This commit introduces significant changes to the admin panel, store, and arsenal systems, focusing on improved functionality, UI enhancements, and code optimization.
**Admin Panel:**
- Migrated to a web-based UI for improved user experience and maintainability.
- Implemented dynamic player listing with filtering and search capabilities.
- Added functionality for managing player paygrades, sending messages, and transferring funds.
- Integrated server-side events for handling admin actions.
**Store:**
- Added `handleDelivery` event handler.
- Streamlined product selection and purchase processes.
- Improved handling of organization funds and player balances.
- Refactored code for better readability and maintainability.
**Arsenal:**
- Enhanced initialization process with improved data validation.
- Optimized item unlocking logic.
These changes aim to provide a more robust, user-friendly, and efficient experience for both administrators and players.
This commit introduces several enhancements to the Forge client, including improved documentation for the Garage and Locker modules, updates to variable names for consistency, and additions to the .gitignore file.
The following changes were made:
- **Garage and Locker Modules:** Added comprehensive README.md files to the Garage and Locker modules, providing overviews, dependency information, author details, feature descriptions, event handler usage, debugging instructions, and version information.
- **Variable Name Consistency:** Updated variable names in `fnc_playerDBSave.sqf` and `fnc_firstLogin.sqf` to use the `FORGE_PayGrade` constant instead of `Paygrade` for consistency with the Forge naming conventions.
- **.gitignore:** Added `/api` to the .gitignore file to exclude the Forge API directory from version control.