- Revised README.md for the Forge Client Example Addon to clarify its purpose as a template. - Enhanced MODULE_REFERENCE.md to categorize guides into Server and Extension guides and Client guides. - Created detailed usage guides for various client addons including Actor, Bank, CAD, Garage, Locker, Notifications, Organization, Phone, and Store. - Added a Client Common Usage Guide to outline shared browser UI bridge patterns. - Introduced a Client Main Usage Guide to define the foundational elements for client addons. - Established authoritative state notes and usage rules across new guides to ensure clarity on server ownership and client responsibilities.
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Client Main Usage Guide
The client main addon provides the shared mod identity, version metadata,
CBA settings, and macro foundation used by the Forge client addons.
Purpose
Use forge_client_main as the foundation dependency for client addons that
need Forge macros, function naming, settings, or mod-level configuration.
Feature logic should stay in the owning addon. main should remain limited to
shared client configuration and compile infrastructure.
Key Files
| File | Purpose |
|---|---|
script_mod.hpp |
Client mod identity. |
script_version.hpp |
Client mod version values. |
script_macros.hpp |
Shared client macros. |
CfgSettings.hpp |
Client CBA settings. |
config.cpp |
Addon config and mod wiring. |
Dependency Pattern
Feature addons normally depend on forge_client_main in their config.cpp.
class forge_client_example {
requiredAddons[] = {
"forge_client_main"
};
};
Usage Notes
- Put domain UI, repositories, and event handling in feature addons.
- Put reusable browser bridge behavior in
forge_client_common. - Put server-only behavior in
arma/server/addons. - Keep settings in
CfgSettings.hppwhen they apply to the client mod as a whole or to a client feature toggle.