This commit updates the documentation for several Forge modules, adding comprehensive details about their functionalities, user interfaces, and integration with other systems. Key enhancements include:
- Expanded descriptions for the Admin, Arsenal, Bank, Garage, Interaction, Locker, Medical, Organization, Service, Store, and other modules.
- Added new features such as financial operations, user interface improvements, and integration with organization systems.
- Improved clarity on usage instructions and configuration options across modules.
These changes aim to provide better guidance for users and developers interacting with the Forge client system.
This commit refactors several client-side functions to improve code consistency and readability.
- Standardizes function descriptions by removing redundant "Function: forge_client..." prefixes and "[Description]" sections, focusing on concise descriptions of the function's purpose.
- Updates variable handling in arsenal functions to use GVAR and EGVARS for default values, improving consistency and reducing code duplication.
- Removes the bank init function as it is no longer needed.
- Adds a done variable to the preinit file.
This commit introduces significant updates to the admin and bank systems, focusing on improved event handling and user interface enhancements. Key changes include:
- Refactored event handling for player data requests, paygrade updates, and message broadcasting in the admin panel.
- Implemented new event types for handling player funds and transaction history in the bank system.
- Updated JavaScript functions for better interaction with the web-based UI, including dynamic data requests and improved user feedback.
- Removed deprecated functions and streamlined code for better maintainability.
These enhancements aim to provide a more efficient and user-friendly experience for administrators and players alike.
This commit introduces a garage system to the client and updates the client's branding assets.
The garage system allows players to store and retrieve vehicles. It includes the following features:
- Event handling for garage requests, vehicle storage, and vehicle retrieval.
- Communication with a web browser control to display garage data.
- Data serialization and deserialization using JSON.
The client branding has been updated with new icons and a modified `mod.cpp` file. The changes include:
- Updated icons for the client.
- Modified `mod.cpp` to reflect the new branding, including the mod name, picture, and DLC color.
This commit introduces several improvements to the UI and functionality of various addons, including:
- **Admin Panel:** Updated header statistics layout and added payday functionality with rank-based amounts. Enhanced styling for better user experience.
- **Bank Addon:** Improved balance display with updated styling and structure for better readability.
- **Garage Addon:** Refined vehicle and maintenance statistics display with enhanced UI elements.
- **Locker Addon:** Updated storage and item statistics layout for improved clarity and usability.
- **Organization Addon:** Enhanced organization statistics display and improved transaction handling with better sorting and formatting.
- **Store Addon:** Updated payment method selection and improved overall styling for a more cohesive look.
These changes aim to provide a more intuitive and visually appealing user experience across the platform.
This commit removes the `tasks.json` file from the `.vscode` directory. Additionally, it enhances the documentation in `fnc_buyItem.sqf` and `fnc_buyVehicle.sqf` by providing clearer descriptions of item and vehicle types. The `fnc_handlePurchase.sqf` has also been updated to improve variable scoping for better code clarity.
This commit introduces several enhancements to the Forge client, including improved documentation for the Garage and Locker modules, updates to variable names for consistency, and additions to the .gitignore file.
The following changes were made:
- **Garage and Locker Modules:** Added comprehensive README.md files to the Garage and Locker modules, providing overviews, dependency information, author details, feature descriptions, event handler usage, debugging instructions, and version information.
- **Variable Name Consistency:** Updated variable names in `fnc_playerDBSave.sqf` and `fnc_firstLogin.sqf` to use the `FORGE_PayGrade` constant instead of `Paygrade` for consistency with the Forge naming conventions.
- **.gitignore:** Added `/api` to the .gitignore file to exclude the Forge API directory from version control.