- add player-facing docs and synced screenshots - let CAD roster entries center the map on a member - refresh garage and economy UI bridges and docs
4.2 KiB
title, description
| title | description |
|---|---|
| SurrealDB Setup | Forge uses SurrealDB for durable storage. The Rust server extension connects to SurrealDB on startup and applies Forge schema modules automatically, so setup comes down to running a reachable database and matching the Forge config. |
Launch Requirement
Before launching an Arma server or local multiplayer test with Forge enabled:
- Start SurrealDB and confirm it is listening on the endpoint Forge will use.
- Copy
arma/server/extension/config.example.tomltoconfig.tomlbesideforge_server_x64.dll. - Make sure
config.tomlmatches the running SurrealDB endpoint, namespace, database, username, and password.
Server owners and developers must do this before starting the dedicated server or hosting a test session. Mission designers and players do not need their own SurrealDB instance unless they are running the server locally, but the server they connect to must have SurrealDB running and configured.
If SurrealDB is not running, or if config.toml points at the wrong endpoint
or credentials, persistence-backed systems such as actors, bank accounts,
garages, lockers, organizations, phone data, stores, and tasks will not be
ready for normal gameplay.
Choose the Right Path
Developer or Server Operator
Use this path if you are building Forge, running a local test server, or hosting the live Arma server.
Official SurrealDB resources:
Forge also includes helper scripts under arma/server/surrealdb:
cd arma/server/surrealdb
.\UpdateMe.bat
.\RunMe.bat
On Linux or macOS:
cd arma/server/surrealdb
./setup.sh
./run.sh
Install SurrealDB with the official method for your platform:
# Windows
iwr https://windows.surrealdb.com -useb | iex
# macOS
brew install surrealdb/tap/surreal
# Linux
curl -sSf https://install.surrealdb.com | sh
For Forge, start a persistent local database instead of the default in-memory mode:
surreal start --user root --pass root --bind 127.0.0.1:8000 rocksdb://forge.db
root/root is only the local development default. For a public or shared
server, set a real password and keep config.toml aligned.
Then copy arma/server/extension/config.example.toml to config.toml next to
forge_server_x64.dll and keep the values aligned with the database you
started:
[surreal]
endpoint = "127.0.0.1:8000"
namespace = "forge"
database = "main"
username = "root"
password = "root"
connect_timeout_ms = 5000
Before starting the game server, confirm SurrealDB is still running. After launching the Arma server:
- Let the extension connect and apply the Forge schema modules.
- Verify the connection state:
"forge_server" callExtension ["status", []];
"forge_server" callExtension ["surreal:status", []];
If you change the endpoint, namespace, database, username, or password in
SurrealDB, change the same values in Forge's config.toml.
Mission Designer or Community Manager/Leader
Use this path if you mostly need to inspect, query, or adjust data for a test or live server and you are not changing Forge source code.
Official SurrealDB resources:
Recommended approach:
- Install Surrealist Desktop. It is the better fit for Forge because the
official docs note that the web app can be limited when connecting to
localhostor non-HTTPS endpoints. - Connect Surrealist to the same database Forge uses.
- Use the values from the server's
config.toml:
Endpoint: http://127.0.0.1:8000
Namespace: forge
Database: main
Username: root
Password: root
If you need your own local sandbox instead of connecting to an existing Forge
server, install SurrealDB first and follow the developer/server-operator path
above. Surrealist Desktop can also launch a local database for you after the
surreal executable is installed and available on your PATH.