- Wire bank client and server for credit line repayment requests
- Show credit line balance and repay action in the banking view
- Extend org/bank payloads and models with credit line fields
- Thread request data through UI bridge and dispatcher events
- Add task models, repositories, services, and extension wiring
- Include submitted request fields in converted order notes
- Add shared store payload handling in server and extension code
- Remove obsolete org member and treasury service split
- Update client repositories and portal UI/store hydration
- Replace bank payment flow with a checkout mutation using explicit source context
- Return backend errors to players instead of silently falling back to local state
- Queue hot state persistence for actors, garages, lockers, orgs, and owned assets
- Route bank sync payloads through the client bridge
- Refresh account state without rebuilding the full session
- Split CAD dispatcher UI into modular source files
- Update CAD client UI and generated site assets
- Keep dispatcher and sidepanel status lists aligned with server defaults
- Refresh task, assignment, and group repository initialization
- Add dispatchView state to the CAD repository and hydrate payloads
- Toggle the dispatcher between board and map layouts in the UI bridge
- Update side panel logic to hide contract tabs in dispatch map mode
- Add a dispatcher web view and layout switching
- Route group role updates and dispatcher hydration through the UI bridge
- Refresh top bar and hide map/side panel outside operations mode
- Replace task-only refresh flow with hydrate/assignment/group events
- Add contracts, groups, and activity tabs to the client sidepanel
- Introduce server-side CAD store and request handlers
- add the imported server task addon to the current framework with task ownership, task catalog, mission-manager attack generation, org-owned reward routing, participant notifications, and reputation syncing
- restructure org persistence so core org data, assets, fleet, and members are handled through the current Redis/extension model with matching Rust repository and service updates
- wire the client CAD addon into the framework, actor device action, shared web UI bridge pattern, and task listing/acceptance flow
- add a source-driven CAD web UI layout with ui.config.mjs and extend the shared web UI builder to support custom HTML template pages for multi-surface UIs