server/addons/main/config.cpp
Jacob Schmidt 257a62acc0 fix: Rename companyGenerals to companyShareholders
This commit renames the `companyGenerals` variable to `companyShareholders` to better reflect its intended purpose and usage within the codebase. The change affects the following files:

-   `addons/main/config.cpp`: Renames the `companyGenerals` config entry to `companyShareholders`.
-   `addons/init/functions/fnc_handleServerState.sqf`: Updates the variable name used when saving company state.
-   `addons/db/functions/fnc_loadGameState.sqf`: Updates the variable name used when loading company state.
-   `addons/db/functions/fnc_saveGameState.sqf`: Updates the variable name used when saving company state.
-   `addons/init/functions/fnc_handleServerStateLoad.sqf`: Updates the variable name used when loading company state from the server.

This change ensures consistency and clarity in the codebase, making it easier to understand and maintain. The `companyGarageUnlocks` variable was also removed from the save/load functions as it was not being used.
2025-04-05 14:24:46 -05:00

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#include "script_component.hpp"
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"cba_main", "ace_main"};
authors[] = {"J. Schmidt", "Creedcoder"};
author = "IDSolutions";
VERSION_CONFIG;
serverSaveLoop = 0;
serverSaveLoopTime = 30;
companyShareholders[] = {"76561198027566824"};
AISkill = 0.8;
};
};
#include "CfgEditorCategories.hpp"
#include "CfgEditorSubcategories.hpp"
#include "CfgMods.hpp"
#include "CfgMPGameTypes.hpp"
#include "CfgNotifications.hpp"