | Zoom | | Liquid/Solid | Liquid | Pause | | Particle Data | Fire/Flame | Pressure | | Brush Sizes | Particle Basic Interactions | explosiveness | | Debugging Info | Particle Heat interactions | conductiveness | | Menus and Buttons | Ambient Heat | | | | Wind | | | | Core Physics and Interactions | | | | Core Rendering System | | #### **Controls** | Key | Action | | ------------------- | ------------------------------ | | Z | Zoom window | | ESC | Exit Program | | C | Clear Screen | | Space | Pause Simulation | | Mouse 1 {Left} | Spawn Particle with brush size | | Mouse 3 {Right} | Erase Particles at cursor | | Mouse 2 {Middle} | Spawn Particle at cursor | | Mouse Wheel Up/Down | Change Brush size |