- Updated README.md files for extension, garage, locker, main, organization, phone, store, and task addons to provide clearer overviews, dependencies, main components, and usage notes. - Improved task module documentation to clarify timer semantics and server task flows, ensuring accurate usage of time limits. - Adjusted default values for task time limits and IED timers to enforce positive countdown requirements. - Added new CAD addon for dispatch coordination, including its overview, dependencies, main components, and event handling.
1015 B
1015 B
Forge Server Garage
Overview
The garage addon is the server-side bridge for player vehicle storage and owner-scoped vehicle unlock storage.
Garage hot state is owned by the extension. SQF validates Arma-facing requests, serializes vehicle payloads, sends client syncs, and marks editor-placed garage objects.
Dependencies
forge_server_mainforge_server_commonforge_server_extensionat runtime for garage extension callsforge_client_garagefor response RPCs
Main Components
fnc_initGarage.sqfinitializes garage world objects.fnc_initGarageStore.sqfmanages player garage hot state.fnc_initVGStore.sqfmanages owner-scoped vehicle unlock state.
Supported Operations
- initialize player garage data
- save player and owner-scoped garage state
- store and retrieve player vehicles
- initialize and save owner-scoped vehicle storage
Runtime Notes
forge_server_main_fnc_saveHotState saves both GarageStore and
VGarageStore on disconnect and mission shutdown.