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This commit significantly enhances the `README.md` file, providing comprehensive documentation for the ArmaDragonflyClient. Key changes: * **Detailed Function Categories:** Categorized functions for better organization (Core, Basic Data Operations, Hash Operations, List Operations). * **Usage Examples:** Added clear and concise usage examples for basic operations, hash operations (context and ID-specific), and list operations. * **Function Documentation Structure:** Outlined the structure for individual function documentation. * **License Information:** Updated the license information.
69 lines
2.9 KiB
Markdown
69 lines
2.9 KiB
Markdown
---
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title: ArmaDragonflyClient - Hash Set ID
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icon: mdi:file-text-outline
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excerpt: Set the specified field to the respective value in the hash stored at key from DragonflyClient.
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---
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# dragonfly_db_fnc_hashSetId
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## Description
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Sets the value of a specified field in a specific hash table identified by its key. This function allows storing various data types (arrays, strings, numbers, or booleans) in a targeted hash table, making it ideal for player-specific or entity-specific data storage. It provides a way to organize related data under a common identifier.
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## Syntax
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```sqf
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[_key, _keyField, _data] call dragonfly_db_fnc_hashSetId
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```
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## Parameters
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| Parameter | Type | Description | Default |
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|-------------|----------------------------------|--------------------------------------------|---------|
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| `_key` | String | Identifier of the hash table | "" |
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| `_keyField` | String | Name of the field in the hash to set | "" |
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| `_data` | Array, String, Number, or Boolean| The value to store in the hash field | [] |
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## Return Value
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None. The operation runs synchronously to store the data.
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## Examples
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### Store a player's loadout under their UID:
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```sqf
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[getPlayerUID player, "loadout", [getUnitLoadout player]] call dragonfly_db_fnc_hashSetId;
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```
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### Store vehicle data:
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```sqf
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["vehicle_123", "status", [true, 100, 75, "active"]] call dragonfly_db_fnc_hashSetId;
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```
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### Store player data from a client:
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```sqf
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[getPlayerUID player, "stats", [rank player, score player, name player]] remoteExecCall ["dragonfly_db_fnc_hashSetId", 2, false];
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```
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## Notes
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- Stores a single field-value pair in a specific hash table identified by `_key`
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- All three parameters (key, keyField, and data) are required and validated
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- If the hash table doesn't exist, it will be created automatically
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- If the field already exists in the hash table, its value will be overwritten
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- Supports various data types: arrays, strings, numbers, and booleans
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- Player UIDs are commonly used as keys to store player-specific data
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- Complex data structures should be serialized into arrays
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- The operation is executed immediately and synchronously
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- All operations are logged for debugging purposes
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## Related Functions
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- `dragonfly_db_fnc_hashSet`: Sets a field value in the global hash table
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- `dragonfly_db_fnc_hashGetId`: Retrieves a field value from a specific hash table
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- `dragonfly_db_fnc_hashGetAllId`: Retrieves all fields from a specific hash table
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- `dragonfly_db_fnc_hashSetIdBulk`: Sets multiple field-value pairs in multiple hash tables
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## Links
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[Hash Get](hashGet.md) |
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[Hash Get All](hashGetAll.md) |
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[Hash Get All ID](hashGetAllId.md) |
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[Hash Get ID](hashGetId.md) |
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[Hash Set](hashSet.md) |
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[Hash Set Bulk](hashSetBulk.md) |
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[Hash Set ID](hashSetId.md) |
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[Hash Set ID Bulk](hashSetIdBulk.md) |