- Implemented requestRefuel and requestRepair functions in bridge.js to handle vehicle service requests.
- Updated AppShell.js to include buttons for refueling and repairing nearby vehicles, with appropriate state management.
- Added requestRefuelSelected and requestRepairSelected actions in events.js to validate and process service requests.
- Enhanced economy README and usage guides to document new refuel and repair service functionalities.
- Introduced server-side handling for refuel requests in FEconomyStore, ensuring organization billing and fuel management.
- Expanded README.md to detail economy addon functionalities including refueling, medical services, and service charges.
- Updated XEH_PREP.hpp to include initSEconomyStore preparation.
- Modified XEH_postInit.sqf to ensure MEconomyStore initializes only if not nil.
- Adjusted XEH_preInit.sqf to initialize SEconomyStore correctly.
- Updated config.cpp to include forge_server_common as a required addon.
- Enhanced fnc_initFEconomyStore.sqf to manage fuel refueling sessions and organization charges.
- Improved fnc_initMEconomyStore.sqf to handle medical billing and fallback to organization funds.
- Created fnc_initSEconomyStore.sqf for organization-funded service charges and repairs.
- Updated org.rs and org.rs service layer to support member debt recording and organization fund charging.
- Added ECONOMY_USAGE_GUIDE.md for comprehensive documentation on economy functionalities.
- Updated MODULE_REFERENCE.md and README.md to include links to the new economy guide.
- Revised README.md for the Forge Client Example Addon to clarify its purpose as a template.
- Enhanced MODULE_REFERENCE.md to categorize guides into Server and Extension guides and Client guides.
- Created detailed usage guides for various client addons including Actor, Bank, CAD, Garage, Locker, Notifications, Organization, Phone, and Store.
- Added a Client Common Usage Guide to outline shared browser UI bridge patterns.
- Introduced a Client Main Usage Guide to define the foundational elements for client addons.
- Established authoritative state notes and usage rules across new guides to ensure clarity on server ownership and client responsibilities.
- Updated README.md files for extension, garage, locker, main, organization, phone, store, and task addons to provide clearer overviews, dependencies, main components, and usage notes.
- Improved task module documentation to clarify timer semantics and server task flows, ensuring accurate usage of time limits.
- Adjusted default values for task time limits and IED timers to enforce positive countdown requirements.
- Added new CAD addon for dispatch coordination, including its overview, dependencies, main components, and event handling.
- Rework org and store UI state modules (rename/move store/getter files, add runtime and bridge wiring)
- Update store UI components and page structure (navbar/cart split, new StoreView flow)
- Apply broad markdown/YAML/HTML/CSS/JS formatting cleanup across docs, templates, and workflows
Implemented features:
- High-performance Rust extension with Redis persistence
- Actor/player management with loadout, position, and state tracking
- Banking system with deposit, withdraw, and transfer operations
- Physical and virtual garage/locker systems for vehicle and equipment storage
- Organization management with member tracking and permissions
- Client-side UI with React-like state management
- Server-side event-driven architecture with CBA Events
- Security: Self-transfer prevention at multiple layers
- Logging system with per-module log files
- ICOM module for inter-server communication
Co-Authored-By: Warp <agent@warp.dev>