42 lines
1.6 KiB
Plaintext
42 lines
1.6 KiB
Plaintext
#include "..\script_component.hpp"
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private _display = findDisplay IDD_GARAGEDIALOG;
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private _vehicleList = _display displayCtrl IDC_VEHICLELIST;
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lbClear _vehicleList;
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private _temp = [];
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private _locations = (missionConfigFile >> "CfgGarages" >> "locations") call BFUNC(getCfgData);
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{
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if ((getPosATLVisual player) distance (_x select 1) < 20) then {
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{
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// private _isGarageVehicle = _x getVariable ["FORGE_GarageVehicle", false];
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private _isGarageVehicle = GETVAR(_x,FORGE_GarageVehicle,false);
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if (_isGarageVehicle) then {
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private _vehData = [
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getAllHitPointsDamage _x,
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fuel _x,
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damage _x
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];
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_temp pushBackUnique [_isGarageVehicle, typeOf _x, _vehData, netId _x];
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} else {
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["This vehicle was not spawned from the garage and cannot be stored.", "warning", 3, "right"] call EFUNC(misc,notify);
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};
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} forEach (nearestObjects [(_x select 1), ["Land", "Air", "Ship"], 5]) - [player];
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};
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} forEach _locations;
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{
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_x params ["_isGarageVehicle", "_className", "_vehData", "_netID"];
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private _index = -1;
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private _displayName = getText (configFile >> "CfgVehicles" >> _className >> "displayName");
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private _picture = getText (configFile >> "CfgVehicles" >> _className >> "picture");
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_index = _vehicleList lbAdd _displayName;
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_vehicleList lbSetData [_index, str [_isGarageVehicle, _className, _vehData, _netID]];
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_vehicleList lbSetPicture [_index, _picture];
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} forEach _temp; |