forge/docs/PHONE_USAGE_GUIDE.md
2026-04-17 17:55:38 -05:00

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# Phone Usage Guide
The phone module stores contacts, messages, and emails for each UID. It is a
server-extension state module backed by SurrealDB.
## Storage Model
```json
{
"contacts": ["76561198000000000", "field_commander"],
"messages": [
{
"id": "phone-message:sender:receiver:1",
"from": "sender",
"to": "receiver",
"message": "Text body",
"timestamp": 123.45,
"read": false
}
],
"emails": [
{
"id": "phone-email:sender:receiver:2",
"from": "sender",
"to": "receiver",
"subject": "Subject",
"body": "Email body",
"timestamp": 123.45,
"read": false
}
]
}
```
Rules validated by the Rust service:
- UID arguments cannot be empty.
- Message and email bodies cannot be empty.
- Empty email subjects become `No subject`.
- Player messages and emails cannot target `field_commander`.
- `field_commander` can send messages or emails to players.
- Deleting a message or email removes it only from the requesting UID's index.
## Commands
| Command | Arguments | Returns |
| --- | --- | --- |
| `phone:init` | `uid` | Full phone payload. |
| `phone:contacts:list` | `uid` | Contact UID array. |
| `phone:contacts:add` | `uid`, `contact_uid` | `true` or `false`. |
| `phone:contacts:remove` | `uid`, `contact_uid` | `true` or `false`. |
| `phone:messages:list` | `uid` | Message array. |
| `phone:messages:thread` | `uid`, `other_uid` | Message array for both participants. |
| `phone:messages:send` | `from_uid`, `to_uid`, `message`, `timestamp` | Message JSON. |
| `phone:messages:mark_read` | `uid`, `message_id` | `true` or `false`. |
| `phone:messages:delete` | `uid`, `message_id` | `true` or `false`. |
| `phone:emails:list` | `uid` | Email array. |
| `phone:emails:send` | `from_uid`, `to_uid`, `subject`, `body`, `timestamp` | Email JSON. |
| `phone:emails:mark_read` | `uid`, `email_id` | `true` or `false`. |
| `phone:emails:delete` | `uid`, `email_id` | `true` or `false`. |
| `phone:remove` | `uid` | `OK`. |
## Initialize Phone State
`phone:init` creates phone state if needed and seeds self-contact plus
`field_commander`.
```sqf
private _result = "forge_server" callExtension ["phone:init", [getPlayerUID player]];
private _payload = _result select 0;
if (_payload find "Error:" == 0) exitWith {
systemChat format ["Phone init failed: %1", _payload];
};
private _phone = fromJSON _payload;
```
## Send a Message
```sqf
private _timestamp = str diag_tickTime;
private _result = "forge_server" callExtension ["phone:messages:send", [
getPlayerUID player,
_targetUid,
"Move to checkpoint Alpha.",
_timestamp
]];
```
## Read a Conversation
```sqf
private _result = "forge_server" callExtension ["phone:messages:thread", [
getPlayerUID player,
_otherUid
]];
private _messages = fromJSON (_result select 0);
```
## Send an Email
```sqf
private _result = "forge_server" callExtension ["phone:emails:send", [
getPlayerUID player,
_targetUid,
"Supply Request",
"Requesting resupply at grid 123456.",
str diag_tickTime
]];
```
## Mark and Delete Records
```sqf
"forge_server" callExtension ["phone:messages:mark_read", [
getPlayerUID player,
_messageId
]];
"forge_server" callExtension ["phone:emails:delete", [
getPlayerUID player,
_emailId
]];
```
## Error Handling
```sqf
private _payload = (_result select 0);
if (_payload find "Error:" == 0) then {
systemChat format ["Phone error: %1", _payload];
};
```