- Revised README.md for the Forge Client Example Addon to clarify its purpose as a template. - Enhanced MODULE_REFERENCE.md to categorize guides into Server and Extension guides and Client guides. - Created detailed usage guides for various client addons including Actor, Bank, CAD, Garage, Locker, Notifications, Organization, Phone, and Store. - Added a Client Common Usage Guide to outline shared browser UI bridge patterns. - Introduced a Client Main Usage Guide to define the foundational elements for client addons. - Established authoritative state notes and usage rules across new guides to ensure clarity on server ownership and client responsibilities.
1020 B
1020 B
Forge Client Phone
Overview
The phone addon provides the in-game phone UI for contacts, SMS messages, and
email. It keeps a local PhoneClass facade for view state and sends all
authoritative operations to the server phone addon.
Dependencies
forge_client_main- server phone events from
forge_server_phone - notifications for contact/message/email feedback
Main Components
fnc_initClass.sqfinitializes the local phone facade.fnc_handleUIEvents.sqftranslates browser events into server phone RPCs.fnc_openUI.sqfopensRscPhone.ui/_sitecontains the browser phone UI source.
Supported Operations
- initialize and sync phone state
- refresh contacts
- add/remove contacts by UID, phone number, or email
- send, read, and delete SMS messages
- send, read, and delete email
- push incoming message/email updates into the browser UI
Runtime Notes
Phone data is owned by the server extension. Client state is only used to render the phone UI and provide immediate feedback.