ramdb/docs/hash/hashSet.md
Jacob Schmidt 8c0e8144e5 docs: Update documentation links and function references
This commit updates the documentation to reflect the current function names and link structure. Specifically, it addresses the following:

*   Corrected internal links within the documentation to point to the correct markdown files (e.g., `hashDelete.md` instead of `hashDelete`).
*   Updated related function references to reflect the current function names and include missing functions.
*   Removed outdated function references.
*   Added `ramdb_db_fnc_scheduler` to related functions where appropriate.
*   Updated the links section to use the correct markdown file names.
2025-03-22 16:53:30 -05:00

73 lines
2.9 KiB
Markdown

---
title: ArmaRAMDb - Hash Set
icon: mdi:file-text-outline
excerpt: Set a field value in the current client's hash table in RAMDb.
---
# ramdb_db_fnc_hashSet
## Description
Sets the value of a specified field in the hash table associated with the current client/player. This function automatically determines the appropriate hash ID based on the caller's identity, making it more convenient than `hashSetId` which requires manually specifying an ID. It allows storing various data types (arrays, strings, numbers, or booleans) in a field of the client-specific hash structure.
## Syntax
```sqf
[_keyField, _data] call ramdb_db_fnc_hashSet
```
## Parameters
| Parameter | Type | Description | Default |
|-------------|----------------------------------|-------------------------------------------|---------|
| `_keyField` | String | Name of the field in the hash to set | "" |
| `_data` | Array, String, Number, or Boolean| The value to store in the hash field | [] |
## Return Value
None. The operation runs synchronously to store the data.
## Examples
### Store a player's loadout:
```sqf
["loadout", [getUnitLoadout player]] call ramdb_db_fnc_hashSet;
```
### Store player preferences:
```sqf
["settings", [true, 30, "normal"]] call ramdb_db_fnc_hashSet;
```
### Store data from a client:
```sqf
["clientInfo", [name player, getPlayerUID player]] remoteExecCall ["ramdb_db_fnc_hashSet", 2, false];
```
## Notes
- Stores a single field-value pair in the current client's hash table
- Both the field name and data parameters are required and validated
- If the field already exists, its value will be overwritten
- Supports various data types: arrays, strings, numbers, and booleans
- This function automatically determines which hash table to use based on the caller's identity
- Use `hashSetId` when you need to specify a particular hash table by ID
- Complex data structures should be serialized into arrays
- The operation is executed immediately and synchronously
- All operations are logged for debugging purposes
## Related Functions
- `ramdb_db_fnc_hashSetId`: Sets a field value in a specific hash table (when you need to specify the ID)
- `ramdb_db_fnc_hashGet`: Retrieves a field value from the current client's hash table
- `ramdb_db_fnc_hashGetAll`: Retrieves all fields from the current client's hash table
- `ramdb_db_fnc_hashSetBulk`: Sets multiple fields in the current client's hash table
- `ramdb_db_fnc_hashDelete`: Removes the current client's hash table
## Links
[Hash Delete](hashDelete.md) |
[Hash Delete ID](hashDeleteId.md) |
[Hash Get](hashGet.md) |
[Hash Get All](hashGetAll.md) |
[Hash Get All ID](hashGetAllId.md) |
[Hash Get ID](hashGetId.md) |
[Hash Remove](hashRemove.md) |
[Hash Remove ID](hashRemoveId.md) |
[Hash Set](hashSet.md) |
[Hash Set Bulk](hashSetBulk.md) |
[Hash Set ID](hashSetId.md) |
[Hash Set ID Bulk](hashSetIdBulk.md)