Update transport guide terminology for clarity
This commit is contained in:
parent
582dd39640
commit
bda6359e7c
@ -151,7 +151,7 @@ Minimum Eden setup:
|
|||||||
Transport nodes are generic paid travel points. They can represent ferries,
|
Transport nodes are generic paid travel points. They can represent ferries,
|
||||||
airports, bus stops, teleport terminals, or any other mission transport system.
|
airports, bus stops, teleport terminals, or any other mission transport system.
|
||||||
The framework owns the menu, billing, cargo scan, and movement logic. The
|
The framework owns the menu, billing, cargo scan, and movement logic. The
|
||||||
mission only needs placed objects and optional arrival markers.
|
mission only needs placed objects and arrival markers.
|
||||||
|
|
||||||

|

|
||||||
|
|
||||||
@ -171,7 +171,7 @@ transport_2
|
|||||||
transport_10
|
transport_10
|
||||||
```
|
```
|
||||||
|
|
||||||
Place optional arrival markers with matching suffixes:
|
Place arrival markers with matching suffixes:
|
||||||
|
|
||||||
```text
|
```text
|
||||||
transport_arrival
|
transport_arrival
|
||||||
|
|||||||
@ -227,7 +227,7 @@ Player workflow:
|
|||||||
1. Stand near a transport point.
|
1. Stand near a transport point.
|
||||||
2. Open the actor interaction menu.
|
2. Open the actor interaction menu.
|
||||||
3. Select Transport.
|
3. Select Transport.
|
||||||
4. Select a destination from the transport submenu, or select Close to return
|
4. Select a destination from the transport submenu, or select Back to return
|
||||||
to the default interaction menu.
|
to the default interaction menu.
|
||||||
|
|
||||||

|

|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user