feat: Refactor database system for improved persistence and functionality
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This commit refactors the database system to improve persistence, functionality, and code clarity. The key changes include: - **Removed direct store access:** Removed `createStore`, `getFromStore`, and `getStore` PREP macros. - **Centralized store management:** Introduced a central store registry (`FORGE_STORE_REG`) managed by the database interface. - **Namespace-based persistence:** Stores are now persisted in mission and profile namespaces instead of a global store. - **Simplified load/save functions:** `loadFromMission`, `loadFromProfile`, `saveToMission`, `saveToProfile`, and `saveToTemp` functions are updated to use the new namespace-based persistence. They now accept a `keyField` parameter for retrieving specific fields within a key's data. - **Refactored `processDBRequest`:** Updated to handle new request types and parameters, aligning with the refactored load/save functions. - **Improved error handling:** Added more robust error handling and logging, including checks for empty store names and missing keys. - **Removed client registration:** Removed client registration and cleanup logic as it's no longer needed with the new persistence model. - **Updated `verifyDB`:** Simplified to directly return the store registry. - **Updated `initDB`:** Refactored to use a HashMap object for the store interface and added more database functions. - **Added .gitignore entries:** Added entries for Visual Studio and other common build artifacts. - **Updated `loadGameState` and `saveGameState`:** Updated to support loading and saving game state to either mission or profile namespace.
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@ -1,13 +1,12 @@
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PREP(createStore);
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PREP(getFromStore);
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PREP(getStore);
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PREP(initDB);
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PREP(loadFromMission);
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PREP(loadFromProfile);
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PREP(loadFromTemp);
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PREP(loadGameState);
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PREP(loadPlayerState);
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PREP(processDBRequest);
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PREP(saveGameState);
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PREP(saveToMission);
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PREP(saveToProfile);
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PREP(saveToStore);
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PREP(saveToTemp);
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PREP(verifyDB);
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#include "XEH_PREP.hpp"
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PREP_RECOMPILE_END;
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GVAR(playerOwners) = createHashMap;
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GVAR(tempStores) = createHashMap;
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SETMVAR(FORGE_STORE_REG,createHashMap);
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// Process database requests
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["forge_db_request", {
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params ["_playerUID", "_requestType", "_data", "_requestID"];
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params ["_playerUID", "_type", "_name", "_key", "_keyField", "_data", "_requestID"];
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TRACE_4("DB Request",_playerUID,_requestType,_data,_requestID);
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private _result = [_type, _name, _key, _keyField, _data] call FUNC(processDBRequest);
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private _result = [_requestType, _data] call FUNC(processDBRequest);
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["forge_db_response", [_playerUID, _requestType, _result, _requestID]] call CBA_fnc_globalEvent;
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["forge_db_response", [_playerUID, _type, _result, _requestID]] call CBA_fnc_globalEvent;
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}] call CBA_fnc_addEventHandler;
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// Register clients for direct messaging
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["forge_db_registerClient", {
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params ["_playerUID", "_ownerID"];
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GVAR(playerOwners) set [_playerUID, _ownerID];
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}] call CBA_fnc_addEventHandler;
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// Clean up on disconnect
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addMissionEventHandler ["PlayerDisconnected", {
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params ["_id", "_uid", "_name", "_jip", "_owner"];
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GVAR(playerOwners) deleteAt _uid;
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}];
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ADDON = true;
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#include "..\script_component.hpp"
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/*
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* Function: forge_server_db_fnc_createStore
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* Author: J. Schmidt
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*
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* Description:
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* Creates a new collection in the database
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*
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* Arguments:
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* 0: _name - Store name <STRING>
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* 1: _schema - Store schema <ARRAY>
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*
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* Return Value:
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* Store object or nil if failed
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*/
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params [["_name", "", [""]], ["_schema", [], [[]]]];
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if (_name isEqualTo "") exitWith {
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ERROR_MSG("Store name cannot be empty");
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nil
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};
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private _database = call FUNC(verifyDB);
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_database call ["createStore", [_name, _schema]]
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#include "..\script_component.hpp"
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/*
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* Function: forge_server_db_fnc_getFromStore
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* Author: J. Schmidt
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*
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* Description:
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* Retrieves data from a store
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*
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* Arguments:
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* 0: _name - Store name <STRING>
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* 1: _key - Key to retrieve (Optional, get entire store if empty) <STRING>
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* 2: _default - Default value if key not found <ANY>
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* 3: _namespace - Namespace to use (Optional, default: missionNamespace) <NAMESPACE>
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*
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* Return Value:
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* Retrieved data or default value
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*/
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params [
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["_name", "", [""]],
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["_key", "", [""]],
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["_default", nil],
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["_namespace", missionNamespace, [missionNamespace]]
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];
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if (_name isEqualTo "") exitWith {
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ERROR_MSG_1("Invalid store name: %1",_name);
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_default
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};
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private _stores = _namespace getVariable [QGVAR(stores), createHashMap];
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private _store = _stores getOrDefault [_name, createHashMap];
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if (_key isEqualTo "") then {
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_store
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} else {
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_store getOrDefault [_key, _default]
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}
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#include "..\script_component.hpp"
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/*
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* Function: forge_server_db_fnc_getStore
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* Author: J. Schmidt
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*
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* Description:
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* Retrieves a store from the database
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*
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* Arguments:
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* 0: _name - Store name <STRING>
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*
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* Return Value:
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* Store object or nil if not found
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||||
*/
|
||||
|
||||
params [["_name", "", [""]]];
|
||||
|
||||
if (_name isEqualTo "") exitWith {
|
||||
ERROR_MSG("Store name cannot be empty");
|
||||
nil
|
||||
};
|
||||
|
||||
private _database = GETMVAR(GVAR(store),nil);
|
||||
_database call ["getStore", [_name]]
|
@ -22,102 +22,205 @@ private _storeInterface = createHashMapObject [[
|
||||
|
||||
true
|
||||
}],
|
||||
["save", {
|
||||
private _stores = _self get "stores";
|
||||
|
||||
SETVAR(profileNamespace,FORGE_STORE_REG,_stores);
|
||||
saveProfileNamespace;
|
||||
|
||||
true
|
||||
}],
|
||||
["create", {
|
||||
["_create", {
|
||||
params [["_name", "", [""]]];
|
||||
|
||||
if (_name == "") exitWith { ERROR_MSG("Store name cannot be empty"); nil };
|
||||
if (_name isEqualTo "") exitWith { ERROR_MSG("Store name cannot be empty"); nil };
|
||||
|
||||
private _stores = _self get "stores";
|
||||
private _store = createHashMap;
|
||||
|
||||
_stores set [_name, _store];
|
||||
_self call ["save"];
|
||||
_store
|
||||
}],
|
||||
["_read", {
|
||||
params [["_name", "", [""]], ["_key", "", [""]]];
|
||||
|
||||
if (_name isEqualTo "") exitWith { ERROR_MSG("Store name cannot be empty"); nil };
|
||||
|
||||
private _stores = _self get "stores";
|
||||
private _store = _stores get _name;
|
||||
|
||||
if (isNil "_store") exitWith { ERROR_MSG_1("Store %1 not found",_name); nil };
|
||||
if (_key isEqualTo "") then { _store } else { _store get _key };
|
||||
}],
|
||||
["_write", {
|
||||
params [["_name", "", [""]], ["_data", nil, ["", [], 0, true, createHashMap]]];
|
||||
|
||||
if (_name isEqualTo "" || isNil "_data") exitWith { ERROR_MSG("Store name and, or data cannot be empty"); nil };
|
||||
|
||||
private _stores = _self get "stores";
|
||||
private _store = _self call ["_read", [_name]];
|
||||
|
||||
if (isNil "_store") exitWith { ERROR_MSG_1("Store %1 not found",_name); nil };
|
||||
|
||||
_stores set [_name, _data];
|
||||
SETVAR(profileNamespace,FORGE_STORE_REG,_stores);
|
||||
saveMissionProfileNamespace;
|
||||
|
||||
_store
|
||||
}],
|
||||
["set", {
|
||||
["_update", {
|
||||
params [["_name", "", [""]], ["_key", "", [""]], ["_keyField", "", [""]], ["_data", nil, ["", [], 0, true, createHashMap]]];
|
||||
|
||||
if (_name isEqualTo "" || _key isEqualTo "" || _keyField isEqualTo "" || isNil "_data") exitWith { ERROR_MSG("Store name, key, key field and, or data cannot be empty"); nil };
|
||||
|
||||
private _stores = _self get "stores";
|
||||
private _store = _self call ["_read", [_name]];
|
||||
|
||||
if (isNil "_store") exitWith { ERROR_MSG_1("Store %1 not found",_name); nil };
|
||||
|
||||
private _keyData = _store get _key;
|
||||
|
||||
if (isNil "_keyData") exitWith { ERROR_MSG_2("Key %1 not found in store %2",_key,_name); nil };
|
||||
|
||||
_keyData set [_keyField, _data];
|
||||
_store set [_key, _keyData];
|
||||
_stores set [_name, _store];
|
||||
|
||||
_store
|
||||
}],
|
||||
["_delete", {
|
||||
params [["_name", "", [""]]];
|
||||
|
||||
if (_name == "") exitWith { ERROR_MSG("Store name cannot be empty"); nil };
|
||||
if (_name isEqualTo "") exitWith { ERROR_MSG("Store name cannot be empty"); false };
|
||||
|
||||
private _stores = _self get "stores";
|
||||
private _store = _self call ["get", [_name]];
|
||||
|
||||
if (isNil "_store") then {
|
||||
_store = _self call ["create", [_name]];
|
||||
};
|
||||
|
||||
_store
|
||||
}],
|
||||
["get", {
|
||||
params [["_name", "", [""]]];
|
||||
|
||||
if (_name == "") exitWith { ERROR_MSG("Store name cannot be empty"); nil };
|
||||
|
||||
private _stores = _self get "stores";
|
||||
_stores get _name
|
||||
}],
|
||||
["delete", {
|
||||
params [["_name", "", [""]]];
|
||||
|
||||
if (_name == "") exitWith { ERROR_MSG("Store name cannot be empty"); false };
|
||||
|
||||
private _stores = _self get "stores";
|
||||
private _store = _self call ["get", [_name]];
|
||||
|
||||
if (isNil "_store") exitWith { ERROR_MSG_1("Store %1 not found", _name); false };
|
||||
if (isNil "_store") exitWith { ERROR_MSG_1("Store %1 not found",_name); false };
|
||||
|
||||
_stores deleteAt _name;
|
||||
true
|
||||
}],
|
||||
["hset", {
|
||||
params [["_name", "", [""]], ["_key", "", [""]], ["_value", "", ["", [], 0, false, createHashMap]]];
|
||||
["set", {
|
||||
params [["_key", "", [""]], ["_value", nil, [[]]]];
|
||||
|
||||
if (_name == "" || _key == "") exitWith { ERROR_MSG("Store name and, or key cannot be empty"); false };
|
||||
if (_key isEqualTo "" || isNil "_value") exitWith { ERROR_MSG("Key and, or value cannot be empty") };
|
||||
|
||||
private _stores = _self get "stores";
|
||||
private _store = _self call ["get", [_name]];
|
||||
|
||||
if (isNil "_store") exitWith { ERROR_MSG_1("Store %1 not found", _name); false };
|
||||
|
||||
_store set [_key, _value];
|
||||
_stores set [_name, _store];
|
||||
_self call ["save"];
|
||||
|
||||
true
|
||||
["set", _key, "", -1, _value] call dragonfly_db_fnc_addTask;
|
||||
}],
|
||||
["hget", {
|
||||
params [["_name", "", [""]], ["_key", "", [""]]];
|
||||
["get", {
|
||||
params [["_key", "", [""]], ["_function", "", [""]], ["_call", false, [false]], ["_netId", "", [""]]];
|
||||
|
||||
if (_name == "" || _key == "") exitWith { ERROR_MSG("Store name and, or key cannot be empty"); _default };
|
||||
if (_key isEqualTo "" || _function isEqualTo "") exitWith { ERROR_MSG("Key and, or function cannot be empty") };
|
||||
|
||||
private _store = _self call ["get", [_name]];
|
||||
|
||||
if (isNil "_store") exitWith { ERROR_MSG_1("Store %1 not found", _name); _default };
|
||||
|
||||
_store get _key
|
||||
["get", _key, "", -1, [], _function, _call, _netId] call dragonfly_db_fnc_addTask;
|
||||
}],
|
||||
["hdel", {
|
||||
params [["_name", "", [""]], ["_key", "", [""]]];
|
||||
["delete", {
|
||||
params [["_key", "", [""]]];
|
||||
|
||||
if (_name == "" || _key == "") exitWith { ERROR_MSG("Store name and, or key cannot be empty"); false };
|
||||
if (_key isEqualTo "") exitWith { ERROR_MSG("Key cannot be empty") };
|
||||
|
||||
private _store = _self call ["get", [_name]];
|
||||
["del", _key] call dragonfly_db_fnc_addTask;
|
||||
}],
|
||||
["hashGet", {
|
||||
params [["_keyField", "", [""]], ["_function", "", [""]], ["_call", false, [false]], ["_netId", "", [""]]];
|
||||
|
||||
if (isNil "_store") exitWith { ERROR_MSG_1("Store %1 not found", _name); false };
|
||||
if (_keyField isEqualTo "" || _function isEqualTo "") exitWith { ERROR_MSG("Key field and, or function cannot be empty") };
|
||||
|
||||
_store deleteAt _key;
|
||||
true
|
||||
["hget", "", _keyField, -1, [], _function, _call, _netId] call dragonfly_db_fnc_addTask;
|
||||
}],
|
||||
["hashGetId", {
|
||||
params [["_key", "", [""]], ["_keyField", "", [""]], ["_function", "", [""]], ["_call", false, [false]], ["_netId", "", [""]]];
|
||||
|
||||
if (_key isEqualTo "" || _keyField isEqualTo "" || _function isEqualTo "") exitWith { ERROR_MSG("Key, key field and, or function cannot be empty") };
|
||||
|
||||
["hgetid", _key, _keyField, -1, [], _function, _call, _netId] call dragonfly_db_fnc_addTask;
|
||||
}],
|
||||
["hashGetAll", {
|
||||
params [["_function", "", [""]], ["_call", false, [false]], ["_netId", "", [""]]];
|
||||
|
||||
if (_function isEqualTo "") exitWith { ERROR_MSG("Function cannot be empty") };
|
||||
|
||||
["hgetall", "", "", -1, [], _function, _call, _netId] call dragonfly_db_fnc_addTask;
|
||||
}],
|
||||
["hashGetAllId", {
|
||||
params [["_key", "", [""]], ["_function", "", [""]], ["_call", false, [false]], ["_netId", "", [""]]];
|
||||
|
||||
if (_key isEqualTo "" || _function isEqualTo "") exitWith { ERROR_MSG("Key and, or function cannot be empty") };
|
||||
|
||||
["hgetallid", _key, "", -1, [], _function, _call, _netId] call dragonfly_db_fnc_addTask;
|
||||
}],
|
||||
["hashSet", {
|
||||
params [["_keyField", "", [""]], ["_value", nil, [[]]]];
|
||||
|
||||
if (_keyField isEqualTo "" || isNil "_value") exitWith { ERROR_MSG("Key field and, or value cannot be empty") };
|
||||
|
||||
["hset", "", _keyField, -1, _value] call dragonfly_db_fnc_addTask;
|
||||
}],
|
||||
["hashSetId", {
|
||||
params [["_key", "", [""]], ["_keyField", "", [""]], ["_value", nil, [[]]]];
|
||||
|
||||
if (_key isEqualTo "" || _keyField isEqualTo "" || isNil "_value") exitWith { ERROR_MSG("Key, keyField and, or value cannot be empty") };
|
||||
|
||||
["hsetid", _key, _keyField, -1, _value] call dragonfly_db_fnc_addTask;
|
||||
}],
|
||||
["hashSetBulk", {
|
||||
params [["_value", nil, [[]]]];
|
||||
|
||||
if (isNil "_value") exitWith { ERROR_MSG("Value cannot be empty") };
|
||||
|
||||
["hsetbulk", "", "", -1, _value] call dragonfly_db_fnc_addTask;
|
||||
}],
|
||||
["hashSetIdBulk", {
|
||||
params [["_value", nil, [[]]]];
|
||||
|
||||
if (isNil "_value") exitWith { ERROR_MSG("Value cannot be empty") };
|
||||
|
||||
["hsetidbulk", "", "", -1, _value] call dragonfly_db_fnc_addTask;
|
||||
}],
|
||||
["hashDelete", {
|
||||
params [["_keyField", "", [""]]];
|
||||
|
||||
if (_keyField isEqualTo "") exitWith { ERROR_MSG("Key field cannot be empty") };
|
||||
|
||||
["hdel", "", _keyField] call dragonfly_db_fnc_addTask;
|
||||
}],
|
||||
["hashDeleteId", {
|
||||
params [["_key", "", [""]], ["_keyField", "", [""]]];
|
||||
|
||||
if (_key isEqualTo "" || _keyField isEqualTo "") exitWith { ERROR_MSG("Key and, or key field cannot be empty") };
|
||||
|
||||
["hdelid", _key, _keyField] call dragonfly_db_fnc_addTask;
|
||||
}],
|
||||
["listAdd", {
|
||||
params [["_key", "", [""]], ["_value", nil, [[]]]];
|
||||
|
||||
if (_key isEqualTo "" || isNil "_value") exitWith { ERROR_MSG("Key and, or value cannot be empty") };
|
||||
|
||||
["listadd", _key, "", -1, _value] call dragonfly_db_fnc_addTask;
|
||||
}],
|
||||
["listGet", {
|
||||
params [["_key", "", [""]], ["_index", -1, [0]], ["_function", "", [""]], ["_call", false, [false]], ["_netId", "", [""]]];
|
||||
|
||||
if (_key isEqualTo "" || _index isEqualTo -1 || _function isEqualTo "") exitWith { ERROR_MSG("Key, index and, or function cannot be empty or -1") };
|
||||
|
||||
["listidx", _key, "", _index, [], _function, _call, _netId] call dragonfly_db_fnc_addTask;
|
||||
}],
|
||||
["listLoad", {
|
||||
params [["_key", "", [""]], ["_function", "", [""]], ["_call", false, [false]], ["_netId", "", [""]]];
|
||||
|
||||
if (_key isEqualTo "" || _function isEqualTo "") exitWith { ERROR_MSG("Key and, or function cannot be empty") };
|
||||
|
||||
["listrng", _key, "", -1, [], _function, _call, _netId] call dragonfly_db_fnc_addTask;
|
||||
}],
|
||||
["listRemove", {
|
||||
params [["_key", "", [""]], ["_index", -1, [0]]];
|
||||
|
||||
if (_key isEqualTo "" || _index isEqualTo -1) exitWith { ERROR_MSG("Key and, or index cannot be empty or -1") };
|
||||
|
||||
["listrem", _key, "", _index] call dragonfly_db_fnc_addTask;
|
||||
}],
|
||||
["listSet", {
|
||||
params [["_key", "", [""]], ["_index", -1, [0]], ["_value", nil, [[]]]];
|
||||
|
||||
if (_key isEqualTo "" || _index isEqualTo -1 || isNil "_value") exitWith { ERROR_MSG("Key, index and, or value cannot be empty or -1") };
|
||||
|
||||
["listset", _key, "", _index, _value] call dragonfly_db_fnc_addTask;
|
||||
}]
|
||||
]];
|
||||
|
||||
SETMVAR(FORGE_STORE_REG,_storeInterface);
|
||||
SETPVAR(missionNamespace,FORGE_STORE_REG,_storeInterface);
|
||||
GETMVAR(FORGE_STORE_REG,nil)
|
||||
GETMVAR(FORGE_STORE_REG,_storeInterface)
|
@ -5,28 +5,29 @@
|
||||
* Author: J. Schmidt
|
||||
*
|
||||
* Description:
|
||||
* Loads data from mission namespace using the database interface
|
||||
* Loads data from mission profile namespace
|
||||
*
|
||||
* Arguments:
|
||||
* 0: _name - Store name <STRING>
|
||||
* 1: _key - Key to retrieve <STRING>
|
||||
* 2: _default - Default value if not found <ANY>
|
||||
* 2: _keyField - Field of the key to retrieve <STRING>
|
||||
*
|
||||
* Return Value:
|
||||
* Retrieved data or default value
|
||||
* Retrieved data
|
||||
*/
|
||||
|
||||
params [
|
||||
["_name", "", [""]],
|
||||
["_key", "", [""]],
|
||||
["_default", nil]
|
||||
];
|
||||
params [["_name", "", [""]], ["_key", "", [""]], ["_keyField", "", [""]]];
|
||||
|
||||
private _database = call FUNC(verifyDB);
|
||||
private _store = _database call ["getStore", [_name]];
|
||||
if (_name isEqualTo "") exitWith { ERROR_MSG("Store name cannot be empty"); nil };
|
||||
|
||||
if (isNil "_store") exitWith {
|
||||
_default
|
||||
private _store = missionProfileNamespace getVariable _name;
|
||||
|
||||
if (isNil "_store") exitWith { ERROR_MSG_1("Store %1 not found",_name); nil };
|
||||
if (_key isEqualTo "") then { _store } else { _store get _key };
|
||||
if (_keyField isNotEqualTo "") then {
|
||||
private _keyData = _store get _key;
|
||||
|
||||
if (isNil "_keyData") exitWith { ERROR_MSG_3("KeyField %1 not found in key %2 of store %3",_keyField,_key,_name); nil };
|
||||
|
||||
_keyData get _keyField
|
||||
};
|
||||
|
||||
[_name, _key, _default, missionNamespace] call FUNC(getFromStore)
|
@ -9,24 +9,25 @@
|
||||
*
|
||||
* Arguments:
|
||||
* 0: _name - Store name <STRING>
|
||||
* 1: _key - Key to retrieve (Optional, get entire collection if empty) <STRING>
|
||||
* 2: _default - Default value if key not found <ANY>
|
||||
* 1: _key - Key to retrieve <STRING>
|
||||
* 2: _keyField - Field of the key to retrieve <STRING>
|
||||
*
|
||||
* Return Value:
|
||||
* Retrieved data or default value
|
||||
* Retrieved data
|
||||
*/
|
||||
|
||||
params [
|
||||
["_name", "", [""]],
|
||||
["_key", "", [""]],
|
||||
["_default", nil]
|
||||
];
|
||||
params [["_name", "", [""]], ["_key", "", [""]], ["_keyField", "", [""]]];
|
||||
|
||||
private _database = call FUNC(verifyDB);
|
||||
private _store = _database call ["getStore", [_name]];
|
||||
if (_name isEqualTo "") exitWith { ERROR_MSG("Store name cannot be empty"); nil };
|
||||
|
||||
if (isNil "_store") exitWith {
|
||||
_default
|
||||
private _store = profileNamespace getVariable _name;
|
||||
|
||||
if (isNil "_store") exitWith { ERROR_MSG_1("Store %1 not found",_name); nil };
|
||||
if (_key isEqualTo "") then { _store } else { _store get _key };
|
||||
if (_keyField isNotEqualTo "") then {
|
||||
private _keyData = _store get _key;
|
||||
|
||||
if (isNil "_keyData") exitWith { ERROR_MSG_3("KeyField %1 not found in key %2 of store %3",_keyField,_key,_name); nil };
|
||||
|
||||
_keyData get _keyField
|
||||
};
|
||||
|
||||
[_name, _key, _default, profileNamespace] call FUNC(getFromStore);
|
33
addons/db/functions/fnc_loadFromTemp.sqf
Normal file
33
addons/db/functions/fnc_loadFromTemp.sqf
Normal file
@ -0,0 +1,33 @@
|
||||
#include "..\script_component.hpp"
|
||||
|
||||
/*
|
||||
* Function: forge_server_db_fnc_loadFromTemp
|
||||
* Author: J. Schmidt
|
||||
*
|
||||
* Description:
|
||||
* Loads data from temporary mission store (not persisted between sessions)
|
||||
*
|
||||
* Arguments:
|
||||
* 0: _name - Store name <STRING>
|
||||
* 1: _key - Key to load from <STRING>
|
||||
* 2: _keyField - Field of the key to load from <STRING>
|
||||
*
|
||||
* Return Value:
|
||||
* Data <STRING, ARRAY, NUMBER, BOOLEAN, HASHMAP>
|
||||
*/
|
||||
|
||||
params [["_name", "", [""]], ["_key", "", [""]], ["_keyField", "", [""]]];
|
||||
|
||||
if (_name isEqualTo "") exitWith { ERROR_MSG("Store name cannot be empty"); nil };
|
||||
|
||||
private _store = missionNamespace getVariable _name;
|
||||
|
||||
if (isNil "_store") exitWith { ERROR_MSG_1("Store %1 not found",_name); nil };
|
||||
if (_key isEqualTo "") then { _store } else { _store get _key };
|
||||
if (_keyField isNotEqualTo "") then {
|
||||
private _keyData = _store get _key;
|
||||
|
||||
if (isNil "_keyData") exitWith { ERROR_MSG_3("KeyField %1 not found in key %2 of store %3",_keyField,_key,_name); nil };
|
||||
|
||||
_keyData get _keyField
|
||||
};
|
@ -5,16 +5,25 @@
|
||||
* Author: J. Schmidt
|
||||
*
|
||||
* Description:
|
||||
* Loads game state from mission namespace and sets appropriate variables
|
||||
* Loads game state from mission or profile namespace and sets appropriate variables
|
||||
*
|
||||
* Arguments:
|
||||
* None
|
||||
* 0: _nameSpace - Namespace to load from (mission, profile) <STRING> (default: mission)
|
||||
*
|
||||
* Return Value:
|
||||
* Success <BOOL>
|
||||
*/
|
||||
|
||||
private _companyState = ["companyStore", "CompanyState", nil] call FUNC(loadFromMission);
|
||||
params [["_nameSpace", "mission", [""]]];
|
||||
|
||||
private _companyState = createHashMap;
|
||||
|
||||
if (_nameSpace == "mission") then {
|
||||
_companyState = ["companyStore", "CompanyState"] call FUNC(loadFromMission);
|
||||
} else {
|
||||
_companyState = ["companyStore", "CompanyState"] call FUNC(loadFromProfile);
|
||||
};
|
||||
|
||||
if (!isNil "_companyState") then {
|
||||
companyFunds = _companyState getOrDefault ["funds", 0];
|
||||
companyRating = _companyState getOrDefault ["rating", 0];
|
||||
@ -22,43 +31,4 @@ if (!isNil "_companyState") then {
|
||||
companyGarageUnlocks = _companyState getOrDefault ["garage_unlocks", []];
|
||||
};
|
||||
|
||||
private _playerUID = getPlayerUID player;
|
||||
private _playerState = ["playerStore", _playerUID, nil] call FUNC(loadFromMission);
|
||||
if (!isNil "_playerState") then {
|
||||
private _armory_unlocks = _playerState getOrDefault ["armory_unlocks", [[],[],[],[]]];
|
||||
private _garage_unlocks = _playerState getOrDefault ["garage_unlocks", [[],[],[],[],[],[]]];
|
||||
private _locker = _playerState getOrDefault ["locker", []];
|
||||
private _garage = _playerState getOrDefault ["garage", []];
|
||||
private _cash = _playerState getOrDefault ["cash", 0];
|
||||
private _bank = _playerState getOrDefault ["bank", 0];
|
||||
private _number = _playerState getOrDefault ["number", "unknown"];
|
||||
private _email = _playerState getOrDefault ["email", "unknown@spearnet.mil"];
|
||||
private _paygrade = _playerState getOrDefault ["paygrade", "E1"];
|
||||
private _holster = _playerState getOrDefault ["holster", true];
|
||||
|
||||
EGVAR(arsenal,armory_unlocks) = _armory_unlocks;
|
||||
EGVAR(arsenal,garage_unlocks) = _garage_unlocks;
|
||||
SETPVAR(player,FORGE_Locker,_locker);
|
||||
SETPVAR(player,FORGE_Garage,_garage);
|
||||
SETPVAR(player,FORGE_Cash,_cash);
|
||||
SETPVAR(player,FORGE_Bank,_bank);
|
||||
SETPVAR(player,FORGE_Phone_Number,_number);
|
||||
SETPVAR(player,FORGE_Email,_email);
|
||||
SETPVAR(player,FORGE_Paygrade,_paygrade);
|
||||
SETPVAR(player,FORGE_Holster_Weapon,_holster);
|
||||
|
||||
if (isNull objectParent player) then {
|
||||
player setUnitLoadout (_playerState getOrDefault ["loadout", []]);
|
||||
if (_playerState getOrDefault ["currentWeapon", ""] != "") then {
|
||||
player selectWeapon (_playerState get "currentWeapon");
|
||||
};
|
||||
player setPosASL (_playerState getOrDefault ["position", getPosASL player]);
|
||||
player setDir (_playerState getOrDefault ["direction", 0]);
|
||||
|
||||
if (_playerState getOrDefault ["stance", ""] != "") then {
|
||||
[player, _playerState get "stance"] call ace_common_fnc_setStance;
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
true
|
85
addons/db/functions/fnc_loadPlayerState.sqf
Normal file
85
addons/db/functions/fnc_loadPlayerState.sqf
Normal file
@ -0,0 +1,85 @@
|
||||
#include "..\script_component.hpp"
|
||||
|
||||
/*
|
||||
* Function: forge_server_db_fnc_loadPlayerState
|
||||
* Author: J. Schmidt
|
||||
*
|
||||
* Description:
|
||||
* Loads player state from mission or profile namespace and sets appropriate variables
|
||||
*
|
||||
* Arguments:
|
||||
* 0: _player - Player object <OBJECT>
|
||||
* 1: _nameSpace - Namespace to load from (mission, profile) <STRING> (default: mission)
|
||||
*
|
||||
* Return Value:
|
||||
* Success <BOOL>
|
||||
*/
|
||||
|
||||
params [["_player", objNull, [objNull]], ["_nameSpace", "mission", [""]]];
|
||||
|
||||
if (isNull _player) exitWith { ERROR_MSG("Player object cannot be null"); false };
|
||||
|
||||
private _playerUID = getPlayerUID _player;
|
||||
private _playerState = createHashMap;
|
||||
|
||||
if (_nameSpace == "mission") then {
|
||||
_playerState = ["playerStore", _playerUID] call FUNC(loadFromMission);
|
||||
} else {
|
||||
_playerState = ["playerStore", _playerUID] call FUNC(loadFromProfile);
|
||||
};
|
||||
|
||||
if (isNil "_playerState") exitWith { ERROR_MSG_1("Player state for %1 not found",_playerUID); false };
|
||||
|
||||
private _reputation = _playerState getOrDefault ["reputation", 0];
|
||||
private _loadout = _playerState getOrDefault ["loadout", []];
|
||||
private _direction = _playerState getOrDefault ["direction", 0];
|
||||
private _cash = _playerState getOrDefault ["cash", 0];
|
||||
private _bank = _playerState getOrDefault ["bank", 0];
|
||||
private _armory_unlocks = _playerState getOrDefault ["armory_unlocks", [[],[],[],[]]];
|
||||
private _garage_unlocks = _playerState getOrDefault ["garage_unlocks", [[],[],[],[],[],[]]];
|
||||
private _locker = _playerState getOrDefault ["locker", []];
|
||||
private _garage = _playerState getOrDefault ["garage", []];
|
||||
private _email = _playerState getOrDefault ["email", "unknown@spearnet.mil"];
|
||||
private _number = _playerState getOrDefault ["number", "unknown"];
|
||||
private _paygrade = _playerState getOrDefault ["paygrade", "E1"];
|
||||
private _stance = _playerState getOrDefault ["stance", ""];
|
||||
private _holster = _playerState getOrDefault ["holster", true];
|
||||
private _position = _playerState getOrDefault ["position", getPosASL _player];
|
||||
|
||||
SETPVAR(_player,Reputation,_reputation);
|
||||
SETPVAR(_player,Loadout,_loadout);
|
||||
SETPVAR(_player,Direction,_direction);
|
||||
SETPVAR(_player,FORGE_Cash,_cash);
|
||||
SETPVAR(_player,FORGE_Bank,_bank);
|
||||
SETPVAR(_player,FORGE_Armory_Unlocks,_armory_unlocks);
|
||||
SETPVAR(_player,FORGE_Garage_Unlocks,_garage_unlocks);
|
||||
SETPVAR(_player,FORGE_Locker,_locker);
|
||||
SETPVAR(_player,FORGE_Garage,_garage);
|
||||
SETPVAR(_player,FORGE_Email,_email);
|
||||
SETPVAR(_player,FORGE_Phone_Number,_number);
|
||||
SETPVAR(_player,FORGE_Paygrade,_paygrade);
|
||||
SETPVAR(_player,Stance,_stance);
|
||||
SETPVAR(_player,FORGE_Holster_Weapon,_holster);
|
||||
SETPVAR(_player,Position,_position);
|
||||
|
||||
_player playAction _stance;
|
||||
|
||||
if (_holster) then {
|
||||
[player] call AFUNC(weaponselect,putWeaponAway);
|
||||
};
|
||||
|
||||
_player setPosASL _position;
|
||||
|
||||
private _pAlt = ((getPosATLVisual _player) select 2);
|
||||
private _pVelZ = ((velocity _player) select 2);
|
||||
if (_pAlt > 5 && _pVelZ < 0) then {
|
||||
_player setVelocity [0, 0, 0];
|
||||
_player setPosATL [((getPosATLVisual _player) select 0), ((getPosATLVisual _player) select 1), 1];
|
||||
hint "You logged off mid air. You were moved to a safe position on the ground.";
|
||||
};
|
||||
|
||||
if (needReload _player == 1) then { reload _player };
|
||||
|
||||
SETPVAR(_player,value_loadDone,true);
|
||||
|
||||
true
|
@ -5,39 +5,75 @@
|
||||
* Author: J. Schmidt
|
||||
*
|
||||
* Description:
|
||||
* Processes database requests from clients
|
||||
* Processes database requests
|
||||
*
|
||||
* Arguments:
|
||||
* 0: _type - Type of database operation <STRING>
|
||||
* 1: _data - Data for the operation <ANY>
|
||||
* 1: _name - Name of the store <STRING>
|
||||
* 2: _key - Key of the store <STRING>
|
||||
* 3: _keyField - Field of the key to update <STRING>
|
||||
* 4: _data - Data for the operation <STRING, ARRAY, NUMBER, BOOLEAN, HASHMAP>
|
||||
*
|
||||
* Return Value:
|
||||
* Operation result <ANY>
|
||||
* None
|
||||
*/
|
||||
|
||||
params [["_type", "", [""]], ["_data", nil, []]];
|
||||
params [["_type", "", [""]], ["_name", "", [""]], ["_key", "", [""]], ["_keyField", "", [""]], ["_data", "", ["", [], 0, true, createHashMap]]];
|
||||
|
||||
private _store = call FUNC(verifyDB);
|
||||
|
||||
switch (_type) do {
|
||||
case "createStore": {
|
||||
params ["_name"];
|
||||
_store call ["_create", [_name]];
|
||||
};
|
||||
case "getStore": {
|
||||
params ["_name"];
|
||||
[_name] call FUNC(getStore);
|
||||
_store call ["_read", [_name]];
|
||||
};
|
||||
case "saveTostore": {
|
||||
_data params ["_name", "_data", "_key"];
|
||||
[_name, _data, _key] call FUNC(saveToStore);
|
||||
case "saveToMission": {
|
||||
params ["_name", "_key", "_data"];
|
||||
[_name, _key, _data] call FUNC(saveToMission);
|
||||
};
|
||||
case "getFromstore": {
|
||||
_data params ["_name", "_key"];
|
||||
[_name, _key] call FUNC(getFromStore);
|
||||
case "saveToProfile": {
|
||||
params ["_name", "_key", "_data"];
|
||||
[_name, _key, _data] call FUNC(saveToProfile);
|
||||
};
|
||||
case "saveToStore": {
|
||||
params ["_name", "_data"];
|
||||
_store call ["_write", [_name, _data]];
|
||||
};
|
||||
case "saveToTemp": {
|
||||
params ["_name", "_key", "_data"];
|
||||
[_name, _key, _data] call FUNC(saveToTemp);
|
||||
};
|
||||
case "getFromMission": {
|
||||
params ["_name", "_key", "_keyField"];
|
||||
[_name, _key, _keyField] call FUNC(loadFromMission);
|
||||
};
|
||||
case "getFromProfile": {
|
||||
params ["_name", "_key", "_keyField"];
|
||||
[_name, _key, _keyField] call FUNC(loadFromProfile);
|
||||
};
|
||||
case "getFromStore": {
|
||||
params ["_name", "_key"];
|
||||
_store call ["_read", [_name, _key]];
|
||||
};
|
||||
case "getFromTemp": {
|
||||
params ["_name", "_key", "_keyField"];
|
||||
[_name, _key, _keyField] call FUNC(loadFromTemp);
|
||||
};
|
||||
case "updateStore": {
|
||||
params ["_name", "_key", "_keyField", "_data"];
|
||||
_store call ["_update", [_name, _key, _keyField, _data]];
|
||||
};
|
||||
case "loadGameState": {
|
||||
[] call FUNC(loadGameState);
|
||||
};
|
||||
case "saveGameState": {
|
||||
[_data] call FUNC(saveGameState);
|
||||
[] call FUNC(saveGameState);
|
||||
};
|
||||
default {
|
||||
WARNING_1("Unknown database request type: %1", _type);
|
||||
nil
|
||||
WARNING_1("Unknown database request type: %1",_type)
|
||||
};
|
||||
};
|
@ -5,21 +5,24 @@
|
||||
* Author: J. Schmidt
|
||||
*
|
||||
* Description:
|
||||
* Collects and saves the current game state to mission namespace
|
||||
* Collects and saves the current game state to mission or profile namespace
|
||||
*
|
||||
* Arguments:
|
||||
* None
|
||||
* 0: _nameSpace - Namespace to save to (mission, profile) <STRING> (default: mission)
|
||||
*
|
||||
* Return Value:
|
||||
* Success <BOOL>
|
||||
*/
|
||||
|
||||
params [["_nameSpace", "mission", [""]]];
|
||||
|
||||
if (isNil "companyFunds") then { companyFunds = 0 };
|
||||
if (isNil "companyRating") then { companyRating = 0 };
|
||||
if (isNil "companyGenerals") then { companyGenerals = [] };
|
||||
if (isNil "companyGarageUnlocks") then { companyGarageUnlocks = [] };
|
||||
if (isNil EGVAR(arsenal,armory_unlocks)) then { EGVAR(arsenal,armory_unlocks) = [[],[],[],[]] };
|
||||
if (isNil EGVAR(arsenal,garage_unlocks)) then { EGVAR(arsenal,garage_unlocks) = [[],[],[],[],[],[]] };
|
||||
|
||||
private _default_armory_unlocks = [[],[],[],[]];
|
||||
private _default_garage_unlocks = [[],[],[],[],[],[]];
|
||||
|
||||
private _companyState = createHashMapFromArray [
|
||||
["key", "CompanyState"],
|
||||
@ -29,14 +32,18 @@ private _companyState = createHashMapFromArray [
|
||||
["garage_unlocks", companyGarageUnlocks]
|
||||
];
|
||||
|
||||
["companyStore", _companyState, "CompanyState"] call FUNC(saveToMission);
|
||||
if (_nameSpace == "mission") then {
|
||||
["companyStore", "CompanyState", _companyState] call FUNC(saveToMission);
|
||||
} else {
|
||||
["companyStore", "CompanyState", _companyState] call FUNC(saveToProfile);
|
||||
};
|
||||
|
||||
{
|
||||
if (alive _x) then {
|
||||
private _playerState = createHashMapFromArray [
|
||||
["key", getPlayerUID _x],
|
||||
["armory_unlocks", EGVAR(arsenal,armory_unlocks)],
|
||||
["garage_unlocks", EGVAR(arsenal,garage_unlocks)],
|
||||
["armory_unlocks", GETVAR(_x,FORGE_Armory_Unlocks,_default_armory_unlocks)],
|
||||
["garage_unlocks", GETVAR(_x,FORGE_Garage_Unlocks,_default_garage_unlocks)],
|
||||
["locker", GETVAR(_x,FORGE_Locker,[])],
|
||||
["garage", GETVAR(_x,FORGE_Garage,[])],
|
||||
["cash", GETVAR(_x,FORGE_Cash,0)],
|
||||
@ -56,23 +63,12 @@ private _companyState = createHashMapFromArray [
|
||||
_playerState set ["stance", stance _x];
|
||||
};
|
||||
|
||||
["playerStore", _playerState, getPlayerUID _x] call FUNC(saveToMission);
|
||||
if (_nameSpace == "mission") then {
|
||||
["playerStore", getPlayerUID _x, _playerState] call FUNC(saveToMission);
|
||||
} else {
|
||||
["playerStore", getPlayerUID _x, _playerState] call FUNC(saveToProfile);
|
||||
};
|
||||
};
|
||||
} forEach playableUnits;
|
||||
|
||||
private _vehicles = nearestObjects [player, ["LandVehicle"], 50];
|
||||
{
|
||||
if (alive _x) then {
|
||||
private _vehicleState = createHashMapFromArray [
|
||||
["key", netId _x],
|
||||
["class", typeOf _x],
|
||||
["position", getPosATL _x],
|
||||
["direction", getDir _x],
|
||||
["health", damage _x]
|
||||
];
|
||||
|
||||
["vehicleStore", _vehicleState, netId _x] call FUNC(saveToMission);
|
||||
};
|
||||
} forEach _vehicles;
|
||||
|
||||
true
|
@ -9,26 +9,33 @@
|
||||
*
|
||||
* Arguments:
|
||||
* 0: _name - Store name <STRING>
|
||||
* 1: _data - Data to save <HASHMAP, ARRAY, ANY>
|
||||
* 2: _key - Key to save under <STRING>
|
||||
* 1: _key - Key to save under <STRING>
|
||||
* 2: _keyField - Field of the key to update <STRING>
|
||||
* 3: _data - Data to save <STRING, ARRAY, NUMBER, BOOLEAN, HASHMAP>
|
||||
*
|
||||
* Return Value:
|
||||
* Success <BOOL>
|
||||
*/
|
||||
|
||||
params [
|
||||
["_name", "", [""]],
|
||||
["_data", nil, [createHashMap, [], "", 0, true]],
|
||||
["_key", "", [""]]
|
||||
];
|
||||
params [["_name", "", [""]], ["_key", "", [""]], ["_keyField", "", [""]], ["_data", nil, ["", [], 0, true, createHashMap]]];
|
||||
|
||||
if (_name isEqualTo "" || _key isEqualTo "" || isNil "_data") exitWith { ERROR_MSG("Store name, key and, or data cannot be empty"); false };
|
||||
|
||||
private _database = call FUNC(verifyDB);
|
||||
private _store = _database call ["getStore", [_name]];
|
||||
private _store = _database call ["_read", [_name]];
|
||||
|
||||
if (isNil "_store") then {
|
||||
_store = _database call ["createStore", [_name, []]];
|
||||
if (isNil "_store") then { _store = _database call ["_create", [_name, createHashMap]]; };
|
||||
if (_keyField isEqualTo "") then {
|
||||
_store set [_key, _data];
|
||||
} else {
|
||||
private _keyData = _store get _key;
|
||||
|
||||
_keyData set [_keyField, _data];
|
||||
_store set [_key, _keyData];
|
||||
};
|
||||
|
||||
[_name, _data, _key, missionNamespace] call FUNC(saveToStore);
|
||||
_database call ["_write", [_name, _store]];
|
||||
missionNamespace setVariable [_name, _store];
|
||||
saveMissionProfileNamespace;
|
||||
|
||||
true
|
@ -9,26 +9,33 @@
|
||||
*
|
||||
* Arguments:
|
||||
* 0: _name - Store name <STRING>
|
||||
* 1: _data - Data to save <HASHMAP, ARRAY, ANY>
|
||||
* 2: _key - Key to save under <STRING>
|
||||
* 1: _key - Key to save under <STRING>
|
||||
* 2: _keyField - Field of the key to update <STRING>
|
||||
* 3: _data - Data to save <STRING, ARRAY, NUMBER, BOOLEAN, HASHMAP>
|
||||
*
|
||||
* Return Value:
|
||||
* Success <BOOL>
|
||||
*/
|
||||
|
||||
params [
|
||||
["_name", "", [""]],
|
||||
["_data", nil, [createHashMap, [], "", 0, true]],
|
||||
["_key", "", [""]]
|
||||
];
|
||||
params [["_name", "", [""]], ["_key", "", [""]], ["_keyField", "", [""]], ["_data", nil, ["", [], 0, true, createHashMap]]];
|
||||
|
||||
if (_name isEqualTo "" || _key isEqualTo "" || isNil "_data") exitWith { ERROR_MSG("Store name, key and, or data cannot be empty"); false };
|
||||
|
||||
private _database = call FUNC(verifyDB);
|
||||
private _store = _database call ["getStore", [_name]];
|
||||
private _store = _database call ["_read", [_name]];
|
||||
|
||||
if (isNil "_store") then {
|
||||
_store = _database call ["createStore", [_name, []]];
|
||||
if (isNil "_store") then { _store = _database call ["_create", [_name, createHashMap]]; };
|
||||
if (_keyField isEqualTo "") then {
|
||||
_store set [_key, _data];
|
||||
} else {
|
||||
private _keyData = _store get _key;
|
||||
|
||||
_keyData set [_keyField, _data];
|
||||
_store set [_key, _keyData];
|
||||
};
|
||||
|
||||
[_name, _data, _key, profileNamespace] call FUNC(saveToStore);
|
||||
_database call ["_write", [_name, _store]];
|
||||
profileNamespace setVariable [_name, _store];
|
||||
saveProfileNamespace;
|
||||
|
||||
true
|
@ -1,44 +0,0 @@
|
||||
#include "..\script_component.hpp"
|
||||
|
||||
/*
|
||||
* Function: forge_server_db_fnc_saveToStore
|
||||
* Author: J. Schmidt
|
||||
*
|
||||
* Description:
|
||||
* Saves data to a store in the specified namespace
|
||||
*
|
||||
* Arguments:
|
||||
* 0: _name - Store name <STRING>
|
||||
* 1: _data - Data to save <HASHMAP, ARRAY, ANY>
|
||||
* 2: _key - Key to save under <STRING>
|
||||
* 3: _namespace - Namespace to use (Optional, default: missionNamespace) <NAMESPACE>
|
||||
*
|
||||
* Return Value:
|
||||
* Success <BOOL>
|
||||
*/
|
||||
|
||||
params [
|
||||
["_name", "", [""]],
|
||||
["_data", nil, [createHashMap, [], "", 0, true]],
|
||||
["_key", "", [""]],
|
||||
["_namespace", missionNamespace, [missionNamespace]]
|
||||
];
|
||||
|
||||
if (_name isEqualTo "" || _key isEqualTo "") exitWith {
|
||||
ERROR_MSG_2("Invalid store name or key: %1, %2", _name, _key);
|
||||
false
|
||||
};
|
||||
|
||||
private _stores = _namespace getVariable [QGVAR(stores), createHashMap];
|
||||
private _store = _stores getOrDefault [_name, createHashMap];
|
||||
|
||||
_store set [_key, _data];
|
||||
_stores set [_name, _store];
|
||||
_namespace setVariable [QGVAR(stores), _stores];
|
||||
|
||||
switch (_namespace) do {
|
||||
case (missionNamespace): { saveMissionProfileNamespace; };
|
||||
case (profileNamespace): { saveProfileNamespace; };
|
||||
};
|
||||
|
||||
true
|
@ -9,31 +9,29 @@
|
||||
*
|
||||
* Arguments:
|
||||
* 0: _name - Store name <STRING>
|
||||
* 1: _data - Data to save <HASHMAP, ARRAY, ANY>
|
||||
* 2: _key - Key to save under <STRING>
|
||||
* 1: _key - Key to save under <STRING>
|
||||
* 2: _keyField - Field of the key to update <STRING>
|
||||
* 3: _data - Data to save <STRING, ARRAY, NUMBER, BOOLEAN, HASHMAP>
|
||||
*
|
||||
* Return Value:
|
||||
* Success <BOOL>
|
||||
*/
|
||||
|
||||
params [
|
||||
["_name", "", [""]],
|
||||
["_data", nil, [createHashMap, [], "", 0, true]],
|
||||
["_key", "", [""]]
|
||||
];
|
||||
params [["_name", "", [""]], ["_key", "", [""]], ["_keyField", "", [""]], ["_data", nil, ["", [], 0, true, createHashMap]]];
|
||||
|
||||
private _database = call FUNC(verifyDB);
|
||||
private _store = _database call ["getStore", [_name]];
|
||||
if (_name isEqualTo "" || _key isEqualTo "" || isNil "_data") exitWith { ERROR_MSG("Store name, key and, or data cannot be empty"); false };
|
||||
|
||||
if (isNil "_store") then {
|
||||
_store = _database call ["createStore", [_name, []]];
|
||||
private _store = missionNamespace getVariable [_name, createHashMap];
|
||||
|
||||
if (_keyField isEqualTo "") then {
|
||||
_store set [_key, _data];
|
||||
} else {
|
||||
private _keyData = _store get _key;
|
||||
|
||||
_keyData set [_keyField, _data];
|
||||
_store set [_key, _keyData];
|
||||
};
|
||||
|
||||
private _tempStores = missionNamespace getVariable [QGVAR(tempStores), createHashMap];
|
||||
private _tempStore = _tempStores getOrDefault [_name, createHashMap];
|
||||
|
||||
_tempStore set [_key, _data];
|
||||
_tempStores set [_name, _tempStore];
|
||||
missionNamespace setVariable [QGVAR(tempStores), _tempStores];
|
||||
missionNamespace setVariable [_name, _store];
|
||||
|
||||
true
|
@ -14,9 +14,7 @@
|
||||
* Database object <HASHMAP>
|
||||
*/
|
||||
|
||||
private _store = GETMVAR(GVAR(store),nil);
|
||||
if (isNil "_store") then {
|
||||
_store = [] call FUNC(initDB);
|
||||
};
|
||||
private _store = GETMVAR(FORGE_STORE_REG,createHashMap);
|
||||
|
||||
if (isNil "_store") then { _store = [] call FUNC(initDB) };
|
||||
_store
|
Loading…
x
Reference in New Issue
Block a user