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This commit refactors several client-side functions to improve code consistency and readability. - Standardizes function descriptions by removing redundant "Function: forge_client..." prefixes and "[Description]" sections, focusing on concise descriptions of the function's purpose. - Updates variable handling in arsenal functions to use GVAR and EGVARS for default values, improving consistency and reducing code duplication. - Removes the bank init function as it is no longer needed. - Adds a done variable to the preinit file.
10 lines
348 B
Plaintext
10 lines
348 B
Plaintext
#include "script_component.hpp"
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[{
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GETVAR(player,EGVAR(player,done),false)
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}, {
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private _armory_unlocks = GETVAR(player,Armory_Unlocks,GVAR(default_armory));
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private _garage_unlocks = GETVAR(player,Garage_Unlocks,GVAR(default_garage));
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[_armory_unlocks, _garage_unlocks] call FUNC(initArsenal);
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}] call CFUNC(waitUntilAndExecute); |