feat: Refactor database system for improved persistence and functionality
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This commit refactors the database system to improve persistence, functionality, and code clarity. The key changes include:

-   **Removed direct store access:** Removed `createStore`, `getFromStore`, and `getStore` PREP macros.
-   **Centralized store management:** Introduced a central store registry (`FORGE_STORE_REG`) managed by the database interface.
-   **Namespace-based persistence:** Stores are now persisted in mission and profile namespaces instead of a global store.
-   **Simplified load/save functions:** `loadFromMission`, `loadFromProfile`, `saveToMission`, `saveToProfile`, and `saveToTemp` functions are updated to use the new namespace-based persistence. They now accept a `keyField` parameter for retrieving specific fields within a key's data.
-   **Refactored `processDBRequest`:** Updated to handle new request types and parameters, aligning with the refactored load/save functions.
-   **Improved error handling:** Added more robust error handling and logging, including checks for empty store names and missing keys.
-   **Removed client registration:** Removed client registration and cleanup logic as it's no longer needed with the new persistence model.
-   **Updated `verifyDB`:** Simplified to directly return the store registry.
-   **Updated `initDB`:** Refactored to use a HashMap object for the store interface and added more database functions.
-   **Added .gitignore entries:** Added entries for Visual Studio and other common build artifacts.
-   **Updated `loadGameState` and `saveGameState`:** Updated to support loading and saving game state to either mission or profile namespace.
This commit is contained in:
Jacob Schmidt 2025-04-05 14:16:35 -05:00
parent 5b762b3ad0
commit 5b30efa3b0
19 changed files with 863 additions and 372 deletions

405
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@ -1,5 +1,410 @@
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@ -1,13 +1,12 @@
PREP(createStore);
PREP(getFromStore);
PREP(getStore);
PREP(initDB); PREP(initDB);
PREP(loadFromMission); PREP(loadFromMission);
PREP(loadFromProfile); PREP(loadFromProfile);
PREP(loadFromTemp);
PREP(loadGameState); PREP(loadGameState);
PREP(loadPlayerState);
PREP(processDBRequest);
PREP(saveGameState); PREP(saveGameState);
PREP(saveToMission); PREP(saveToMission);
PREP(saveToProfile); PREP(saveToProfile);
PREP(saveToStore);
PREP(saveToTemp); PREP(saveToTemp);
PREP(verifyDB); PREP(verifyDB);

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@ -5,29 +5,15 @@ PREP_RECOMPILE_START;
#include "XEH_PREP.hpp" #include "XEH_PREP.hpp"
PREP_RECOMPILE_END; PREP_RECOMPILE_END;
GVAR(playerOwners) = createHashMap; SETMVAR(FORGE_STORE_REG,createHashMap);
GVAR(tempStores) = createHashMap;
// Process database requests // Process database requests
["forge_db_request", { ["forge_db_request", {
params ["_playerUID", "_requestType", "_data", "_requestID"]; params ["_playerUID", "_type", "_name", "_key", "_keyField", "_data", "_requestID"];
TRACE_4("DB Request",_playerUID,_requestType,_data,_requestID); private _result = [_type, _name, _key, _keyField, _data] call FUNC(processDBRequest);
private _result = [_requestType, _data] call FUNC(processDBRequest); ["forge_db_response", [_playerUID, _type, _result, _requestID]] call CBA_fnc_globalEvent;
["forge_db_response", [_playerUID, _requestType, _result, _requestID]] call CBA_fnc_globalEvent;
}] call CBA_fnc_addEventHandler; }] call CBA_fnc_addEventHandler;
// Register clients for direct messaging
["forge_db_registerClient", {
params ["_playerUID", "_ownerID"];
GVAR(playerOwners) set [_playerUID, _ownerID];
}] call CBA_fnc_addEventHandler;
// Clean up on disconnect
addMissionEventHandler ["PlayerDisconnected", {
params ["_id", "_uid", "_name", "_jip", "_owner"];
GVAR(playerOwners) deleteAt _uid;
}];
ADDON = true; ADDON = true;

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@ -1,26 +0,0 @@
#include "..\script_component.hpp"
/*
* Function: forge_server_db_fnc_createStore
* Author: J. Schmidt
*
* Description:
* Creates a new collection in the database
*
* Arguments:
* 0: _name - Store name <STRING>
* 1: _schema - Store schema <ARRAY>
*
* Return Value:
* Store object or nil if failed
*/
params [["_name", "", [""]], ["_schema", [], [[]]]];
if (_name isEqualTo "") exitWith {
ERROR_MSG("Store name cannot be empty");
nil
};
private _database = call FUNC(verifyDB);
_database call ["createStore", [_name, _schema]]

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@ -1,39 +0,0 @@
#include "..\script_component.hpp"
/*
* Function: forge_server_db_fnc_getFromStore
* Author: J. Schmidt
*
* Description:
* Retrieves data from a store
*
* Arguments:
* 0: _name - Store name <STRING>
* 1: _key - Key to retrieve (Optional, get entire store if empty) <STRING>
* 2: _default - Default value if key not found <ANY>
* 3: _namespace - Namespace to use (Optional, default: missionNamespace) <NAMESPACE>
*
* Return Value:
* Retrieved data or default value
*/
params [
["_name", "", [""]],
["_key", "", [""]],
["_default", nil],
["_namespace", missionNamespace, [missionNamespace]]
];
if (_name isEqualTo "") exitWith {
ERROR_MSG_1("Invalid store name: %1",_name);
_default
};
private _stores = _namespace getVariable [QGVAR(stores), createHashMap];
private _store = _stores getOrDefault [_name, createHashMap];
if (_key isEqualTo "") then {
_store
} else {
_store getOrDefault [_key, _default]
}

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@ -1,25 +0,0 @@
#include "..\script_component.hpp"
/*
* Function: forge_server_db_fnc_getStore
* Author: J. Schmidt
*
* Description:
* Retrieves a store from the database
*
* Arguments:
* 0: _name - Store name <STRING>
*
* Return Value:
* Store object or nil if not found
*/
params [["_name", "", [""]]];
if (_name isEqualTo "") exitWith {
ERROR_MSG("Store name cannot be empty");
nil
};
private _database = GETMVAR(GVAR(store),nil);
_database call ["getStore", [_name]]

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@ -22,53 +22,68 @@ private _storeInterface = createHashMapObject [[
true true
}], }],
["save", { ["_create", {
private _stores = _self get "stores";
SETVAR(profileNamespace,FORGE_STORE_REG,_stores);
saveProfileNamespace;
true
}],
["create", {
params [["_name", "", [""]]]; params [["_name", "", [""]]];
if (_name == "") exitWith { ERROR_MSG("Store name cannot be empty"); nil }; if (_name isEqualTo "") exitWith { ERROR_MSG("Store name cannot be empty"); nil };
private _stores = _self get "stores"; private _stores = _self get "stores";
private _store = createHashMap; private _store = createHashMap;
_stores set [_name, _store]; _stores set [_name, _store];
_self call ["save"]; _store
}],
["_read", {
params [["_name", "", [""]], ["_key", "", [""]]];
if (_name isEqualTo "") exitWith { ERROR_MSG("Store name cannot be empty"); nil };
private _stores = _self get "stores";
private _store = _stores get _name;
if (isNil "_store") exitWith { ERROR_MSG_1("Store %1 not found",_name); nil };
if (_key isEqualTo "") then { _store } else { _store get _key };
}],
["_write", {
params [["_name", "", [""]], ["_data", nil, ["", [], 0, true, createHashMap]]];
if (_name isEqualTo "" || isNil "_data") exitWith { ERROR_MSG("Store name and, or data cannot be empty"); nil };
private _stores = _self get "stores";
private _store = _self call ["_read", [_name]];
if (isNil "_store") exitWith { ERROR_MSG_1("Store %1 not found",_name); nil };
_stores set [_name, _data];
SETVAR(profileNamespace,FORGE_STORE_REG,_stores);
saveMissionProfileNamespace;
_store _store
}], }],
["set", { ["_update", {
params [["_name", "", [""]]]; params [["_name", "", [""]], ["_key", "", [""]], ["_keyField", "", [""]], ["_data", nil, ["", [], 0, true, createHashMap]]];
if (_name == "") exitWith { ERROR_MSG("Store name cannot be empty"); nil }; if (_name isEqualTo "" || _key isEqualTo "" || _keyField isEqualTo "" || isNil "_data") exitWith { ERROR_MSG("Store name, key, key field and, or data cannot be empty"); nil };
private _stores = _self get "stores"; private _stores = _self get "stores";
private _store = _self call ["get", [_name]]; private _store = _self call ["_read", [_name]];
if (isNil "_store") then { if (isNil "_store") exitWith { ERROR_MSG_1("Store %1 not found",_name); nil };
_store = _self call ["create", [_name]];
}; private _keyData = _store get _key;
if (isNil "_keyData") exitWith { ERROR_MSG_2("Key %1 not found in store %2",_key,_name); nil };
_keyData set [_keyField, _data];
_store set [_key, _keyData];
_stores set [_name, _store];
_store _store
}], }],
["get", { ["_delete", {
params [["_name", "", [""]]]; params [["_name", "", [""]]];
if (_name == "") exitWith { ERROR_MSG("Store name cannot be empty"); nil }; if (_name isEqualTo "") exitWith { ERROR_MSG("Store name cannot be empty"); false };
private _stores = _self get "stores";
_stores get _name
}],
["delete", {
params [["_name", "", [""]]];
if (_name == "") exitWith { ERROR_MSG("Store name cannot be empty"); false };
private _stores = _self get "stores"; private _stores = _self get "stores";
private _store = _self call ["get", [_name]]; private _store = _self call ["get", [_name]];
@ -78,46 +93,134 @@ private _storeInterface = createHashMapObject [[
_stores deleteAt _name; _stores deleteAt _name;
true true
}], }],
["hset", { ["set", {
params [["_name", "", [""]], ["_key", "", [""]], ["_value", "", ["", [], 0, false, createHashMap]]]; params [["_key", "", [""]], ["_value", nil, [[]]]];
if (_name == "" || _key == "") exitWith { ERROR_MSG("Store name and, or key cannot be empty"); false }; if (_key isEqualTo "" || isNil "_value") exitWith { ERROR_MSG("Key and, or value cannot be empty") };
private _stores = _self get "stores"; ["set", _key, "", -1, _value] call dragonfly_db_fnc_addTask;
private _store = _self call ["get", [_name]];
if (isNil "_store") exitWith { ERROR_MSG_1("Store %1 not found", _name); false };
_store set [_key, _value];
_stores set [_name, _store];
_self call ["save"];
true
}], }],
["hget", { ["get", {
params [["_name", "", [""]], ["_key", "", [""]]]; params [["_key", "", [""]], ["_function", "", [""]], ["_call", false, [false]], ["_netId", "", [""]]];
if (_name == "" || _key == "") exitWith { ERROR_MSG("Store name and, or key cannot be empty"); _default }; if (_key isEqualTo "" || _function isEqualTo "") exitWith { ERROR_MSG("Key and, or function cannot be empty") };
private _store = _self call ["get", [_name]]; ["get", _key, "", -1, [], _function, _call, _netId] call dragonfly_db_fnc_addTask;
if (isNil "_store") exitWith { ERROR_MSG_1("Store %1 not found", _name); _default };
_store get _key
}], }],
["hdel", { ["delete", {
params [["_name", "", [""]], ["_key", "", [""]]]; params [["_key", "", [""]]];
if (_name == "" || _key == "") exitWith { ERROR_MSG("Store name and, or key cannot be empty"); false }; if (_key isEqualTo "") exitWith { ERROR_MSG("Key cannot be empty") };
private _store = _self call ["get", [_name]]; ["del", _key] call dragonfly_db_fnc_addTask;
}],
["hashGet", {
params [["_keyField", "", [""]], ["_function", "", [""]], ["_call", false, [false]], ["_netId", "", [""]]];
if (isNil "_store") exitWith { ERROR_MSG_1("Store %1 not found", _name); false }; if (_keyField isEqualTo "" || _function isEqualTo "") exitWith { ERROR_MSG("Key field and, or function cannot be empty") };
_store deleteAt _key; ["hget", "", _keyField, -1, [], _function, _call, _netId] call dragonfly_db_fnc_addTask;
true }],
["hashGetId", {
params [["_key", "", [""]], ["_keyField", "", [""]], ["_function", "", [""]], ["_call", false, [false]], ["_netId", "", [""]]];
if (_key isEqualTo "" || _keyField isEqualTo "" || _function isEqualTo "") exitWith { ERROR_MSG("Key, key field and, or function cannot be empty") };
["hgetid", _key, _keyField, -1, [], _function, _call, _netId] call dragonfly_db_fnc_addTask;
}],
["hashGetAll", {
params [["_function", "", [""]], ["_call", false, [false]], ["_netId", "", [""]]];
if (_function isEqualTo "") exitWith { ERROR_MSG("Function cannot be empty") };
["hgetall", "", "", -1, [], _function, _call, _netId] call dragonfly_db_fnc_addTask;
}],
["hashGetAllId", {
params [["_key", "", [""]], ["_function", "", [""]], ["_call", false, [false]], ["_netId", "", [""]]];
if (_key isEqualTo "" || _function isEqualTo "") exitWith { ERROR_MSG("Key and, or function cannot be empty") };
["hgetallid", _key, "", -1, [], _function, _call, _netId] call dragonfly_db_fnc_addTask;
}],
["hashSet", {
params [["_keyField", "", [""]], ["_value", nil, [[]]]];
if (_keyField isEqualTo "" || isNil "_value") exitWith { ERROR_MSG("Key field and, or value cannot be empty") };
["hset", "", _keyField, -1, _value] call dragonfly_db_fnc_addTask;
}],
["hashSetId", {
params [["_key", "", [""]], ["_keyField", "", [""]], ["_value", nil, [[]]]];
if (_key isEqualTo "" || _keyField isEqualTo "" || isNil "_value") exitWith { ERROR_MSG("Key, keyField and, or value cannot be empty") };
["hsetid", _key, _keyField, -1, _value] call dragonfly_db_fnc_addTask;
}],
["hashSetBulk", {
params [["_value", nil, [[]]]];
if (isNil "_value") exitWith { ERROR_MSG("Value cannot be empty") };
["hsetbulk", "", "", -1, _value] call dragonfly_db_fnc_addTask;
}],
["hashSetIdBulk", {
params [["_value", nil, [[]]]];
if (isNil "_value") exitWith { ERROR_MSG("Value cannot be empty") };
["hsetidbulk", "", "", -1, _value] call dragonfly_db_fnc_addTask;
}],
["hashDelete", {
params [["_keyField", "", [""]]];
if (_keyField isEqualTo "") exitWith { ERROR_MSG("Key field cannot be empty") };
["hdel", "", _keyField] call dragonfly_db_fnc_addTask;
}],
["hashDeleteId", {
params [["_key", "", [""]], ["_keyField", "", [""]]];
if (_key isEqualTo "" || _keyField isEqualTo "") exitWith { ERROR_MSG("Key and, or key field cannot be empty") };
["hdelid", _key, _keyField] call dragonfly_db_fnc_addTask;
}],
["listAdd", {
params [["_key", "", [""]], ["_value", nil, [[]]]];
if (_key isEqualTo "" || isNil "_value") exitWith { ERROR_MSG("Key and, or value cannot be empty") };
["listadd", _key, "", -1, _value] call dragonfly_db_fnc_addTask;
}],
["listGet", {
params [["_key", "", [""]], ["_index", -1, [0]], ["_function", "", [""]], ["_call", false, [false]], ["_netId", "", [""]]];
if (_key isEqualTo "" || _index isEqualTo -1 || _function isEqualTo "") exitWith { ERROR_MSG("Key, index and, or function cannot be empty or -1") };
["listidx", _key, "", _index, [], _function, _call, _netId] call dragonfly_db_fnc_addTask;
}],
["listLoad", {
params [["_key", "", [""]], ["_function", "", [""]], ["_call", false, [false]], ["_netId", "", [""]]];
if (_key isEqualTo "" || _function isEqualTo "") exitWith { ERROR_MSG("Key and, or function cannot be empty") };
["listrng", _key, "", -1, [], _function, _call, _netId] call dragonfly_db_fnc_addTask;
}],
["listRemove", {
params [["_key", "", [""]], ["_index", -1, [0]]];
if (_key isEqualTo "" || _index isEqualTo -1) exitWith { ERROR_MSG("Key and, or index cannot be empty or -1") };
["listrem", _key, "", _index] call dragonfly_db_fnc_addTask;
}],
["listSet", {
params [["_key", "", [""]], ["_index", -1, [0]], ["_value", nil, [[]]]];
if (_key isEqualTo "" || _index isEqualTo -1 || isNil "_value") exitWith { ERROR_MSG("Key, index and, or value cannot be empty or -1") };
["listset", _key, "", _index, _value] call dragonfly_db_fnc_addTask;
}] }]
]]; ]];
SETMVAR(FORGE_STORE_REG,_storeInterface);
SETPVAR(missionNamespace,FORGE_STORE_REG,_storeInterface); SETPVAR(missionNamespace,FORGE_STORE_REG,_storeInterface);
GETMVAR(FORGE_STORE_REG,nil) GETMVAR(FORGE_STORE_REG,_storeInterface)

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@ -5,28 +5,29 @@
* Author: J. Schmidt * Author: J. Schmidt
* *
* Description: * Description:
* Loads data from mission namespace using the database interface * Loads data from mission profile namespace
* *
* Arguments: * Arguments:
* 0: _name - Store name <STRING> * 0: _name - Store name <STRING>
* 1: _key - Key to retrieve <STRING> * 1: _key - Key to retrieve <STRING>
* 2: _default - Default value if not found <ANY> * 2: _keyField - Field of the key to retrieve <STRING>
* *
* Return Value: * Return Value:
* Retrieved data or default value * Retrieved data
*/ */
params [ params [["_name", "", [""]], ["_key", "", [""]], ["_keyField", "", [""]]];
["_name", "", [""]],
["_key", "", [""]],
["_default", nil]
];
private _database = call FUNC(verifyDB); if (_name isEqualTo "") exitWith { ERROR_MSG("Store name cannot be empty"); nil };
private _store = _database call ["getStore", [_name]];
if (isNil "_store") exitWith { private _store = missionProfileNamespace getVariable _name;
_default
if (isNil "_store") exitWith { ERROR_MSG_1("Store %1 not found",_name); nil };
if (_key isEqualTo "") then { _store } else { _store get _key };
if (_keyField isNotEqualTo "") then {
private _keyData = _store get _key;
if (isNil "_keyData") exitWith { ERROR_MSG_3("KeyField %1 not found in key %2 of store %3",_keyField,_key,_name); nil };
_keyData get _keyField
}; };
[_name, _key, _default, missionNamespace] call FUNC(getFromStore)

View File

@ -9,24 +9,25 @@
* *
* Arguments: * Arguments:
* 0: _name - Store name <STRING> * 0: _name - Store name <STRING>
* 1: _key - Key to retrieve (Optional, get entire collection if empty) <STRING> * 1: _key - Key to retrieve <STRING>
* 2: _default - Default value if key not found <ANY> * 2: _keyField - Field of the key to retrieve <STRING>
* *
* Return Value: * Return Value:
* Retrieved data or default value * Retrieved data
*/ */
params [ params [["_name", "", [""]], ["_key", "", [""]], ["_keyField", "", [""]]];
["_name", "", [""]],
["_key", "", [""]],
["_default", nil]
];
private _database = call FUNC(verifyDB); if (_name isEqualTo "") exitWith { ERROR_MSG("Store name cannot be empty"); nil };
private _store = _database call ["getStore", [_name]];
if (isNil "_store") exitWith { private _store = profileNamespace getVariable _name;
_default
if (isNil "_store") exitWith { ERROR_MSG_1("Store %1 not found",_name); nil };
if (_key isEqualTo "") then { _store } else { _store get _key };
if (_keyField isNotEqualTo "") then {
private _keyData = _store get _key;
if (isNil "_keyData") exitWith { ERROR_MSG_3("KeyField %1 not found in key %2 of store %3",_keyField,_key,_name); nil };
_keyData get _keyField
}; };
[_name, _key, _default, profileNamespace] call FUNC(getFromStore);

View File

@ -0,0 +1,33 @@
#include "..\script_component.hpp"
/*
* Function: forge_server_db_fnc_loadFromTemp
* Author: J. Schmidt
*
* Description:
* Loads data from temporary mission store (not persisted between sessions)
*
* Arguments:
* 0: _name - Store name <STRING>
* 1: _key - Key to load from <STRING>
* 2: _keyField - Field of the key to load from <STRING>
*
* Return Value:
* Data <STRING, ARRAY, NUMBER, BOOLEAN, HASHMAP>
*/
params [["_name", "", [""]], ["_key", "", [""]], ["_keyField", "", [""]]];
if (_name isEqualTo "") exitWith { ERROR_MSG("Store name cannot be empty"); nil };
private _store = missionNamespace getVariable _name;
if (isNil "_store") exitWith { ERROR_MSG_1("Store %1 not found",_name); nil };
if (_key isEqualTo "") then { _store } else { _store get _key };
if (_keyField isNotEqualTo "") then {
private _keyData = _store get _key;
if (isNil "_keyData") exitWith { ERROR_MSG_3("KeyField %1 not found in key %2 of store %3",_keyField,_key,_name); nil };
_keyData get _keyField
};

View File

@ -5,16 +5,25 @@
* Author: J. Schmidt * Author: J. Schmidt
* *
* Description: * Description:
* Loads game state from mission namespace and sets appropriate variables * Loads game state from mission or profile namespace and sets appropriate variables
* *
* Arguments: * Arguments:
* None * 0: _nameSpace - Namespace to load from (mission, profile) <STRING> (default: mission)
* *
* Return Value: * Return Value:
* Success <BOOL> * Success <BOOL>
*/ */
private _companyState = ["companyStore", "CompanyState", nil] call FUNC(loadFromMission); params [["_nameSpace", "mission", [""]]];
private _companyState = createHashMap;
if (_nameSpace == "mission") then {
_companyState = ["companyStore", "CompanyState"] call FUNC(loadFromMission);
} else {
_companyState = ["companyStore", "CompanyState"] call FUNC(loadFromProfile);
};
if (!isNil "_companyState") then { if (!isNil "_companyState") then {
companyFunds = _companyState getOrDefault ["funds", 0]; companyFunds = _companyState getOrDefault ["funds", 0];
companyRating = _companyState getOrDefault ["rating", 0]; companyRating = _companyState getOrDefault ["rating", 0];
@ -22,43 +31,4 @@ if (!isNil "_companyState") then {
companyGarageUnlocks = _companyState getOrDefault ["garage_unlocks", []]; companyGarageUnlocks = _companyState getOrDefault ["garage_unlocks", []];
}; };
private _playerUID = getPlayerUID player;
private _playerState = ["playerStore", _playerUID, nil] call FUNC(loadFromMission);
if (!isNil "_playerState") then {
private _armory_unlocks = _playerState getOrDefault ["armory_unlocks", [[],[],[],[]]];
private _garage_unlocks = _playerState getOrDefault ["garage_unlocks", [[],[],[],[],[],[]]];
private _locker = _playerState getOrDefault ["locker", []];
private _garage = _playerState getOrDefault ["garage", []];
private _cash = _playerState getOrDefault ["cash", 0];
private _bank = _playerState getOrDefault ["bank", 0];
private _number = _playerState getOrDefault ["number", "unknown"];
private _email = _playerState getOrDefault ["email", "unknown@spearnet.mil"];
private _paygrade = _playerState getOrDefault ["paygrade", "E1"];
private _holster = _playerState getOrDefault ["holster", true];
EGVAR(arsenal,armory_unlocks) = _armory_unlocks;
EGVAR(arsenal,garage_unlocks) = _garage_unlocks;
SETPVAR(player,FORGE_Locker,_locker);
SETPVAR(player,FORGE_Garage,_garage);
SETPVAR(player,FORGE_Cash,_cash);
SETPVAR(player,FORGE_Bank,_bank);
SETPVAR(player,FORGE_Phone_Number,_number);
SETPVAR(player,FORGE_Email,_email);
SETPVAR(player,FORGE_Paygrade,_paygrade);
SETPVAR(player,FORGE_Holster_Weapon,_holster);
if (isNull objectParent player) then {
player setUnitLoadout (_playerState getOrDefault ["loadout", []]);
if (_playerState getOrDefault ["currentWeapon", ""] != "") then {
player selectWeapon (_playerState get "currentWeapon");
};
player setPosASL (_playerState getOrDefault ["position", getPosASL player]);
player setDir (_playerState getOrDefault ["direction", 0]);
if (_playerState getOrDefault ["stance", ""] != "") then {
[player, _playerState get "stance"] call ace_common_fnc_setStance;
};
};
};
true true

View File

@ -0,0 +1,85 @@
#include "..\script_component.hpp"
/*
* Function: forge_server_db_fnc_loadPlayerState
* Author: J. Schmidt
*
* Description:
* Loads player state from mission or profile namespace and sets appropriate variables
*
* Arguments:
* 0: _player - Player object <OBJECT>
* 1: _nameSpace - Namespace to load from (mission, profile) <STRING> (default: mission)
*
* Return Value:
* Success <BOOL>
*/
params [["_player", objNull, [objNull]], ["_nameSpace", "mission", [""]]];
if (isNull _player) exitWith { ERROR_MSG("Player object cannot be null"); false };
private _playerUID = getPlayerUID _player;
private _playerState = createHashMap;
if (_nameSpace == "mission") then {
_playerState = ["playerStore", _playerUID] call FUNC(loadFromMission);
} else {
_playerState = ["playerStore", _playerUID] call FUNC(loadFromProfile);
};
if (isNil "_playerState") exitWith { ERROR_MSG_1("Player state for %1 not found",_playerUID); false };
private _reputation = _playerState getOrDefault ["reputation", 0];
private _loadout = _playerState getOrDefault ["loadout", []];
private _direction = _playerState getOrDefault ["direction", 0];
private _cash = _playerState getOrDefault ["cash", 0];
private _bank = _playerState getOrDefault ["bank", 0];
private _armory_unlocks = _playerState getOrDefault ["armory_unlocks", [[],[],[],[]]];
private _garage_unlocks = _playerState getOrDefault ["garage_unlocks", [[],[],[],[],[],[]]];
private _locker = _playerState getOrDefault ["locker", []];
private _garage = _playerState getOrDefault ["garage", []];
private _email = _playerState getOrDefault ["email", "unknown@spearnet.mil"];
private _number = _playerState getOrDefault ["number", "unknown"];
private _paygrade = _playerState getOrDefault ["paygrade", "E1"];
private _stance = _playerState getOrDefault ["stance", ""];
private _holster = _playerState getOrDefault ["holster", true];
private _position = _playerState getOrDefault ["position", getPosASL _player];
SETPVAR(_player,Reputation,_reputation);
SETPVAR(_player,Loadout,_loadout);
SETPVAR(_player,Direction,_direction);
SETPVAR(_player,FORGE_Cash,_cash);
SETPVAR(_player,FORGE_Bank,_bank);
SETPVAR(_player,FORGE_Armory_Unlocks,_armory_unlocks);
SETPVAR(_player,FORGE_Garage_Unlocks,_garage_unlocks);
SETPVAR(_player,FORGE_Locker,_locker);
SETPVAR(_player,FORGE_Garage,_garage);
SETPVAR(_player,FORGE_Email,_email);
SETPVAR(_player,FORGE_Phone_Number,_number);
SETPVAR(_player,FORGE_Paygrade,_paygrade);
SETPVAR(_player,Stance,_stance);
SETPVAR(_player,FORGE_Holster_Weapon,_holster);
SETPVAR(_player,Position,_position);
_player playAction _stance;
if (_holster) then {
[player] call AFUNC(weaponselect,putWeaponAway);
};
_player setPosASL _position;
private _pAlt = ((getPosATLVisual _player) select 2);
private _pVelZ = ((velocity _player) select 2);
if (_pAlt > 5 && _pVelZ < 0) then {
_player setVelocity [0, 0, 0];
_player setPosATL [((getPosATLVisual _player) select 0), ((getPosATLVisual _player) select 1), 1];
hint "You logged off mid air. You were moved to a safe position on the ground.";
};
if (needReload _player == 1) then { reload _player };
SETPVAR(_player,value_loadDone,true);
true

View File

@ -5,39 +5,75 @@
* Author: J. Schmidt * Author: J. Schmidt
* *
* Description: * Description:
* Processes database requests from clients * Processes database requests
* *
* Arguments: * Arguments:
* 0: _type - Type of database operation <STRING> * 0: _type - Type of database operation <STRING>
* 1: _data - Data for the operation <ANY> * 1: _name - Name of the store <STRING>
* 2: _key - Key of the store <STRING>
* 3: _keyField - Field of the key to update <STRING>
* 4: _data - Data for the operation <STRING, ARRAY, NUMBER, BOOLEAN, HASHMAP>
* *
* Return Value: * Return Value:
* Operation result <ANY> * None
*/ */
params [["_type", "", [""]], ["_data", nil, []]]; params [["_type", "", [""]], ["_name", "", [""]], ["_key", "", [""]], ["_keyField", "", [""]], ["_data", "", ["", [], 0, true, createHashMap]]];
private _store = call FUNC(verifyDB);
switch (_type) do { switch (_type) do {
case "createStore": {
params ["_name"];
_store call ["_create", [_name]];
};
case "getStore": { case "getStore": {
params ["_name"]; params ["_name"];
[_name] call FUNC(getStore); _store call ["_read", [_name]];
}; };
case "saveTostore": { case "saveToMission": {
_data params ["_name", "_data", "_key"]; params ["_name", "_key", "_data"];
[_name, _data, _key] call FUNC(saveToStore); [_name, _key, _data] call FUNC(saveToMission);
}; };
case "getFromstore": { case "saveToProfile": {
_data params ["_name", "_key"]; params ["_name", "_key", "_data"];
[_name, _key] call FUNC(getFromStore); [_name, _key, _data] call FUNC(saveToProfile);
};
case "saveToStore": {
params ["_name", "_data"];
_store call ["_write", [_name, _data]];
};
case "saveToTemp": {
params ["_name", "_key", "_data"];
[_name, _key, _data] call FUNC(saveToTemp);
};
case "getFromMission": {
params ["_name", "_key", "_keyField"];
[_name, _key, _keyField] call FUNC(loadFromMission);
};
case "getFromProfile": {
params ["_name", "_key", "_keyField"];
[_name, _key, _keyField] call FUNC(loadFromProfile);
};
case "getFromStore": {
params ["_name", "_key"];
_store call ["_read", [_name, _key]];
};
case "getFromTemp": {
params ["_name", "_key", "_keyField"];
[_name, _key, _keyField] call FUNC(loadFromTemp);
};
case "updateStore": {
params ["_name", "_key", "_keyField", "_data"];
_store call ["_update", [_name, _key, _keyField, _data]];
}; };
case "loadGameState": { case "loadGameState": {
[] call FUNC(loadGameState); [] call FUNC(loadGameState);
}; };
case "saveGameState": { case "saveGameState": {
[_data] call FUNC(saveGameState); [] call FUNC(saveGameState);
}; };
default { default {
WARNING_1("Unknown database request type: %1", _type); WARNING_1("Unknown database request type: %1",_type)
nil
}; };
}; };

View File

@ -5,21 +5,24 @@
* Author: J. Schmidt * Author: J. Schmidt
* *
* Description: * Description:
* Collects and saves the current game state to mission namespace * Collects and saves the current game state to mission or profile namespace
* *
* Arguments: * Arguments:
* None * 0: _nameSpace - Namespace to save to (mission, profile) <STRING> (default: mission)
* *
* Return Value: * Return Value:
* Success <BOOL> * Success <BOOL>
*/ */
params [["_nameSpace", "mission", [""]]];
if (isNil "companyFunds") then { companyFunds = 0 }; if (isNil "companyFunds") then { companyFunds = 0 };
if (isNil "companyRating") then { companyRating = 0 }; if (isNil "companyRating") then { companyRating = 0 };
if (isNil "companyGenerals") then { companyGenerals = [] }; if (isNil "companyGenerals") then { companyGenerals = [] };
if (isNil "companyGarageUnlocks") then { companyGarageUnlocks = [] }; if (isNil "companyGarageUnlocks") then { companyGarageUnlocks = [] };
if (isNil EGVAR(arsenal,armory_unlocks)) then { EGVAR(arsenal,armory_unlocks) = [[],[],[],[]] };
if (isNil EGVAR(arsenal,garage_unlocks)) then { EGVAR(arsenal,garage_unlocks) = [[],[],[],[],[],[]] }; private _default_armory_unlocks = [[],[],[],[]];
private _default_garage_unlocks = [[],[],[],[],[],[]];
private _companyState = createHashMapFromArray [ private _companyState = createHashMapFromArray [
["key", "CompanyState"], ["key", "CompanyState"],
@ -29,14 +32,18 @@ private _companyState = createHashMapFromArray [
["garage_unlocks", companyGarageUnlocks] ["garage_unlocks", companyGarageUnlocks]
]; ];
["companyStore", _companyState, "CompanyState"] call FUNC(saveToMission); if (_nameSpace == "mission") then {
["companyStore", "CompanyState", _companyState] call FUNC(saveToMission);
} else {
["companyStore", "CompanyState", _companyState] call FUNC(saveToProfile);
};
{ {
if (alive _x) then { if (alive _x) then {
private _playerState = createHashMapFromArray [ private _playerState = createHashMapFromArray [
["key", getPlayerUID _x], ["key", getPlayerUID _x],
["armory_unlocks", EGVAR(arsenal,armory_unlocks)], ["armory_unlocks", GETVAR(_x,FORGE_Armory_Unlocks,_default_armory_unlocks)],
["garage_unlocks", EGVAR(arsenal,garage_unlocks)], ["garage_unlocks", GETVAR(_x,FORGE_Garage_Unlocks,_default_garage_unlocks)],
["locker", GETVAR(_x,FORGE_Locker,[])], ["locker", GETVAR(_x,FORGE_Locker,[])],
["garage", GETVAR(_x,FORGE_Garage,[])], ["garage", GETVAR(_x,FORGE_Garage,[])],
["cash", GETVAR(_x,FORGE_Cash,0)], ["cash", GETVAR(_x,FORGE_Cash,0)],
@ -56,23 +63,12 @@ private _companyState = createHashMapFromArray [
_playerState set ["stance", stance _x]; _playerState set ["stance", stance _x];
}; };
["playerStore", _playerState, getPlayerUID _x] call FUNC(saveToMission); if (_nameSpace == "mission") then {
["playerStore", getPlayerUID _x, _playerState] call FUNC(saveToMission);
} else {
["playerStore", getPlayerUID _x, _playerState] call FUNC(saveToProfile);
};
}; };
} forEach playableUnits; } forEach playableUnits;
private _vehicles = nearestObjects [player, ["LandVehicle"], 50];
{
if (alive _x) then {
private _vehicleState = createHashMapFromArray [
["key", netId _x],
["class", typeOf _x],
["position", getPosATL _x],
["direction", getDir _x],
["health", damage _x]
];
["vehicleStore", _vehicleState, netId _x] call FUNC(saveToMission);
};
} forEach _vehicles;
true true

View File

@ -9,26 +9,33 @@
* *
* Arguments: * Arguments:
* 0: _name - Store name <STRING> * 0: _name - Store name <STRING>
* 1: _data - Data to save <HASHMAP, ARRAY, ANY> * 1: _key - Key to save under <STRING>
* 2: _key - Key to save under <STRING> * 2: _keyField - Field of the key to update <STRING>
* 3: _data - Data to save <STRING, ARRAY, NUMBER, BOOLEAN, HASHMAP>
* *
* Return Value: * Return Value:
* Success <BOOL> * Success <BOOL>
*/ */
params [ params [["_name", "", [""]], ["_key", "", [""]], ["_keyField", "", [""]], ["_data", nil, ["", [], 0, true, createHashMap]]];
["_name", "", [""]],
["_data", nil, [createHashMap, [], "", 0, true]], if (_name isEqualTo "" || _key isEqualTo "" || isNil "_data") exitWith { ERROR_MSG("Store name, key and, or data cannot be empty"); false };
["_key", "", [""]]
];
private _database = call FUNC(verifyDB); private _database = call FUNC(verifyDB);
private _store = _database call ["getStore", [_name]]; private _store = _database call ["_read", [_name]];
if (isNil "_store") then { if (isNil "_store") then { _store = _database call ["_create", [_name, createHashMap]]; };
_store = _database call ["createStore", [_name, []]]; if (_keyField isEqualTo "") then {
_store set [_key, _data];
} else {
private _keyData = _store get _key;
_keyData set [_keyField, _data];
_store set [_key, _keyData];
}; };
[_name, _data, _key, missionNamespace] call FUNC(saveToStore); _database call ["_write", [_name, _store]];
missionNamespace setVariable [_name, _store];
saveMissionProfileNamespace;
true true

View File

@ -9,26 +9,33 @@
* *
* Arguments: * Arguments:
* 0: _name - Store name <STRING> * 0: _name - Store name <STRING>
* 1: _data - Data to save <HASHMAP, ARRAY, ANY> * 1: _key - Key to save under <STRING>
* 2: _key - Key to save under <STRING> * 2: _keyField - Field of the key to update <STRING>
* 3: _data - Data to save <STRING, ARRAY, NUMBER, BOOLEAN, HASHMAP>
* *
* Return Value: * Return Value:
* Success <BOOL> * Success <BOOL>
*/ */
params [ params [["_name", "", [""]], ["_key", "", [""]], ["_keyField", "", [""]], ["_data", nil, ["", [], 0, true, createHashMap]]];
["_name", "", [""]],
["_data", nil, [createHashMap, [], "", 0, true]], if (_name isEqualTo "" || _key isEqualTo "" || isNil "_data") exitWith { ERROR_MSG("Store name, key and, or data cannot be empty"); false };
["_key", "", [""]]
];
private _database = call FUNC(verifyDB); private _database = call FUNC(verifyDB);
private _store = _database call ["getStore", [_name]]; private _store = _database call ["_read", [_name]];
if (isNil "_store") then { if (isNil "_store") then { _store = _database call ["_create", [_name, createHashMap]]; };
_store = _database call ["createStore", [_name, []]]; if (_keyField isEqualTo "") then {
_store set [_key, _data];
} else {
private _keyData = _store get _key;
_keyData set [_keyField, _data];
_store set [_key, _keyData];
}; };
[_name, _data, _key, profileNamespace] call FUNC(saveToStore); _database call ["_write", [_name, _store]];
profileNamespace setVariable [_name, _store];
saveProfileNamespace;
true true

View File

@ -1,44 +0,0 @@
#include "..\script_component.hpp"
/*
* Function: forge_server_db_fnc_saveToStore
* Author: J. Schmidt
*
* Description:
* Saves data to a store in the specified namespace
*
* Arguments:
* 0: _name - Store name <STRING>
* 1: _data - Data to save <HASHMAP, ARRAY, ANY>
* 2: _key - Key to save under <STRING>
* 3: _namespace - Namespace to use (Optional, default: missionNamespace) <NAMESPACE>
*
* Return Value:
* Success <BOOL>
*/
params [
["_name", "", [""]],
["_data", nil, [createHashMap, [], "", 0, true]],
["_key", "", [""]],
["_namespace", missionNamespace, [missionNamespace]]
];
if (_name isEqualTo "" || _key isEqualTo "") exitWith {
ERROR_MSG_2("Invalid store name or key: %1, %2", _name, _key);
false
};
private _stores = _namespace getVariable [QGVAR(stores), createHashMap];
private _store = _stores getOrDefault [_name, createHashMap];
_store set [_key, _data];
_stores set [_name, _store];
_namespace setVariable [QGVAR(stores), _stores];
switch (_namespace) do {
case (missionNamespace): { saveMissionProfileNamespace; };
case (profileNamespace): { saveProfileNamespace; };
};
true

View File

@ -9,31 +9,29 @@
* *
* Arguments: * Arguments:
* 0: _name - Store name <STRING> * 0: _name - Store name <STRING>
* 1: _data - Data to save <HASHMAP, ARRAY, ANY> * 1: _key - Key to save under <STRING>
* 2: _key - Key to save under <STRING> * 2: _keyField - Field of the key to update <STRING>
* 3: _data - Data to save <STRING, ARRAY, NUMBER, BOOLEAN, HASHMAP>
* *
* Return Value: * Return Value:
* Success <BOOL> * Success <BOOL>
*/ */
params [ params [["_name", "", [""]], ["_key", "", [""]], ["_keyField", "", [""]], ["_data", nil, ["", [], 0, true, createHashMap]]];
["_name", "", [""]],
["_data", nil, [createHashMap, [], "", 0, true]],
["_key", "", [""]]
];
private _database = call FUNC(verifyDB); if (_name isEqualTo "" || _key isEqualTo "" || isNil "_data") exitWith { ERROR_MSG("Store name, key and, or data cannot be empty"); false };
private _store = _database call ["getStore", [_name]];
if (isNil "_store") then { private _store = missionNamespace getVariable [_name, createHashMap];
_store = _database call ["createStore", [_name, []]];
if (_keyField isEqualTo "") then {
_store set [_key, _data];
} else {
private _keyData = _store get _key;
_keyData set [_keyField, _data];
_store set [_key, _keyData];
}; };
private _tempStores = missionNamespace getVariable [QGVAR(tempStores), createHashMap]; missionNamespace setVariable [_name, _store];
private _tempStore = _tempStores getOrDefault [_name, createHashMap];
_tempStore set [_key, _data];
_tempStores set [_name, _tempStore];
missionNamespace setVariable [QGVAR(tempStores), _tempStores];
true true

View File

@ -14,9 +14,7 @@
* Database object <HASHMAP> * Database object <HASHMAP>
*/ */
private _store = GETMVAR(GVAR(store),nil); private _store = GETMVAR(FORGE_STORE_REG,createHashMap);
if (isNil "_store") then {
_store = [] call FUNC(initDB);
};
if (isNil "_store") then { _store = [] call FUNC(initDB) };
_store _store