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This commit significantly enhances the `README.md` file, providing comprehensive documentation for the ArmaDragonflyClient. Key changes: * **Detailed Function Categories:** Categorized functions for better organization (Core, Basic Data Operations, Hash Operations, List Operations). * **Usage Examples:** Added clear and concise usage examples for basic operations, hash operations (context and ID-specific), and list operations. * **Function Documentation Structure:** Outlined the structure for individual function documentation. * **License Information:** Updated the license information.
67 lines
2.9 KiB
Markdown
67 lines
2.9 KiB
Markdown
---
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title: ArmaDragonflyClient - Hash Set Bulk
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icon: mdi:file-text-outline
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excerpt: Set multiple fields in the current client's hash table in DragonflyClient.
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---
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# dragonfly_db_fnc_hashSetBulk
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## Description
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Sets multiple field-value pairs in the hash table associated with the current client/player in a single operation. This function automatically determines the appropriate hash ID based on the caller's identity, making it more convenient than `hashSetIdBulk` which requires manually specifying an ID. It allows efficiently storing multiple related fields at once, reducing the number of separate database calls required.
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## Syntax
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```sqf
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[_data] call dragonfly_db_fnc_hashSetBulk
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```
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## Parameters
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| Parameter | Type | Description | Default |
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|-----------|-------|---------------------------------------------------------|---------|
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| `_data` | Array | Array of alternating field names and values to store | [] |
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## Return Value
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None. The operation runs synchronously to store all the data.
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## Examples
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### Store player loadout and position:
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```sqf
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[["loadout", [getUnitLoadout player], "position", [getPosASLVisual player]]] call dragonfly_db_fnc_hashSetBulk;
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```
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### Store multiple player settings:
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```sqf
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[["difficulty", ["regular"], "respawn", [true], "tickets", [500]]] call dragonfly_db_fnc_hashSetBulk;
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```
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### Store player data from a client:
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```sqf
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[["name", [name player], "uid", [getPlayerUID player], "score", [score player]]] remoteExecCall ["dragonfly_db_fnc_hashSetBulk", 2, false];
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```
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## Notes
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- The data array must be structured as alternating field names and values: `[field1, value1, field2, value2, ...]`
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- Each field name must be a string
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- Values can be arrays, strings, numbers, or booleans
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- All field-value pairs are stored in a single database operation
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- If any of the fields already exist, their values will be overwritten
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- This function automatically determines which hash table to use based on the caller's identity
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- Use `hashSetIdBulk` when you need to specify a particular hash table by ID
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- More efficient than multiple individual `hashSet` calls when setting several fields
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- The operation is executed immediately and synchronously
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- All operations are logged for debugging purposes
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## Related Functions
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- `dragonfly_db_fnc_hashSet`: Sets a single field value in the current client's hash table
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- `dragonfly_db_fnc_hashSetIdBulk`: Sets multiple field-value pairs in a specific hash table (when you need to specify the ID)
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- `dragonfly_db_fnc_hashGetAll`: Retrieves all fields from the current client's hash table
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- `dragonfly_db_fnc_hashGet`: Retrieves a specific field value from the current client's hash table
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## Links
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[Hash Get](hashGet.md) |
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[Hash Get All](hashGetAll.md) |
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[Hash Get All ID](hashGetAllId.md) |
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[Hash Get ID](hashGetId.md) |
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[Hash Set](hashSet.md) |
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[Hash Set Bulk](hashSetBulk.md) |
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[Hash Set ID](hashSetId.md) |
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[Hash Set ID Bulk](hashSetIdBulk.md) |