Update transport guide terminology for clarity

This commit is contained in:
Jacob Schmidt 2026-05-25 14:57:39 -05:00
parent 582dd39640
commit bda6359e7c
2 changed files with 3 additions and 3 deletions

View File

@ -151,7 +151,7 @@ Minimum Eden setup:
Transport nodes are generic paid travel points. They can represent ferries,
airports, bus stops, teleport terminals, or any other mission transport system.
The framework owns the menu, billing, cargo scan, and movement logic. The
mission only needs placed objects and optional arrival markers.
mission only needs placed objects and arrival markers.
![Eden transport location one](images/eden/transport_loc_1.jpg)
@ -171,7 +171,7 @@ transport_2
transport_10
```
Place optional arrival markers with matching suffixes:
Place arrival markers with matching suffixes:
```text
transport_arrival

View File

@ -227,7 +227,7 @@ Player workflow:
1. Stand near a transport point.
2. Open the actor interaction menu.
3. Select Transport.
4. Select a destination from the transport submenu, or select Close to return
4. Select a destination from the transport submenu, or select Back to return
to the default interaction menu.
![Transport destination submenu](images/player/transport_destination_menu.jpg)