client/addons/org/Readme.md
Jacob Schmidt 9936d6ddc3
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feat: Enhance module documentation and features
This commit updates the documentation for several Forge modules, adding comprehensive details about their functionalities, user interfaces, and integration with other systems. Key enhancements include:

- Expanded descriptions for the Admin, Arsenal, Bank, Garage, Interaction, Locker, Medical, Organization, Service, Store, and other modules.
- Added new features such as financial operations, user interface improvements, and integration with organization systems.
- Improved clarity on usage instructions and configuration options across modules.

These changes aim to provide better guidance for users and developers interacting with the Forge client system.
2025-05-25 16:03:03 -05:00

134 lines
3.2 KiB
Markdown

# Forge Organization Module
## Overview
The Organization module provides a comprehensive system for managing player-created organizations in the Forge client. It enables players to create, join, and manage organizations with features including member management, asset tracking, financial operations, and reputation systems.
## Dependencies
- forge_client_main
- ArmaDragonflyClient
## Authors
- J. Schmidt
- Creedcoder
- IDSolutions
## Features
### Organization Management
1. **Creation & Disbanding**
- Create new organizations with custom names
- Set initial funds and reputation
- Disband organizations (owner only)
- Automatic database persistence
2. **Member Management**
- Add and remove members
- Role-based permissions
- Member status tracking
- Join date tracking
- Leave organization option
3. **Asset Management**
- Track organization-owned assets
- Categorize assets by type
- Store custom properties
- Asset value tracking
- Asset history logging
### Financial System
1. **Fund Management**
- Add and remove funds
- Transaction history
- Balance tracking
- Financial logging
- Real-time updates
2. **Reputation System**
- Reputation tracking
- Reputation adjustments
- Reputation history
- Impact on gameplay
- Reputation logging
### Data Management
1. **Database Integration**
- Persistent storage
- Automatic synchronization
- Data validation
- Error handling
- Backup support
2. **Logging System**
- Comprehensive activity logs
- Transaction history
- Member changes
- Asset modifications
- System events
## Event Handlers
The module uses several event handlers for initialization and execution:
- `XEH_preInit.sqf`: Pre-initialization setup
- `XEH_postInit.sqf`: Post-initialization tasks
- `XEH_preStart.sqf`: Pre-start configuration
## Usage
To use the organization module:
```sqf
// Create a new organization
[getPlayerUID player, "My Organization", 5000, 100] call forge_client_org_fnc_create;
// Add a member
["76561198012345678", "John Doe"] call forge_client_org_fnc_addMember;
// Add funds
[1000] call forge_client_org_fnc_addFunds;
// Add reputation
[10] call forge_client_org_fnc_addReputation;
// Add an asset
["vehicle", "B_MRAP_01_F"] call forge_client_org_fnc_addAsset;
```
## Integration
The organization module integrates with other Forge client systems:
1. **Bank System**
- Organization accounts
- Transaction processing
- Balance management
- Financial reporting
2. **Vehicle System**
- Organization vehicles
- Vehicle registration
- Maintenance tracking
- Usage logging
3. **Property System**
- Organization properties
- Property management
- Value tracking
- Usage rights
## Debugging
Debug mode can be enabled by uncommenting the following in `script_component.hpp`:
```cpp
#define DEBUG_MODE_FULL
```
## Version Information
Version information is managed through the main Forge client system configuration.
## Technical Details
- Real-time data synchronization
- Secure data management
- Comprehensive validation
- Error handling
- User feedback
- Cross-module integration
- Event system integration
- State management
- Database persistence
- Transaction logging
- Asset tracking
- Member management